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  • Fixed forge release jar not being remapped correctly, causing a crash on startup
  • Reformatted all json code
  • Fixed a crash on startup affecting some users
  • ported to Minecraft 26.1-26.1.2 (Java 25, fully unobfuscated Mojang mappings; Parchment dropped)
  • server-side mod: required on the server, optional on remote clients (still loads in singleplayer)
  • paths generate across the overworld with biome-specific surface blocks and edge palettes
  • includes dirt trails, cobblestone roads, brick roads, sandstone highways, mountain roads, mossy jungle paths, red sand trails, and a badlands canyon network
  • roadside decorations: cairns, lamps, signposts, shrines, benches, and biome-matched flowers and bushes
  • oceans, rivers, caves, the void, and the deep dark are excluded from generation by default
  • use the moogs_paths:has_no_paths biome tag to exclude additional biomes
  • /paths locate [network] finds the nearest path; /paths debug shows runtime info
  • supports Fabric and NeoForge on Minecraft 26.1-26.1.2
  • paths generate across the overworld with biome-specific surface blocks and edge palettes
  • includes dirt trails, cobblestone roads, brick roads, sandstone highways, mountain roads, mossy jungle paths, red sand trails, and a badlands canyon network
  • roadside decorations: cairns, lamps, signposts, shrines, benches, and biome-matched flowers and bushes
  • oceans, rivers, caves, the void, and the deep dark are excluded from generation by default
  • use the moogs_paths:has_no_paths biome tag to exclude additional biomes
  • /paths locate [network] finds the nearest path; /paths debug shows runtime info
  • supports Fabric, NeoForge and Forge on Minecraft 1.21-1.21.1
  • paths generate across the overworld with biome-specific surface blocks and edge palettes
  • includes dirt trails, cobblestone roads, brick roads, sandstone highways, mountain roads, mossy jungle paths, red sand trails, and a badlands canyon network
  • roadside decorations: cairns, lamps, signposts, shrines, benches, and biome-matched flowers and bushes
  • oceans, rivers, caves, the void, and the deep dark are excluded from generation by default
  • use the moogs_paths:has_no_paths biome tag to exclude additional biomes
  • /paths locate [network] finds the nearest path; /paths debug shows runtime info
  • supports Fabric and Forge on Minecraft 1.20
  • paths generate across the overworld with biome-specific surface blocks and edge palettes
  • includes dirt trails, cobblestone roads, brick roads, sandstone highways, mountain roads, mossy jungle paths, red sand trails, and a badlands canyon network
  • roadside decorations: cairns, lamps, signposts, shrines, benches, and biome-matched flowers and bushes
  • oceans, rivers, caves, the void, and the deep dark are excluded from generation by default
  • use the moogs_paths:has_no_paths biome tag to exclude additional biomes
  • /paths locate [network] finds the nearest path; /paths debug shows runtime info
  • supports Fabric and Forge on Minecraft 1.20.1

External resources


Project members

FinnDog_123

Member


Technical information

License
CC0-1.0
Client side
unsupported
Server side
required
Project ID