- Fixed forge release jar not being remapped correctly, causing a crash on startup
- Reformatted all json code
- Fixed a crash on startup affecting some users
- ported to Minecraft 26.1-26.1.2 (Java 25, fully unobfuscated Mojang mappings; Parchment dropped)
- server-side mod: required on the server, optional on remote clients (still loads in singleplayer)
- paths generate across the overworld with biome-specific surface blocks and edge palettes
- includes dirt trails, cobblestone roads, brick roads, sandstone highways, mountain roads, mossy jungle paths, red sand trails, and a badlands canyon network
- roadside decorations: cairns, lamps, signposts, shrines, benches, and biome-matched flowers and bushes
- oceans, rivers, caves, the void, and the deep dark are excluded from generation by default
- use the
moogs_paths:has_no_pathsbiome tag to exclude additional biomes /paths locate [network]finds the nearest path;/paths debugshows runtime info- supports Fabric and NeoForge on Minecraft 26.1-26.1.2
- paths generate across the overworld with biome-specific surface blocks and edge palettes
- includes dirt trails, cobblestone roads, brick roads, sandstone highways, mountain roads, mossy jungle paths, red sand trails, and a badlands canyon network
- roadside decorations: cairns, lamps, signposts, shrines, benches, and biome-matched flowers and bushes
- oceans, rivers, caves, the void, and the deep dark are excluded from generation by default
- use the
moogs_paths:has_no_pathsbiome tag to exclude additional biomes /paths locate [network]finds the nearest path;/paths debugshows runtime info- supports Fabric, NeoForge and Forge on Minecraft 1.21-1.21.1
- paths generate across the overworld with biome-specific surface blocks and edge palettes
- includes dirt trails, cobblestone roads, brick roads, sandstone highways, mountain roads, mossy jungle paths, red sand trails, and a badlands canyon network
- roadside decorations: cairns, lamps, signposts, shrines, benches, and biome-matched flowers and bushes
- oceans, rivers, caves, the void, and the deep dark are excluded from generation by default
- use the
moogs_paths:has_no_pathsbiome tag to exclude additional biomes /paths locate [network]finds the nearest path;/paths debugshows runtime info- supports Fabric and Forge on Minecraft 1.20
- paths generate across the overworld with biome-specific surface blocks and edge palettes
- includes dirt trails, cobblestone roads, brick roads, sandstone highways, mountain roads, mossy jungle paths, red sand trails, and a badlands canyon network
- roadside decorations: cairns, lamps, signposts, shrines, benches, and biome-matched flowers and bushes
- oceans, rivers, caves, the void, and the deep dark are excluded from generation by default
- use the
moogs_paths:has_no_pathsbiome tag to exclude additional biomes /paths locate [network]finds the nearest path;/paths debugshows runtime info- supports Fabric and Forge on Minecraft 1.20.1

