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Moog's Paths 1.0.0-1.21.1 (NeoForge)

Changelog

  • paths generate across the overworld with biome-specific surface blocks and edge palettes
  • includes dirt trails, cobblestone roads, brick roads, sandstone highways, mountain roads, mossy jungle paths, red sand trails, and a badlands canyon network
  • roadside decorations: cairns, lamps, signposts, shrines, benches, and biome-matched flowers and bushes
  • oceans, rivers, caves, the void, and the deep dark are excluded from generation by default
  • use the moogs_paths:has_no_paths biome tag to exclude additional biomes
  • /paths locate [network] finds the nearest path; /paths debug shows runtime info
  • supports Fabric, NeoForge and Forge on Minecraft 1.21-1.21.1

Files

moogs_paths-neoforge-1.21.1-1.0.0.jar(247.76 KiB) Primary Download

External resources


Project members

FinnDog_123

Member


Technical information

License
CC0-1.0
Client side
unsupported
Server side
required
Project ID