Changelog
- ported to Minecraft 26.1-26.1.2 (Java 25, fully unobfuscated Mojang mappings; Parchment dropped)
- server-side mod: required on the server, optional on remote clients (still loads in singleplayer)
- paths generate across the overworld with biome-specific surface blocks and edge palettes
- includes dirt trails, cobblestone roads, brick roads, sandstone highways, mountain roads, mossy jungle paths, red sand trails, and a badlands canyon network
- roadside decorations: cairns, lamps, signposts, shrines, benches, and biome-matched flowers and bushes
- oceans, rivers, caves, the void, and the deep dark are excluded from generation by default
- use the
moogs_paths:has_no_pathsbiome tag to exclude additional biomes /paths locate [network]finds the nearest path;/paths debugshows runtime info- supports Fabric and NeoForge on Minecraft 26.1-26.1.2
Files
moogs_paths-neoforge-26.1.2-1.0.0.jar(248.97 KiB) Primary Download
External resources
Project members
FinnDog_123
Member
Technical information
License
CC0-1.0
Client side
unsupported
Server side
required
Project ID

