Changelog
- paths generate across the overworld with biome-specific surface blocks and edge palettes
- includes dirt trails, cobblestone roads, brick roads, sandstone highways, mountain roads, mossy jungle paths, red sand trails, and a badlands canyon network
- roadside decorations: cairns, lamps, signposts, shrines, benches, and biome-matched flowers and bushes
- oceans, rivers, caves, the void, and the deep dark are excluded from generation by default
- use the
moogs_paths:has_no_pathsbiome tag to exclude additional biomes /paths locate [network]finds the nearest path;/paths debugshows runtime info- supports Fabric and Forge on Minecraft 1.20.1
Files
moogs_paths-fabric-1.20.1-1.0.0.jar(248.06 KiB) Primary Download
External resources
Project members
FinnDog_123
Member
Technical information
License
CC0-1.0
Client side
unsupported
Server side
required
Project ID

