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  • Bug fix
  • Added translations
  • Upgrade SBM to 2.3.3
  • Added translations
  • Upgrade SBM to 2.3.3
  • Bug fix
  • Added built-in legacy texture pack
  • Added a new config

From this version, Superb Warfare requires the Kotlin For Forge mod as dependency!

New Content

Vehicles:

  • Sodayo Pickups
  • Mini Speedboats
  • LAV-25
  • LAV-AD
  • M2 Bradley
  • T-90A
  • M1A2
  • ZTZ-99A (Thanks to Limitless Vehicle)
  • Ju-87
  • KV-16

Weapons:

  • Super Star Shooter

Perks:

  • Cast No Shadows
  • Brain Storm
  • Phosphorus Bullet
  • Battle of Wits

Blocks:

  • Blueprint Research Block
  • Biogas Generator
  • Raw ores blocks

Tools:

  • Military Shovel

Accessories:

  • Thermal Imaging Goggles

Mobs:

  • Steel Coil

Other Items:

  • EDD
  • WP Heads
  • New material packs
  • Researching modules

Commands:

  • /sbw ride
  • /sbw dismount

Mechanics

  • Added vehicle wreckage; dismantling wreckage recovers crafting materials
  • Readjusted storage space for different vehicles (configurable)
  • Enhanced FuMO25 fire control radar; other function modes now have no time limit and automatically scan out-of-sight enemy vehicle information
  • Added config option and command to enable/disable projectile chunk loading
  • Some vehicles have built‑in thermal imaging; press K to toggle
  • Added hover function for helicopters; press Space to toggle
  • Added accessories for M870
  • Weapons can no longer only equip 3 perks; for now, weapons with multiple perks can only be obtained via commands
  • Allow other entities (e.g., maids) to automatically deploy parachutes when equipped
  • Blueprints can now be crafted using the Blueprint Research Table
  • Added game rule to disable natural generation of mod items
  • Added drifting function for ground vehicles
  • Added ability for vehicles to display dog tag icons
  • Allow players to target out‑of‑sight enemies when using lock‑on weapons
  • Added configurable values for all throwable explosives
  • Added chunk‑loading function for some vehicles

Optimizations

  • Refreshed the speeder boat model
  • Redrew most weapon and ammo textures
  • Changed ammo deposit/withdrawal logic for ammo box items
  • Reset the helicopter HUD in third‑person view
  • Vehicles are no longer blocked by leaves; Dragon's Teeth now actually block vehicles
  • Added dust effect when vehicles are moving
  • Improved vehicle handling
  • Helicopters are now more durable against crashes
  • Added new advancements
  • Container content names are now displayed on the item name
  • Improved rendering of some HUD elements

Fixes

  • Fixed helicopters flying erratically when the player is not in-game
  • Also fixed other bugs

Adjustments

  • Scaled down some aircraft models proportionally
  • All entities, projectiles, and armor no longer use Geckolib for rendering
  • Waveforce Tower now has splash damage
  • Adjusted rarity of some weapons
  • Removed Charge Rifle
  • Removed Aurelia Sceptre

From this version, Superb Warfare requires the Kotlin For Forge mod as dependency!

  • Add many vehicles
  • Add many perks
  • Add new blocks (e.g. Blueprint Researching Table)
  • Add new tool, new enemy, new gun
  • Add new commands
  • Vehicle Wreckage System
  • Remove Aurelia Sceptre
  • etc.
  • Fixed dropping ammo box bug
  • Fixed launcher crosshair bug
  • Fixed vehicle engine bug

Fixed some bugs

New Content

Vehicles

  • Truck
  • Mi-28 Attack helicopter
  • PLZ-05 Self-Propelled Artillery
  • TOW Anti-tank Missile Launcher

Weapons

  • QL-1031 Rifle
  • Repair Tool

Perks

  • One-two Punch
  • Powerful Cooler
  • Blade Bullet
  • Backpack Linked Magazine
  • High Impact Reserves

Items

  • Vehicle Reset Kit

Improve & Adjust

Gameplay

  • Allowed using datapacks to customize most vehicle data, including seats, weapons, engines, and hitboxes.
  • Removed the "vehicle weapon" system; vehicles now use the gun system.
  • When friendly fire is disabled, damage will no longer be dealt to teammates' vehicles.
  • Added an independent Team Deathmatch (TDM) system and corresponding commands.
  • Added more configurable attributes for weapons.
  • Smoke grenades can block the line of sight of nearby monsters (this configuration must be manually enabled).
  • C4 can now be used as fuel.
  • Reset the weapon level and upgrade point system; now, 1 upgrade point is gained for every level increased.
  • Anti-ground missiles can now only attack targets within a preset distance from the ground, while anti-air missiles can only attack targets above a preset distance from the ground.
  • Added an "extra destroy effects" configuration option (e.g., unconventional destruction effects like C4 and Annihilator), which can be manually enabled or disabled in the server configuration.

Optimization

  • Significantly optimized vehicle models to improve fps during rendering.
  • Enhanced the handling feel of certain vehicles.
  • Added Chinese translations for vehicle weapon information.
  • Merged ammo types for some vehicle weapons.
  • Added notification messages for when vehicle ammo is insufficient.
  • Container items can no longer be destroyed by fire, explosions, or cactus.
  • Optimized Armory villager trades; Level 5 Armory villagers now always sell 2 weapon perks.
  • Eliminated vehicle control stuttering caused by the "distance effect" by using higher-precision data types.
  • Reduced smelting time for certain minerals.

Fix

  • Fixed an item duplication bug caused by powerful attraction perk.
  • Fixed a bug where speedboat could not travel on other liquid surfaces.
  • Fixed rendering bug with lunge mine.
  • Fixed a bug where ammo boxes from version 1.21.1 could not retrieve ammo via crafting.
  • Fixed a bug where vehicles did not take damage from lava.
  • Fixed various other bugs.

Adjust

  • Removed Zzzzzz-Boom.
  • Removed the duplication recipe for the Ancient Processor and replaced it with a crafting recipe.
  • Removed the mechanism of using iron ingots to repair vehicles; now, repair tool must be used.
  • Modified the recipe for Medical Kits.
  • Added Waveforce Tower
  • Added IGLA-9K38 MANPADS
  • Added compatibility with Touhou Little Maid
  • Added compatibility with Yes, Steve Model
  • Other bug fixes and optimizations
  • Optimized weapon animations
  • Fixed many bugs

External resources


Project members

Mercurows

Member

CrushedBiscuitsPralineCandy

Member

Light_Quanta

Member


Technical information

License
GPL-3.0-only
Client side
required
Server side
required
Project ID