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Additions:

  • Added option to show own waypoints
  • Added kickoffline chat command

Fixes:

  • Fixed debug not rendering in CustomTermGUI
  • Fixed Etherwarp initial position estimation (thanks Hypixel)
  • Fixed SelectAll TerminalSolver not showing all correct items (thanks Hypixel)
  • Fixed outdated quiz answers

Improvements:

  • Made Croesus use the average Auction House price over the last 7 days

Fixes

  • Fixed StartsWithSim not showing any items when Minecraft language isn't English
  • Fixed LeapMenu not working correctly in Haunt
  • Fixed duplicate setting names in PuzzleSolvers
  • Fixed TPMazeSolver tracer sometimes being incorrect

Improvements

  • Made Melody custom terminal size separate
  • Made TerminalSounds always trigger sound
  • Removed prefix in RoomSecrets HUD

Additions

  • Added PuzzleHUD
  • Added third blaze highlight to Blaze Solver
  • Added Current Split HUD
  • Added TerminalTitles

Fixes

  • Fixed /tap and /twap (spelling)
  • Fixed WitherDragons detecting dead dragons
  • Fixed rounding issues in CustomTermGui
  • Fixed Rubix TermSim not accepting right clicks
  • Fixed auto draft being treated as a cheat (now shows a prompt message instead)
  • Fixed Etherwarp according to latest Hypixel changes (thanks Hypixel)
  • Fixed rounded rectangle rendering looking off
  • Fixed TerminalSounds not working properly
  • Fixed all numbers in Numbers TerminalSolver not appearing

Improvements

  • Made /dwp import accept a parameter to simulate expected structure
  • Made ClickedSecret use server logic for click detection on essence blocks
  • Made LividSolver instantly detect Livid
  • Made LeapMenu "remember" slot locations for faster registration
  • Added extra item overrides in SelectAllHandler
  • Improved client-side clicked item tracking in StartsWith solver

Additions

  • Added SecretsCounter
  • Added option to use any key to disable blocking in ArrowAlign
  • Added "Normal" rendering mode to TerminalSolver
  • Added tracer for TPMazeSolver
  • Added option to set unhook timeout in NoCursorReset

Odin 0.1.8

by odtheking on Mar 27, 2026
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Fixes

  • Fixed relic spawn time not working
  • Fixed custom terminal GUI and custom leap GUI crashing with Intel GPUs
  • Fixed TermSim not closing immediately
  • Fixed Spirit Mask invincibility time being incorrect
  • Fixed dungeon waypoints title GUI not closing after clicking the "Done" button
  • Fixed BigDripLeafStemBlock not being counted as non-solid
  • Fixed wireframe boxes always having a depth check
  • Fixed TerminalSolver being disabled while using TermSim causing the Terminal Times module to give incorrect info
  • Fixed leap menu images being blurry
  • Fixed rounding error in score calculations resulting in 300 score instead of 299
  • Fixed First Click Protection setting being hidden in situations where it shouldn’t have been

Improvements

  • Made /od leaporder not require the name to be in your party
  • Renamed "Floor 7" category to "Boss" and reorganized modules
  • Made Simon Says solver not reset if a single button briefly flickers off
  • Made TermSim PBs visible on hover inside the GUI
  • Improved support for more items in Croesus
  • Made "Hide Non-Starred Names" independent of "Highlight Starred Mobs"
  • Made Etherwarp use modern sneak height in Hub and Spider Den
  • Made sound setting more tolerant of incorrect names

Additions

  • Added option to specify amount in all custom GFS commands
  • Added /od tap and /od twap (Toxic Arrow and Twilight Arrow, prep for alpha)
  • Added support for new TTT room (waypoints prep for alpha)
  • Added option for fixed width in Splits HUD (enables right-side alignment)
  • Added option to disable Splits HUD in either Dungeons or Kuudra
  • Added used masks count in invincibility announcement

Odin 0.1.7

by odtheking on Mar 14, 2026
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Fixes

  • Fixed move HUD displaying negative time
  • Fixed kill alert not being in server ticks
  • Fixed Croesus not working in chests inside dungeons
  • Fixed dungeon waypoints of secret type not disappearing
  • Fixed DWP GUI and waypoint title editing GUI crashing
  • Fixed water solver tracer ignoring time difference after first initial 0.0

Improvements

  • Made kill alert / move HUD work on all floors (may not be as accurate)
  • Made etherwarp conduit rendering not require holding shift

Additions

  • Added announce progress to SS solver
  • Added potion bag keybind
  • Added option to use essence gained by salvaging
  • Added profit to show on preview screen

Odin 0.1.6

by odtheking on Feb 21, 2026
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Fixes

  • Fixed move HUD displaying incorrect timings
  • Fixed master skulls not working in Croesus
  • Fixed WaterSolver tracer not always being in the correct order
  • Fixed lobby ID not getting fetched (breaking Melody WS — thanks Hypixel)
  • Fixed Vesuvius profit GUI disappearing if chest name changes
  • Fixed ClickGUI looking blurry when in borderless fullscreen
  • Fixed sound settings test crashing if an invalid character is entered
  • Fixed terminal solver reload threshold not working
  • Fixed an incorrect click position in a boulder solution

Improvements

  • Fixed corrupted config handling
  • Made all HUD elements coerce to screen size when HUDManager is opened
  • Made ClickGUI reset no longer require a game restart
  • Improved visuals of equipped helmet in InvincibilityTimer
  • Changed default colors in TerminalSolver to more vibrant ones
  • Made middle-click work even with Melody Solver disabled in TerminalSolver
  • Made Etherwarp conduit not require Shift for overlay to display

Additions

  • Added DWP GUI manager (/dwp gui) allowing multiple DWP configs at once
  • Added option to trigger leap menu on mouse release
  • Added cycle keybind to dungeon waypoint editing (switch types and colors faster)

Odin 0.1.5

by odtheking on Jan 31, 2026
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  • Fixed server ticks not be accurate (thx Hypixel)
  • Fixed Gyro wand not showing cooldown

Odin 0.1.4

by odtheking on Jan 31, 2026
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Fixes

  • Fixed Hypixel doing Hypixel things (thanks, Hypixel)
  • Fixed WaterSolver tracer not accounting for time correctly
  • Fixed ArrowsDevice correct position being mutable
  • Fixed an error in TickTasks
  • Fixed rendering issues while inside a custom GUI

Improvements

  • Improved disallow unequip logic to make reasonable assumptions when Hypixel does not provide armor equipped state

Additions

  • Added /dd (Dungeon Decoy)
  • Added support for both corner-based and class-based keybinds in the leap menu

Fixes

  • Fixed Odin preventing culling optimizations (will significantly reduce frame impact for some users)
  • Fixed AutoSprint not working without a bound key
  • Fixed normal term size not resetting in TermSim
  • Fixed Boulder solver not having the correct click location in one pattern
  • Fixed GUI not scaling on larger displays
  • Fixed GUI rendering being misaligned on retina displays
  • Fixed ArrowsDevice showing the wrong emerald position

Improvements

  • Improved UX when editing PositionalMessages to be slightly more straightforward
  • Changed approach for BloodCamp to result in less jitter
  • Made Etherwarp math handle Park as a modern island
  • Made /dwp import accept JSONs in addition to the compressed export string
  • Made dynamic PearlWaypoints show flat pearl as well
  • Improved WaterSolver tracer order

Additions

  • Added ArrowsDevice prediction solver
  • Added lightning and PY tick timers
  • Added profiles to SlotBinds
  • Added Kuudra profit calculation
  • Fixed Odin preventing culling optimizations (will significantly reduce frame impact for some users)

Odin 0.1.2

by odtheking on Dec 31, 2025
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Odin 0.1.2

by odtheking on Dec 31, 2025
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  • Fixed config not saving for new installs
  • Fixed TerminalSolver normal GUI scale not being reset

Fixes

  • Fixed shards and items with 's in their names not appearing in Croesus.
  • Fixed ArrowsDevice only showing device completion once per game instance.
  • Fixed the Melody WebSocket not working.
  • Fixed the Dragon Tracer starting from an incorrect location.
  • Fixed Etherwarp range being one block too short.

Improvements

  • Made Hide Dying Mobs fully disable the death animation (previously could appear for a single tick).
  • Improved error handling and pruning for /dwp import.
  • Updated PearlWaypoints to use modern flat pearls.

Additions

  • Added /od tps and /od ping.
  • Added room cores for: rare carpets, rare overgrown stone, window, and rail track.
  • Added support for the drop key in CustomTermGUI.

Fixes

  • Fixed LeapMenu keybinds being incorrectly named
  • Fixed LeapMenu keybinds not functioning correctly on 1.21.10
  • Fixed QuizSolver not displaying outside of the room
  • Fixed the terminal section timer not including the 4th section
  • Fixed party transfer and party demote chat commands not working
  • Fixed a crash related to dungeon player class–based coloring
  • Fixed BuildHelper sending stun notifications in T1 and T2
  • Fixed Melody not displaying solutions in certain edge cases
  • Fixed instant Mimic kills not being detected

Improvements

  • Updated the leap order command to auto-complete party member names
  • Improved Creeper Beams Solver to recalculate on every state change, ensuring lanterns are recolored if they reappear

Additions

  • Added a Livid invulnerability timer to the LividSolver module
  • Added portal highlighting to map info
  • Added block-start click protection and custom sounds to Simon Says
  • Added /od reset module command to reset a module’s settings
  • Added InvincibilityAlert to the InvincibilityTimer module
  • Added a normal terminal size setting
  • Added first-click protection for normal terminals
  • Fixed /cata command not working when the Inventory API is disabled
  • Fixed custom-size dungeon waypoints not being placed correctly
  • Fixed Starts With Terminal simulator not counting clicks
  • Fixed Blue Dragon entity never being detected
  • Fixed SuperTall not detecting rotation
  • Fixed commands (e.g. !kick) using your own name instead of the provided target
  • Fixed invincibility timer not displaying in HudManager when inBoss is enabled
  • Fixed Melody solver not displaying the solution in certain scenarios
  • Fixed Mimic sending a “Mimic killed” message when using the Berserker ultimate ability

Improvements

  • HUDs no longer render while in F1
  • All sound settings now support configurable volume and pitch
  • Updated room cores for:
    • Banners
    • Carpets
    • Knight
    • Higher Blaze
    • Lower Blaze
    • Trap
    • Pit
    • Rare Overgrown
    • Three Floors
    • Vinny 8-Ball
  • Actively dragged panels now render on top in the ClickGUI
  • Changed Leap Menu keybinds from corner-based to class-based
  • Reworked Simon Says solver to properly handle skips
  • Updated Quiz solver answers
  • Reduced overall performance impact when using the mod

Additions

  • Added Iris compatibility for 3D rendering
  • Added BetterPartyFinder module (auto-kick and auto-stats)
  • Added Croesus module to display profit from dungeon chests
  • Added auto-draft to Puzzle Solvers
  • Added Speed HUD to the PlayerDisplay module
  • Added MageBeam module
  • Ported additional RenderOptimizer settings from 1.8.9
  • Added Room Secrets HUD under the MapInfo module

Odin 0.0.4

by odtheking on Nov 28, 2025
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Category: Dungeon

  • Positional Messages: Sends a message when you're near a certain position. /posmsg
  • Dungeon Waypoints: Custom Waypoints for Dungeon Rooms.
  • Dungeon Requeue: Automatically starts a new dungeon at the end of a dungeon.
  • Terracotta Timer: Displays the time until the terracotta respawns.
  • Blessing Display: Displays the current active blessings of the dungeon.
  • Warp Cooldown: Displays the time until you can warp into a new dungeon.
  • Puzzle Solvers: Displays solutions for Water Board, TP Maze, Ice Fill, Blaze, Creeper Beams, Three Weirdos, Quiz and Boulder dungeon puzzles.
  • Secret Clicked: Provides both audio and visual feedback when a secret is clicked.
  • Key Highlight: Highlights wither and blood keys in dungeons.
  • Blood Camp: Features for Blood Camping.
  • Livid Solver: Provides a visual cue for the correct Livid's location in the boss fight.
  • Leap Menu: Renders a custom leap menu when in the Spirit Leap gui.
  • Extra Stats: Shows additional dungeon stats at the end of the run in chat.
  • Map Info: Displays stats about the dungeon such as score, secrets, and deaths.
  • Mimic: Highlights and announces mimic kills in dungeons.

Category: Floor 7

  • Inactive Waypoints: Shows inactive terminals, devices and levers.
  • Terminal Simulator: Simulates a floor 7 terminal from phase 3.
  • Melody Message: Helpful messages for the melody terminal in floor 7.
  • Terminal Sounds: Plays a sound whenever you click a correct item in a terminal.
  • Terminal Solver: Renders solution for terminals in floor 7.
  • Wither Dragons: Tools for managing M7 dragons timers, boxes, priority, health, relics and alerts.
  • Terminal Times: Records the time taken to complete terminals in floor 7.
  • Arrows Device: Shows a solution for the Sharp Shooter puzzle in floor 7.
  • Tick Timers: Displays timers for Necron, Goldor, and Storm.
  • Simon Says: Shows a solution for the Simon Says device.
  • Arrow Align: Shows the solution for the Arrow Align device.

External resources


Project members

odtheking

Member

subat0mic

Member


Technical information

License
BSD-3-Clause
Client side
required
Server side
unsupported
Project ID