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Odin 0.1.8

Changelog

Fixes

  • Fixed relic spawn time not working
  • Fixed custom terminal GUI and custom leap GUI crashing with Intel GPUs
  • Fixed TermSim not closing immediately
  • Fixed Spirit Mask invincibility time being incorrect
  • Fixed dungeon waypoints title GUI not closing after clicking the "Done" button
  • Fixed BigDripLeafStemBlock not being counted as non-solid
  • Fixed wireframe boxes always having a depth check
  • Fixed TerminalSolver being disabled while using TermSim causing the Terminal Times module to give incorrect info
  • Fixed leap menu images being blurry
  • Fixed rounding error in score calculations resulting in 300 score instead of 299
  • Fixed First Click Protection setting being hidden in situations where it shouldn’t have been

Improvements

  • Made /od leaporder not require the name to be in your party
  • Renamed "Floor 7" category to "Boss" and reorganized modules
  • Made Simon Says solver not reset if a single button briefly flickers off
  • Made TermSim PBs visible on hover inside the GUI
  • Improved support for more items in Croesus
  • Made "Hide Non-Starred Names" independent of "Highlight Starred Mobs"
  • Made Etherwarp use modern sneak height in Hub and Spider Den
  • Made sound setting more tolerant of incorrect names

Additions

  • Added option to specify amount in all custom GFS commands
  • Added /od tap and /od twap (Toxic Arrow and Twilight Arrow, prep for alpha)
  • Added support for new TTT room (waypoints prep for alpha)
  • Added option for fixed width in Splits HUD (enables right-side alignment)
  • Added option to disable Splits HUD in either Dungeons or Kuudra
  • Added used masks count in invincibility announcement

Files

Odin-0.1.8.jar(4.35 MiB) Primary Download

External resources


Project members

odtheking

Member

subat0mic

Member


Technical information

License
BSD-3-Clause
Client side
required
Server side
unsupported
Project ID