Changelog
Fixes
- Fixed move HUD displaying incorrect timings
- Fixed master skulls not working in Croesus
- Fixed WaterSolver tracer not always being in the correct order
- Fixed lobby ID not getting fetched (breaking Melody WS — thanks Hypixel)
- Fixed Vesuvius profit GUI disappearing if chest name changes
- Fixed ClickGUI looking blurry when in borderless fullscreen
- Fixed sound settings test crashing if an invalid character is entered
- Fixed terminal solver reload threshold not working
- Fixed an incorrect click position in a boulder solution
Improvements
- Fixed corrupted config handling
- Made all HUD elements coerce to screen size when HUDManager is opened
- Made ClickGUI reset no longer require a game restart
- Improved visuals of equipped helmet in InvincibilityTimer
- Changed default colors in TerminalSolver to more vibrant ones
- Made middle-click work even with Melody Solver disabled in TerminalSolver
- Made Etherwarp conduit not require Shift for overlay to display
Additions
- Added DWP GUI manager (
/dwp gui) allowing multiple DWP configs at once - Added option to trigger leap menu on mouse release
- Added cycle keybind to dungeon waypoint editing (switch types and colors faster)
Dependencies
Files
Odin-0.1.6.jar(4.02 MiB) Primary Download
External resources
Project members

odtheking
Member

subat0mic
Member
Technical information
License
BSD-3-Clause
Client side
required
Server side
unsupported
Project ID


