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Immersive Engineering

Immersive Engineering

Mod

Retrofuturism, industry and multiblocks!

Client and server EquipmentTechnology

630.6k downloads
458 followers
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  • Add feature for the item router to filter by mod in addition to tags (BluSunrize)
  • Add "fluid" as an optional element in cloche recipes (BluSunrize)
    • Crimson and warped fungi are now grown with lava
    • If not specified, the recipe will use water
  • Add the item hatch, which allows pulling a single stack from an inventory (BluSunrize)
  • Change extracting conveyors to have configurable stack-size instead of configurable tickrate (BluSunrize)
    • This requires existing conveyors to be adjusted again
  • Change insertion logic for the storage shelf (BluSunrize)
    • Will now try to fill slots with the same item, otherwise place in slots immediately after that item
    • This should keep individual crates on the shelf more organized
    • Works for shift-clicking and automatic insertion!
  • Change illager loot tables (BluSunrize)
    • Fusiliers and bulwarks now respect looting
    • Commandos no longer drop emeralds
  • Fix mixer accidentally crafting a lingering awkward potion (BluSunrize)
  • Fix catwalks not working properly when using a hammer (BluSunrize)
  • Fix shift-click behavior in the Engineer's Crafting Table (BluSunrize)
  • Fix chutes not accepting item input from the side (BluSunrize)
  • Fix engineer illagers not dropping their raid banner (BluSunrize)
  • Fix shelves causing crashes when accessed from unexpected sides (BluSunrize)
  • Fix windows used in multiblocks being too directionally dependent (BluSunrize)
  • Fix backpack antenna not (visually) disconnecting from wires (BluSunrize)
  • Translations Added/Updated: zh_cn (qingfeng13579)

12.4.1-193

by BluSunrize on Jun 27, 2025
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  • Add variable lightlevel for lanterns and cage lamps (BluSunrize)
    • This can be configured with a screwdriver
    • This allows for more mood lighting in the factory!
  • Fix catwalk stairs crashing when rotated with a hammer (BluSunrize)

12.4.0-192

by BluSunrize on Jun 24, 2025
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  • Add the Crate Storage Shelf (voidsong-dragonfly, BluSunrize)
    • Allows storing and accessing multiple crates at the same time in one GUI
    • Can also fit reinforced crates and shulker boxes!
    • Items can be inserted and extracted along the three axis, grabbing from rows of crates in the process
  • Allow catwalks to be rotated with a hammer
  • Change clinker sill and quoin blocks to match vanilla's white terracotta in texture (BluSunrize)
    • Also allow clinker sill blocks to be placed upside down
  • Fix generated wall models for multi8 blocks not having randomized textures (voidsong-dragonfly)

12.3.3-191

by BluSunrize on Jun 19, 2025
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  • Add a silly Metal Gear Solid reference to wooden crates (BluSunrize)
  • Change concrete feet effect to show with an infinite duration (BluSunrize)
  • Change component blueprints to use lead instead of aluminium (BluSunrize)
  • Fix crashes related to the IKELOS shader on servers (BluSunrize)
  • Fix feedthrough insulator not adopting its source block's hardness (BluSunrize)
  • Fix tagging of certain slots in JEI as catalyst or render, to allow proper recipe tree calculation (BluSunrize)

12.3.2-190

by BluSunrize on Jun 15, 2025
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  • Add support for chance-based output to the cloche (BluSunrize)
  • Add sounds to the drill and the buzzsaw (MalkContent)
  • Change the Coke Oven to process recipes in batches (BluSunrize)
    • Up to 16 coal or 2 blocks get processed at the same time - 5 minutes
    • That means it's more efficient to process larger quantities of coal at a time
    • The manual entry has been overhauled to reflect these changes
  • Change the recipe for high explosive cartridges to actually use empty casings (BluSunrize)
    • Kind forgot to fix this ages ago, now we've got texture parity again
  • Change all engineer villager trades (BluSunrize)
    • Now used fixed costs, like vanilla villagers
    • Structural Engineer: Now offers more scaffolds and catwalks, and purchases clinker bricks later
    • Machinist: Deals in component items and multiblock pieces instead of tool upgrades
    • Electrician: Purchases more wires, all faraday armor pieces moved to tier 3, sells electron tubes on tier 5
    • Gunsmith: Sells gunpowder barrels, has more purchasing options, ammo trades now require players to provide empties
    • Outfitter: Purchases various "fancy" materials to allow getting emeralds
  • Simplify a lot of recipe JSONs (BluSunrize)
    • The wrapping in "basePredicate" is now not needed for normal items anymore, and "count" on item stacks is optional too
  • Fix old electrode blueprints crashing in the workbench (BluSunrize)
  • Fix rendering of blueprints in item frames (BluSunrize)
  • Fix missing particles on noteblocks over resonanz engineering blocks (BluSunrize)
  • Fix resonanz observer not forming when the sculk sensor is active (BluSunrize)
  • Fix tanks and silos always dropping iron sheetmetal for the first block broken (BluSunrize)
  • Fix crusher, silo and refinery not dropping their contents when broken (BluSunrize)
  • Fix missing colouration on fluorescent tubes (BluSunrize)
  • Fix render issues with tesla coil lightning (BluSunrize)
  • Translations Added/Updated: zh_cn (JustAlkaid)

12.3.1-189

by BluSunrize on May 17, 2025
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  • Add the Basic Engineering Block (BluSunrize)
    • It's crafted from treated wood and iron
    • Used in various recipes that previously used treated wood - these recipes got cheaper!
  • Add an item model for the resonanz observer (BluSunrize)
  • Re-add Jade compatibility (BluSunrize)
  • Overhaul item routers! (BluSunrize)
    • They no longer allow items out an unfiltered side if a filtered side for that item exists
    • Tag filtering now allows selecting a specific tag with the scroll-wheel.
    • Replace text references to "NBT Data" with "Data Components" instead
  • Overhaul graphite! (BluSunrize)
    • HV Accumulators now use graphite plates instead of ingots
    • Those ingots are fully deprecated, they can be crushed to dust but have no other uses
    • Graphite electrodes for the Arc Furnace no longer require a blueprint!
    • Instead, both electrodes and plates are now made in the bottling machine, using dust + creosote oil!
  • Change recipes for dropping and vertical conveyors to be a bit cheaper (BluSunrize)
  • Fix desync of item router buttons on multiplayer servers (BluSunrize)
  • Fix resonanz observer not rendering the completed structure in the manual (BluSunrize)
  • Add the Resonanz Observer multiblock (BluSunrize)
    • It's a chunkloader! IE has chunkloading now! You can keep your excavator running far away!!
    • Its construction require a trip to the ancient cities, to acquire an echo shard...
    • Also, this machine eats paper by the minute!
  • Overhaul targeting for homing bullets (BluSunrize)
    • They won't shoot your wolves (or other animals tamed by the shooter anymore)
    • They won't target teammates or animals tamed by teammates
    • This does not apply to bullets fired by turrets
  • Change Wolfpack Cartridges to apply a buff to nearby tamed wolves when used! (BluSunrize)
    • Your wolves (and your allies' wolves) gain speed and strength
    • Your wolves will focus on the hit target, if they don't already have a mob they are targeting
  • Change Sheetmetal Tanks & Silos to be formed from any Sheetmetal! (BluSunrize)
    • This allows making them with whatever metal you have on hand
    • They memorize their structure and will return those blocks again
    • Their colour can not be adjusted with this, because that would require a massive rework of their models
  • Change turrets to use fake players, allowing them to drop blaze rods and other player-only items (BluSunrize)
  • Re-add offset for subtitles when rendering displays for held items (BluSunrize)
  • Update manual entry for gunpowder barrels, to better explain their intended use (voidsong-dragonfly)
  • Fix error for mods like JustEnoughResources querying IE's villager trades (BluSunrize)
  • Fix errors when saving IE's projectile entities (BluSunrize)
  • Fix wooden supports on sheetmetal tanks having the wrong bounding box (BluSunrize)
  • Fix revolver perks not combining correctly on crafting (BluSunrize)
  • Fix JEI recipe transfer not working in the Engineer's Crafting Table (BluSunrize)
  • Fix inverted rendering for the buzzsaw, drill and chemthrower (BluSunrize)
  • Fix overlay for buzzsaw, drill and chemthrower not displaying on the left hand side (BluSunrize)
  • Fix shaders not being removed from tools properly (BluSunrize)
  • Fix gunpowder barrels not having sound and particles (BluSunrize)
  • Fix gunpowder barrels not being triggered by other explosions (BluSunrize)
  • Fix multimeter overlay boxes being possibly too small on non-ascii languages (BluSunrize)
  • Fix zoom and ammo swapping on the railgun occurring at the same time (BluSunrize)
  • Fix conveyor covers getting consumed in creative mode (BluSunrize)
  • Fix herbicide destroying Farmer's Delight farmland (BluSunrize)
  • Translations Added/Updated: zh_cn (JustAlkaid)

12.2.0-187

by BluSunrize on Apr 26, 2025
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  • Adjust the Automaton Wolves (BluSunrize)
    • They can no longer be healed with meat, this also prevents breeding them.
    • Instead, they can be repaired with metal plates and a hammer
  • Add a manual entry for the Automaton Wolves (BluSunrize)
    • This entry is only unlocked when picking up their blueprint!
  • Add wall blocks for hempcrete, concrete and their variations!
  • Add splash & lingering potion recipes to the mixer & bottling machine (BluSunrize)
  • Change Fluid Pumps to allow inverting their redstone control with a screwdriver (BluSunrize)
  • Change IE to use NeoForge's native fluid ingredients in recipes (BluSunrize)
    • This is a breaking change for any addons, but there isn't any released so we should be safe
    • This also finally allows Create potions to be used in the Mixer & Bottling Machine
  • Allow vanilla wall blocks to connect to windows (BluSunrize)
  • Fix circuit table closing when inventory key is pressed (BluSunrize)
  • Fix assembler not saving its stored patterns with the world (BluSunrize)
  • Fix JEI pattern button crashing when used in the assembler (BluSunrize)
  • Fix fluid pipes causing forced chunkloads when building their network (BluSunrize)
  • Fix signs losing their content when moved by Create contraptions (BluSunrize)
  • Fix broken link in the manual (BluSunrize)

12.1.1-186

by BluSunrize on Apr 13, 2025
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  • Add Automaton Wolves! (BluSunrize)
    • They are spawned with a new item, which requires a blueprint that can only drop from Trial Chamber Vaults
    • They spawn with extra health and increased damage but are otherwise just subtype of wolves and behave the same
  • Remove mixer recipes for mundane and thick potions again (BluSunrize)
    • They conflict with redstone acid and are never used anyway
  • Add support to configure the Fluid Router with Potion Bottles (Léa Gris)
  • Add name field for circuits in the workbench (BluSunrize)
  • Add colouration to the circuit tooltips (BluSunrize)
  • Add breeze rods as railgun ammo, they can hit breezes! (BluSunrize)
  • Change JEI recipes for filling buckets to not use fluid tags (BluSunrize)
  • Change the skyhook to actually use the same logic as the mace (BluSunrize)
    • Previously it was approximating it, due to missing methods in vanilla
  • Overhaul multimeter interaction with redstone blocks (BluSunrize)
    • Fix multimeter not showing text when hovering over redstone blocks
    • Fix multimeter not working when used on redstone connectors
    • Show the stored value and output channel when checking state cells with the multimeter
    • Show the in and output signals when checking probe connectors with the multimeter
  • Fix waterwheels not updating blocked in many cases (voidsong-dragonfly)
  • Fix fluid router GUI crashing (Léa Gris)
  • Fix "Superior Weaponry" achievement not triggering, caused by various factors: (BluSunrize)
    • Fix bullets not assigning their owner, thus all damage being considered turret damage
    • Fix bullets and railgun shots not counting as projectiles
    • Fix chemthrower not correctly attributing kills to the player
  • Fix magnetic glove for the shield not working (BluSunrize)
  • Fix display of items on wooden crates in inventory (BluSunrize)
  • Fix rockcutter not properly silk-touching blocks (BluSunrize)
  • Fix blueprint shelf showing "invalid_blueprint" on empty slots (BluSunrize)
  • Fix auto-clickers breaking when middle clicking on multiblocks (BluSunrize)
  • Fix "obstructed connection" overlay being in the wrong place (BluSunrize)
  • Fix accumulator backpack not being attachable to armor (BluSunrize)
  • Fix invalid blueprints causing a render crash in the workbench (BluSunrize)
  • Fix squeezer, fermenter and mixer not allowing users to take items out again (BluSunrize)
  • Fix switchboards not transmitting signals when only connected to other switchboards (BluSunrize)
  • Fix Diesel Generator burning fuel for too short of time (Diesel Thomas)
  • Fix crash when saving configured Item or Fluid routers in inventories (BluSunrize)
  • Fix accumulators having broken side configs after being broken and replaced (BluSunrize)
  • Fix wirecutters taking damage in creative mode (BluSunrize)
  • Fix recipe for cagelamps not working (BluSunrize)
  • Fix broken lighting on the charging station (BluSunrize)

12.1.0-185

by BluSunrize on Feb 25, 2025
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  • All changes from 1.20.4-11.7.0
  • Add HOP graphite ingots to general ingots tag (Malte)
  • Add builtin compat with Repurposed Structrues (TelepathicGrunt)
  • Add backup options for tag-based villager trades, so that broken tags don't cause broken trades (BluSunrize)
  • Add support for Pitcher Plants in the cloche (BluSunrize)
    • This comes with a new render function for datapacks to handle double-high crops, which is also used by hemp
  • Add treated wood, steel and aluminium signs (BluSunrize)
    • They work like vanilla signs, not much else to say
  • Add the ability to make warning signs glow with glow ink sacks (BluSunrize)
  • Add recipe for crushing coarse dirt into dirt (voidsong-dragonfly)
  • Remove CustomParticleManager (IMS)
  • Change High Explosive cartridges to return shells on use (voidsong-dragonfly)
  • Change hemp plants to use the same "half" property as vanilla double flowers (BluSunrize)
    • This results in existing hemp looking weird, just break and replace it!
  • Change mouse sensitivity based on current zoom level with railgun or revolver (BluSunrize)
    • Also hide revolver's & railgun's first-person render while zoomed
  • Change coke oven to only burn the same logs as a vanilla furnace can (voidsong-dragonfly)
  • Improve readability of fluid name in the chemthrower HUD (BluSunrize)
  • Fix crash with dual codecs (Malte)
  • Fix crash when placing toolbox (Malte)
  • Fix sealed crates deleting items (Malte)
  • Fix incorrect sprite for coke oven flame (Malte)
  • Fix crash with assembler (Malte)
  • Fix crash due to invalid blueprints (Malte)
  • Fix condition recipe encoding/decoding (Malte)
  • Fix chemthrower not "noticing" its main fluid (Malte)
  • Fix hempseeds not being compostable (voidsong-dragonfly)
  • Fix broken armor values on steel armor (BluSunrize)
  • Fix angled chutes not having proper collision boxes (BluSunrize)
  • Fix shader banners in villages not rendering (BluSunrize)
    • Unfortunately only affects newly generated structures
  • Fix bugged colors on shader banners, resulting from mixups of ARGB and ABGR in composited textures (BluSunrize)
  • Fix missing item model for the radio tower (BluSunrize)
  • Fix firework cartridges crashing when crafted (BluSunrize)
  • Fix firework cartridges not accessing vanilla components (BluSunrize)
  • Fix arc recycling recipes not having their own JEI tab (BluSunrize)
  • Fix arc recycling recipes not showing adjusted outputs in JEI (BluSunrize)
  • Fix floodlights deleting their own fake lightsources immediately (voidsong-dragonfly)
  • Fix the scope for railgun and revolver just not rendering at all (BluSunrize)
  • Fix zooming not working when the weapon is in offhand (BluSunrize)
  • Fix multiblock inventories stacking to 99 (voidsong-dragonfly)
  • Fix charging station not charging the accumulator backpack (BluSunrize)
  • Translations Added/Updated: zh_cn (Cactusstudent, SlimeSB, mc-kaishixiaxue, JustAlkaid), tr_tr (RuyaSavascisi)

11.7.0-184

by BluSunrize on Feb 20, 2025
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  • Final release for 1.20.4
  • Add some missing Concrete recipes to make crafting easier (voidsong-dragonfly)
  • Add missing potion recipes for Thick & Mundane potions (voidsong-dragonfly)
  • Add machine interface support for the Assembler (BluSunrize)
  • Add missing comparator outputs that were documented in the manual (BluSunrize)
  • Overhaul Gunpowder Barrels to make them far more useful (voidsong-dragonfly)
    • No more multi-stage explosions
    • Directional explosions that are biased against the direction with the most "hardness"
    • More powerful than TNT because they are actual bombs and not "gunpowder mixed with sand"
    • Better for antipersonnel damage when on the surface, but better at breaking rocks when inside rock
  • Change text in the Circuit Table not being translatable (André Augusto)
  • Change Arc Furnace electrode comparator (and machine interface) output to represent the lowest electrode
  • Reduce damage taken from decelerating with the Skyhook by 60% (BluSunrize)
    • Also actually mention this damage in the manual
    • This should lead to less deaths by suddenly grabbing a cable
    • In the future, we may add an upgrade to remove this damage entirely
  • Fix High Cetane Biodiesel not being properly usable in the chemthrower (BluSunrize)
  • Fix redstone timer showing the wrong signal colour in its overlay (BluSunrize)
  • Fix manual erroneously listing explosive cartridges as using the "common" blueprint (BluSunrize)
  • Fix banner pattern for the screwdriver grip (BluSunrize)
  • Fix windmills having their insides turn white when far away (BluSunrize)
  • Fix command "/ie clearshaders" not working when passing a player reference (BluSunrize)
  • Fix internal slot counts for consumed items in the assembler, no longer duplicating buckets of water (BluSunrize)
  • Fix arc furnace secondaries having reversed output chances (voidsong-dragonfly)
  • Fix incorrect documentation about the sample drill in the manual (voidsong-dragonfly)
  • Fix sawmill having a broken comparator (and machine interface) output when the blade breaks (BluSunrize)
  • Fix potential issue with synchronized mod loading (khjxiaogu)
  • Translations Added/Updated: cs_cz.json (RomanPlayer22), zh_cn.json (Cactusstudent, SlimeSB, mc-kaishixiaxue, JustAlkaid)

10.2.0-183

by BluSunrize on Feb 18, 2025
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  • Final release for 1.20.1
  • Expand list of blocks that the rockcutter and grinding disc can dig (BluSunrize)
  • Fix diesel generators providing free power with any fluid (the-pandoran)
  • Fix block breaking overlay on multiblocks (BluSunrize)
  • Fix tools playing a re-equip animation when they shouldn't (BluSunrize)
  • Fix windmills having their insides turn white when far away (BluSunrize)
  • Fix Toolbox being movable while opened (BluSunrize)
  • Fix ComputerCraft methods with extra arguments causing problems (BluSunrize)

12.0.0-182

by BluSunrize on Oct 20, 2024
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  • First release for 1.21.1
  • All of the porting work and bugfixing were done by Malte

11.6.1-181

by BluSunrize on Aug 12, 2024
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  • Fix pipe valves causing a crash when used in a loop of pipes (BluSunrize)

11.6.0-180

by BluSunrize on Jul 25, 2024
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  • "The Redstone Update!"
    • Add the radio tower, a way to wirelessly send signals! (BluSunrize)
    • Add the redstone state cell for storing signals (BluSunrize)
    • Add the redstone timer for emitting regular signals (BluSunrize)
    • Add the redstone switchboard for remapping redstone signals between networks (BluSunrize)
    • Add the warning siren to make loud noises and send villagers to their homes (BluSunrize)
    • Move redstone components to a separate category of the manual (BluSunrize)
  • Add recipe for crushing slag bricks into slag gravel (BluSunrize)
  • Add recipes for wetting vanilla concrete powder in the bottling machine (BluSunrize)
  • Add progress tooltip to items in the arc furnace (BluSunrize)
  • Allow revolver pieces to be recycled in the arc furnace (BluSunrize)
  • Change recipe for catwalk stairs to be cheaper (BluSunrize)
  • Change luck attribute on revolvers to apply always, instead of just when held (BluSunrize)
  • Improve performance of waterwheels (voidsong-dragonfly)
  • Improve performance of thermoelectric generators (voidsong-dragonfly)
  • Improve performance of floodlights (voidsong-dragonfly)
  • Fix waterlogged posts not dropping items (BluSunrize)
  • Fix treated windows and feedthrough insulators letting rain through (BluSunrize, voidsong-dragonfly)
  • Fix crates not syncing their names to the client (BluSunrize)
  • Fix shader based particles breaking on servers (BluSunrize)
  • Fix various button tooltips sticking around after being clicked (BluSunrize)
  • Fix treated trapdoors erroneously having metal properties (BluSunrize)
  • Fix arms on posts dropping blocks when broken (BluSunrize)
  • Fix crate minecarts crashing when inserted into with a hopper (BluSunrize)
  • Fix barrel minecarts crashing when right-clicked (BluSunrize)
  • Fix villagers trying to pathfind through multiblocks (BluSunrize)
  • Fix disconnect due to shader list in the manual (BluSunrize)
  • Translations Added/Updated: de_de (AriaElidove)

11.5.0-179

by BluSunrize on Jun 30, 2024
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  • Add warning signs (BluSunrize)
    • Textures kindly provided by AriaElidove, thank you!
    • You can also make a banner pattern with the signs and put (some) of the warnings on banners and shields!
  • Add fence gates for treated wood, steel and aluminium (BluSunrize)
  • Add colored sheetmetal chutes (BluSunrize)
  • Add a new light: the cage lamp (BluSunrize)
    • Model & texture kindly provided by sinsinewave, thank you!
  • Remove raw ore blocks from the list of blocks dug by the grinding disk (voidsong-dragonfly)
  • Change workbench to be able to handle blueprints with more than 9 recipes (BluSunrize)
  • Change villager trades for revolver pieces and mineral deposit maps to re-roll (BluSunrize)
    • After buying the item, the trade will be replaced with a new one
    • This only works on villagers acquired AFTER this update!
  • Change revolvers to use the vanilla cooldown system (BluSunrize)
    • This does unfortunately make dualwielding less powerful, because cooldowns affect all revolvers
  • Change transformers nto not be worse than accumulators (voidsong-dragonfly)
    • They now limit the energy flow properly, making them technically higher on throughput and reducing wire burnout
  • Prevent crates from being opened after being sealed (BluSunrize)
  • Fix villagers being unable to interact with IE doors (BluSunrize)
  • Fix steel doors dropping twice (BluSunrize)
  • Fix blueprint shelves not dropping blueprints when broken (BluSunrize)
  • Fix conveyors moving players while flying (BluSunrize)
  • Fix models for drill and buzzsaw not using translucent as a rendertype (BluSunrize)
  • Fix revolvers not combining their perks correctly when crafted (BluSunrize)
  • Fix revolver shots having impact sounds like an arrow (BluSunrize)
  • Fix models for drill and buzzsaw not using translucent as a rendertype (BluSunrize)

0.12-98

by BluSunrize on Jun 28, 2024
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No we are not still maintining this version, we are just providing a download on Modrinth.

11.4.3-178

by BluSunrize on Jun 23, 2024
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  • Change scaffolding blocks to have more descriptive names (AriaElidove)
  • Change translations for fluid blocks so Jade shows them properly (AriaElidove)
  • Fix arc recycling preventing joining multiplayer servers (BluSunrize)
  • Fix wooden crates closing their GUI when using your inventory key in their name (BluSunrize)

11.4.2-177

by BluSunrize on Jun 22, 2024
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  • Add treated wood & steel doors (BluSunrize)
    • Steel doors can only be opened by hand and will be locked by an applied redstone signal
    • There's also matching trapdoors
  • Add the redstone-controlled pipe valve from Engineer's Decor (voidsong-dragonfly)
    • Thank you wilechaote for giving us permission to include these blocks in the mod <3
  • Add a banner pattern for the screwdriver (BluSunrize)
    • Also give the banner patterns each unique item textures
  • Add a recipe for armor-piercing cartridges using netherite nuggets (BluSunrize)
  • Add the ability to open scaffold covered ladders on the side (voidsong-dragonfly)
  • Add lots more block to be dug by the grinding disk, rock cutter and engineer's hammer (voidsong-dragonfly)
  • Remove duplicate villager trade (voidsong-dragonfly)
  • Change language files to partially use datageneration (BluSunrize)
    • This way we don't forget about localizing the countless banner variations anymore
  • Change mixer to always place mixed fluid on bottom (voidsong-dragonfly)
  • Change fluids to actually have density (voidsong-dragonfly)
  • Change the survey tools to work on even more overworld blocks (voidsong-dragonfly)
  • Change rendering for two-block high flowers in the cloche (voidsong-dragonfly)
  • Change reinforced crates to require steel (BluSunrize)
  • Change arc furnace recycling (voidsong-dragonfly)
    • Add additional items to recycle
    • Improve JEI displays
  • Fix creative tab not being translatable (voidsong-dragonfly)
  • Fix diesel generator producing energy on low fluid amounts (voidsong-dragonfly)
  • Fix Toolboxes getting emptied when replacing grass blocks (voidsong-dragonfly)
  • Fix windmill crashing on servers (voidsong-dragonfly)
  • Fix Diesel generator not switching to active properly (voidsong-dragonfly)
  • Fix post transformers being placeable on top of posts (voidsong-dragonfly)

11.4.1-176

by BluSunrize on Jun 18, 2024
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  • Add a netherite nugget (BluSunrize)
    • This is to allow recycling outputs of nuggets
  • Fix incorrect output on high-cetane diesel recipe (BluSunrize)

External resources


Project members

BluSunrize

Owner

SkySom

Contributor

malte0811

Developer


Technical information

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