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-better clouds mod support (fancy preset or with Water/refractions on)

-waves shape styles

-better visibility underwater

-underwater caustics options

-overall better water appearance

-better sky color gradient

-bug fixes, more performance on some settings, and menu stuff

video: https://youtu.be/FBkFlvsy1xs

  • Volumetric clouds, several styles
  • water refraction
  • water color absorption
  • Beach waves can have speed adjusted and seperate from world timer
  • performance and bug fixes and lots of little stuff
  • big backend changes, so let me know if it doesn't work with any mods now
  • please send me bugs and errors on discord, or i won't know about them
  • video: https://youtu.be/lTxpVSqvCNQ

fixed broken rain & snow

moved broken stuff into testing menu,

I apologize for hastily uploading before testing more

working on redoing the new stuff, Optifine is not currently supported yet for current verions

Basic Anti Aliasing, I'll add TA later, not really satisfied with it

gentle bloom options

better performance when not using the above

greatly improved sunsets & sunrises: vanilla behavior is optional

improved water, added control of how reflective it is, lowered default

added biome aware horizon fog on iris

distant horizons support

physics mod support

crashing Beach waves (with physics mod and iris for 1.20.6 and up (you can kind of force them in some earlier versions, ask me))

pbr

speed

outlines

texture upscaling

some basic reflections on water, better ones soon but these should be really fast

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timetravelbeard

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