-better clouds mod support (fancy preset or with Water/refractions on)
-waves shape styles
-better visibility underwater
-underwater caustics options
-overall better water appearance
-better sky color gradient
-bug fixes, more performance on some settings, and menu stuff
video: https://youtu.be/FBkFlvsy1xs
- Volumetric clouds, several styles
- water refraction
- water color absorption
- Beach waves can have speed adjusted and seperate from world timer
- performance and bug fixes and lots of little stuff
- big backend changes, so let me know if it doesn't work with any mods now
- please send me bugs and errors on discord, or i won't know about them
- video: https://youtu.be/lTxpVSqvCNQ
fixed broken rain & snow
moved broken stuff into testing menu,
I apologize for hastily uploading before testing more
working on redoing the new stuff, Optifine is not currently supported yet for current verions
Basic Anti Aliasing, I'll add TA later, not really satisfied with it
gentle bloom options
better performance when not using the above
greatly improved sunsets & sunrises: vanilla behavior is optional
improved water, added control of how reflective it is, lowered default
added biome aware horizon fog on iris
distant horizons support
physics mod support
crashing Beach waves (with physics mod and iris for 1.20.6 and up (you can kind of force them in some earlier versions, ask me))
pbr
speed
outlines
texture upscaling
some basic reflections on water, better ones soon but these should be really fast