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If you follow me on YouTube, or play with any of my heavy shaders, you know I like to push the limits and do things that no one has done before. But those shaders are heavy!!

The aim of this shader is to mix some of the state of the art and never done before features of my hard to run shaders 'Icarus' and 'CTMPOMFIX', and the performance of my very fast Vanilla+ shader 'Simply Upscaled'.

This is Very Early in development.

If you would like to support development, play with my more top-tier shaders 'Icarus', get early access to dev builds and new features, or just say thank you, please join my Patreon.

If you would like support, to share screenshots, make requests, or join the community, please join my discord.

Current notable features:

-distant horizons support

-physics mod support

-crashing Beach waves (with physics mod and iris on 1.20.1 or higher)

-optional texture upscaling

-pbr

-speed

-vanilla, cartoon, and realistic/fantasy styles

Coming soon:

-CTM/POM-FIX features

-back ground lightning shaders

-rain ripples and puddles

-better reflections

-as much from 'Icarus' as doesn't need the heavy data backend of the light simulation

I hope you have fun!

Let me know what you think.

  • videos of what's new:
- alpha versions aren't tested on all hardware yet, please tell me about bugs or errors on discord.

discord: https://discord.gg/S6F4r6K5yU

Patreon: https://www.patreon.com/timetravelbeard

YouTube: https://m.youtube.com/@timetravelbeard3588?si=gBJoIsu4O9kolu_r

External resources


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timetravelbeard

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