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Unusual End

Unusual End

Mod

An Improved Vanilla+ End !

Client and server AdventureEquipmentWorld Generation

17.4k downloads
112 followers
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  • Fixed some blocks rendering incorrectly when using specific grass / leaves texture packs
  • Bug hotfix
  • Improved Gloopstone Midlands generation

  • The new Biome Size Factor config will now allow you to make Unusual End's biomes occupy a smaller or larger proportion of the End

  • Added Gloopy End Stone to improve the generation

    • Gloopstone will now turn End Stone below it into Gloopy End Stone, and Gloopy End Stone above it into Gloopslate
  • Improved entity buckets placement

  • Made it easier to enchant items affected by Arcane Recovery

  • Crafting Purpur Tanks now give you 2 Tanks to balance out its cost

  • The Duration of some buffs is now editable via the Config, and items description will adjust

  • Added new compatibilities with the Create mod (Citrine Chunks and Gloopslate/Gloopstone Crushing, Warped Moss Press)

  • Added Chinease translations

  • Items descriptions were tweaked and can now be translated

  • Added the ability to make the Everlasting Enchantment unobtainable (in the config)

  • Reorganised some advancements

  • Added new config options

  • Fixed Plant Pots (will remove existing pots containing Unusual End plants, sorry)

  • Fixed Warped Bubble having slight rendering issues when underwater

  • Fixed Empty Recharge Bars (for items affected by Arcane Recovery) displaying in the Creative Inventory

  • Fixed Warped Chest not being waterloggeable

  • Removed Elytras from the Queen loottable (since the mob isn't implemented yet, it was confusing peoples looking at ways to obtain elytras)

  • Minor optimisations

  • Fixed the crash when using Unusual End and End's Phantasm or Endless Biomes with Fabric API / Connector (Synitra) / Forgified Fabric
  • Crashs will still happen when EP AND EB are installed, but it's on EP/EB side
  • Improved biomes generation (larger gloopstone lands biomes, less random midlands patchs, and midlands will occupy a smaller proportion of biomes, slighly larger warped reefs)
  • Fixed 2.1.6 fixs not working
  • Added a working recipe for the Chorus Cane Cabinet (requiere Farmer's Delight + Every Compat)
  • Added new Flower pots
  • The torch model will now depend on the default torch model
  • Flower pots were improved and may work with more modded flower pots
  • Added custom textures for the Chorus Cane Cabinet (Farmer's Delight) and Chorus Cane Windows (Create) when using Every Compat - Wood Good
  • Optimisations related to the Pearlescent Infuser
  • Improved the way "Infusing" is explained in JEI
  • Fixed one of the Spirit Mask's description
  • Tweaked Citrine Candle particles
  • Being granted Health Boost from a Pearlescent Infuser or Catalyst will also provide with a short Regeneration effect
  • Fixed Healing Lanterns being too long to break with pickaxes
  • Pearlescent Mirrors can't be enchanted with Arcane Recovery anymore (it wasn't doing anything)
  • Tweaked the Ancient Podium's Rendering
    • Items are now displayed smaller, and blocks bigger
    • Fixed the Warped Anchor displaying with a model too large
  • Added new config options
  • Removed Dragon Lamp ability to highlight nearby monsters and players
  • Changed Citrine Candles
    • Citrine Candle will now also provide the ability to highlight nearby monsters and players
    • Citrine Candles will only provide one of those buffs at the time
    • You'll have to "burn" an item to select your buff
    • The Citrine Candles flame can be customised by placing Soul Sand-Soil or Gloopstone-Gloopslate below it
  • Fixed Glub visual issues
  • Glubs are now considered monsters instead of animals
  • Glub will now naturally despawn when not tamed
  • Glubs will now be able to respawn naturally in Warped Reefs
  • Tweaked some Warped Islands variations
  • Enhanced Structure generation (shouldn't spawn in the Void anymore, report if it still happen !)
  • Added Flute sound to Chorus Cane blocks when used with Noteblocks
  • Switched Chorus Cane Door and Trapdoor recipes back to not using Gold
  • Enderbulbs now close one of their eyes when with less than half HPs
  • Added minor Create and Farmer's Delight compats
  • Changed Chorus Cane Planks, Stripped Planks, Mosaic, Fence, Door and Trapdoor
  • Tweaked Chorus Cane Door and Trapdoor recipe
  • Fixed a typo in the Gloopstone Midlands name
  • Glub now display the unequip messages non-stop when equiped to prevent players getting stuck with it
  • Added Gloopstone Midlands, a slight variant of Gloopstone Lands. Ruins and nests won't spawn in Gloopstone Lands
  • Some structures should no longer appear floating in the Void
  • Flying End Ship now generate slightly higher
  • Fixed the Ancient Podium sound playing twice
  • Major Rework
  • Minor changes
  • Outdated
  • Added 2 Advancements
  • Tweaked a bit the advancements progression
  • Added 2 new vanilla wandering traders trades (Void Totem + Firefly Bucket)
  • Changed the mod icon and author name (Sweetygamer2 -> Sweetygamer)
  • Buffed the Nether Orb from 15 to 30s Fire Protection
  • Reduced a bit the Wanderer's House generation rate
  • Added a recipe for Heaviness Potions (Bolok Scale in Awkward Potion)
  • Fixed all known issues
  • Reworked almost all models and textures
  • Added the Gloopstone Blocks set
  • Added the Gneiss Blocks set
  • Added the Bolok and Warped Islands
  • Added Endermite Eggs and Gloopstone Nests
  • Added the Dragling in End Towers
  • Added Chorus Islands
  • Added new vegetation
  • Added Heaviness & Warped potions
  • Added 2 Enchantments
  • Added a 1x1 painting
  • Added Phantom Arrows
  • Reworked Orbs function
  • Added 2 daggers
  • Added Chorus Petals
  • Added Warped Ships
  • Changed the Wanderer Islands and End Tower
  • Changed Ender Infection function
  • Removed Endermite to Enderblob conversion
  • Added new decoration block variants
  • Separated the Dragon Lamp features in two blocks in order to be easier to use (Dragon Lamp and Gloopstone Lamp)
  • and more changes...
  • V1.2.4 to V1.2.6 FEATURES PORT
  • Added Chorus Nest Fences and Fence Gate
  • Projectiles (except shulker bullets) will now activate Fading Blocks
  • Minor Optimisation regarding craft compatibilities
  • Minor Tweaks
  • Added Chorus Nest Fences and Fence Gate
  • Projectiles (except shulker bullets) will now activate Fading Blocks
  • Minor Optimisation regarding craft compatibilities
  • Minor Tweaks

External resources


Project members

Sweetygamer2

Owner


Technical information

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