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Port to forge based on Sync-Forge by VTSumik. The following has changed in this version since VTSumik's last version:

  • Compatibility with Diet and Thirst Was Taken.
  • Fixed a bug where syncing would fail when using shaders.
  • Shell storage no longer requires a power source when the shellStorageConsumption is set to 0 in the config.
  • Syncing is now possible even if your original body dies (a new config option, mustMaintainOriginalBody, can be changed to revert this).

Fixes

  • Fixed getting stuck in the shell constructor again (previous fix didn't fix it on server-side).

Full Changelog: https://github.com/pawjwp/sync-fabric/compare/mc1.20-5.2...mc1.20-5.3

Fixes

  • Fixed getting stuck in the shell constructor
  • Fixed mod JSON having quilt "includes" entry.

Full Changelog: https://github.com/pawjwp/sync-fabric/compare/mc1.20-5.1...mc1.20-5.2

Fixes

  • Fixed crash that occurred when there were multiple pages of available shells to sync to (above 8)

Full Changelog: https://github.com/pawjwp/sync-fabric/compare/mc1.20-5.0...mc1.20-5.1

Fixes

  • Sync no longer causes a server crash in multiplayer (from https://github.com/cassiancc/sync-fabric).
  • Completed shells in the shell constructor are now valid destinations to sync to upon death, instead of only shells in storage.
  • Mekanism power sources should now work with the shell constructor.
  • Shell storage no longer requires a power source when the shellStorageConsumption is set to 0 in the config.

Full Changelog: https://github.com/pawjwp/sync-fabric/commits/mc1.20-5.0

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