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General:

  • Added portuguese (pt and br) and french translations (thank you pad!);
  • Moved name space from neves' capybaras to sn0wfrog's capybaras;
  • Added a showcase video for the mod;

Capybara changes:

  • New variants:
    • Red (the original texture with some tweaks);
    • Brown;
    • Dark (based on the lesser capybara);
    • Albino (with 1% spawn chance);
    • Capybara tower;
  • New walking and idle animations;
  • New sitting system;
  • Rewritten AI, replacing the old goals system with a brain using SBL;
  • New entity riding system.
  • Made the hitbox dynamic.

Capybara's paradise changes:

  • Some tweaks on what blocks generate on these structures;

Added geysers:

  • A new structure found on swamps, mangrove swamps and mountains, using the other thermal spring functionality;

Thermal spring:

  • Updated block and particles textures;
  • Added pushing up interaction with player, when in geyser form;

Mandarin changes:

  • Updated both leaves textures;
  • Added mandarin flowers;
  • You can now place mandarin bush saplings on pots;

Added advancements:

  • Oh sweetie...: obtained when consuming a mandarin;
  • The new black: obtained when placing a mandarin on a capybaras head.

General:

  • Added portuguese (pt and br) and french translations (thank you pad!);
  • Moved namespacee from neves' capybaras to sn0wfrog's capybaras;
  • Added a showcase video for the mod;

Capybara changes:

  • New variants:
    • Red (the original texture with some tweaks);
    • Brown;
    • Dark (based on the lesser capybara);
    • Albino (with 1% spawn chance);
    • Capybara tower;
  • New walking and idle animations;
  • New sitting system;
  • Rewritten AI, replacing the old goals system with a brain using SBL;
  • New entity riding system.
  • Made the hitbox dynamic.

Capybara's paradise changes:

  • Some tweaks on what blocks generate on these structures;

Added geysers:

  • A new structure found on swamps, mangrove swamps and mountains, using the other thermal spring functionality;

Thermal spring:

  • Updated block and particle textures;
  • Added pushing up interaction with the player, when in geyser form;

Mandarin changes:

  • Updated both leaves textures;
  • Added mandarin flowers;
  • You can now place mandarin bush saplings on pots;

Added advancements:

  • Oh sweetie...: obtained when consuming a mandarin;
  • The new black: obtained when placing a mandarin on a capybara's head.

Added capybaras:

  • Capybaras are new mods found in swamps, mangrove swamps and river biomes. They will spawn anywhere on those, usually in groups of 3-4 capybaras, but will spawn way more frequently at Capybara's Paradise, also found in mangrove swamps.
  • Capybaras will follow you if you hold a melon slice. It also allows you to breed them.
  • Capybaras are semiaquatic animals, so they spawn more often near water bodies. However, they do not need water in order to survive.
  • Capybaras are really fast swimmers. If you grab a melon slice in front of them while swimming, they'll catch up to you in a heartbeat.

Added Capybaras' Paradise:

  • A new structure found in mangrove swamps. Here, capybaras spawn more often than in the rest of the swamp, as well as staying closer to these structures.
  • You'll find lots of watermelons scattered around, as well as small ponds with thermal springs, currently being the only way to obtain this new block.

Added mandarins:

  • Added mandarin bushes:
    • Despite being totally not realistic, mandarin bushes are the way to get the new fruit.
    • You can find mandarins, mandarin leaves and flowering mandarin leaves in these bushes.
    • These bushes only spawn on the plains biome, so make sure to gather some saplings to plant them anywhere else you might want to have it.
  • Added mandarins:
    • A new food type. Eating this will give you 2 hunger points + the "Sweetened" status effect for 5 seconds.
    • You can put a mandarin on a capybara's head by right-clicking them while holding a mandarin. To remove it, just right-click the capybara while sneaking, and the mandarin will drop right off.
  • Added mandarin leaves:
    • A new decorative block that when broken, has a chance at dropping either mandarins, a mandarin bush sapling, or sticks.
    • This block has a second variant, the flowering mandarin leaves, only being visually different.

Added thermal springs:

  • A new decorative block. This block emits steam particles from the water blocks above it in a 5 block radius.
  • If there's water below it, the thermal spring essentially becomes a geyser, shooting steam particles up.
  • The only way to find this block is to find a Capybaras' Paradise structure, where the ponds will have this block at the bottom of them.
  • The particles are a bit performance intensive, so use these sparingly (spacing them 10 block apart should give you the most use out of them).

Added sweetened:

  • A new effect. While having this effect, all food gives you 50% more hunger points (1.5x). For golden apples and enchanted golden apples, as well as the 50% more hunger points, you'll also get 2 more absorption hearts (4 health points).
  • This effect is only obtainable through eating mandarins, and it only has a single level.

External resources


Project members

sn0wfrog

Owner


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