Changelog
General:
- Added portuguese (pt and br) and french translations (thank you pad!);
- Moved namespacee from neves' capybaras to sn0wfrog's capybaras;
- Added a showcase video for the mod;
Capybara changes:
- New variants:
- Red (the original texture with some tweaks);
- Brown;
- Dark (based on the lesser capybara);
- Albino (with 1% spawn chance);
- Capybara tower;
- New walking and idle animations;
- New sitting system;
- Rewritten AI, replacing the old goals system with a brain using SBL;
- New entity riding system.
- Made the hitbox dynamic.
Capybara's paradise changes:
- Some tweaks on what blocks generate on these structures;
Added geysers:
- A new structure found on swamps, mangrove swamps and mountains, using the other thermal spring functionality;
Thermal spring:
- Updated block and particle textures;
- Added pushing up interaction with the player, when in geyser form;
Mandarin changes:
- Updated both leaves textures;
- Added mandarin flowers;
- You can now place mandarin bush saplings on pots;
Added advancements:
- Oh sweetie...: obtained when consuming a mandarin;
- The new black: obtained when placing a mandarin on a capybara's head.
Dependencies
Files
Sn0wfrog's Capybaras 1.1.0-mc1.20.4.jar(378.61 KiB) Primary Download
External resources
Project members
sn0wfrog
Owner
Technical information
License
ARR
Client side
required
Server side
required
Project ID