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  • Undroppable blocks can now be pick blocked in creative.
  • Fixed a compatibility issue with Aether.
  • Buffed reinforced infuser fluid capacity.
  • Added dimensional shard blocks and ethereal leaves.
  • Added bonsai pots.
  • Added greenhouse multiblock.
  • Fixed issues with multiblock recipe handling.
  • Added recipe for reinforced pump.
  • Changed dimensional shard crystallizer recipe a bit.
  • Fixed wrong machines showing up in TMB recipes.
  • Hopefully fixed storage containers dropping a single stack of 1000+ items.
  • Fixed a crash involving backpacks.
  • Added the Reinforced Pump.
  • Added a new fluid.
  • Renamed Crystal Chambers to Crystallizers.
  • Slightly improved the GUI of the EEPROM Programmer.
  • Remade the texture for Triggers.
  • Implemented the Redstone Cover.
  • Added interaction between Switch and Redstone covers.
  • Added the Laser Drill, for later game resource collection.
  • Added an option to hide the suits HUD background.
  • Made world gen features configurable.
  • Fixed fluid tank tooltip.
  • Fixed bug with fluid tanks.
  • Buffed prototype fluid tanks capacity (8000 -> 16000).
  • Fixed a bug where the GUI of the reinforced extractor couldn't be opened.
  • Fixed bug where you couldn't shift click into item inventories (like the backpack).
  • Fixed a couple crashes.
  • Added new greenhouse multiblock.
  • Added marble and slate to stoneworks recipes.
  • Added the Solar and Lunar totems, allowing you to control the sky and sky events.
  • Added the ability to not crush crops when walking over them with the power suit boots.
  • Added the Pulsar (as a block).
  • Made some items that should've been unstackable, actually unstackable.
  • Disallowed opening the power suit gui if you don't have all the pieces equipped.
  • Fixed waking multiblocks not working.
  • Fixed recipes not being carried out if input also contained items that did not belong to that recipe in addition to valid items.
  • Disallowed backpacks from carrying signaling energy in their fluid slots.
  • Clarified some quests text.
  • Fixed desync with falling meteors.
  • Fixed pulsar ability not dealing damage.
  • Harness durability is now automatically repaired with stored energy.
  • Tools can no longer be damaged now.
  • Drills have proper 3rd person models now.
  • Inserters no longer get foiled by items being in many different slots.
  • Fixed rendering error with UV lamps.
  • Items in item conduits should properly render inside the conduit now.
  • Fix recipe preview in MP.
  • Fix conduit hitbox.
  • Finally fixed the goddamn quarry UI.
  • Readded tier speed bonuses.
  • Fixed minor spelling mistake.
  • Made the Quarry sync its state in MP.
  • Disabled the chunkloader for now.
  • Readded UV lamps.
  • Buffed storage containers and changed their recipes.
  • Fixed issue where the wrath beacon was missing a mapping.
  • Simplify drill recipe.
  • Fixed oversight where fluid cells didn't preserve their contents when broken even if they should.
  • Fixed mob drops being desynced between the client and server.
  • Fixed off and IO buttons of the automatic miners being in the wrong places on different gui scales.
  • Add recipes for suit colorizers and add the 2 special ones to dungeon and labyrinth loot.
  • Buff waking machines.
  • Add recipe output preview to select machines.
  • Fixed IO screens again.
  • Fixed a few bugs regarding sky events.
  • Blood moon should now disappear always when the day starts.
  • Made storage container carriable.
  • Fixed wrong shift click behavior with the alloy smelter.
  • Fixed armor rendering bug when wearing goggles.
  • Readd BTWaila tooltips.
  • Fixed oversight in item IO saving.
  • Fix bug in recipe entry classes.
  • Fix NPE in multiblock code.
  • Readded additions to dungeon loot.
  • Updated to BTA 7.3_04.
  • Made interaction with the Storage Containers better in MP.
  • Fixed bug that would delete or visually duplicate an item if it was dropped from a block.
  • Fixed a visual bug with the crystal cutter.
  • Fix a bug where picking up an energy cell caused the game to crash.
  • Buffed extractor yield.
  • Updated the diamond and signalite gear textures, thanks to TheMidford.
  • Fixed IO screen crash.
  • Removed achievement triggering code for now to prevent crashes in MP.
  • Updated to BTA 7.3_03.
  • Added the Reinforced Quarry.
  • Updated to BTA 7.3_02.
  • Fixed a bug with the Item I/O screen where it would act like the Fluid I/O screen.
  • Readded guidebook stuff.
  • Fixed duplicate registration of recipes.
  • Dynamos now actually output energy again.

The RISE TOGETHER Update!

  • Updated to BTA 7.3_01.
  • Added multiplayer support (might still be rough around the edges).

This update is a significant change to the codebase internally so it is recommended that you backup your worlds and report any bugs you find!

  • Added a way to control the wings flight speed.
  • Made the drill work as a shovel too.
  • Added Too Many Blocks support.
  • Added quest to explain the working of the pulsar attachment.
  • Power suit now saves state (no more falling out of the sky while using wings on world reload).
  • Updated to use the new simple energy API from Catalyst.
  • Made monster shard drops more common.
  • Added the Parallel Processors!
    • Allows machines to carry out multiple recipes at once.
  • Added GUIs to multiblocks that did not have them already, displaying their status.
  • Added a system to allow replacing casings of multiblocks with other auxiliary blocks.
  • Fixed conveyor covers.
  • Other small fixes.
  • Disabled the Tome of Raziel for now (awaits rework).
  • ROM chips can now spawn in dungeons and are more common in general.
  • Movement boosters got a speed increase.
  • Fix movement booster energy usage bug.
  • Reduced dynamo energy cost from 40 to 20.
  • Fixed reinforced chamber not being capable of combining larger crystals.
  • Removed energy cost from night vision attachment (you still need to have some amount of it though).
  • Dilithium crystal blocks no longer have a random chance to drop nothing.
  • Several fixes by bigjango13, thanks!
  • Other fixes.
  • Fixed a bug with the induction smelter where it consumed more items in processing than it was supposed to.
  • Added missing recipes for reinforced-tier machines.
  • Fixed a bug where storage containers reset when they had more than 256 items stored in them.

External resources


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sunsetsatellite

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LGPL-3.0-only
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