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Signal Industries 0.23.0

Changelog

  • Fixed wrong machines showing up in TMB recipes.
  • Hopefully fixed storage containers dropping a single stack of 1000+ items.
  • Fixed a crash involving backpacks.
  • Added the Reinforced Pump.
  • Added a new fluid.
  • Renamed Crystal Chambers to Crystallizers.
  • Slightly improved the GUI of the EEPROM Programmer.
  • Remade the texture for Triggers.
  • Implemented the Redstone Cover.
  • Added interaction between Switch and Redstone covers.
  • Added the Laser Drill, for later game resource collection.
  • Added an option to hide the suits HUD background.
  • Made world gen features configurable.
  • Fixed fluid tank tooltip.
  • Fixed bug with fluid tanks.
  • Buffed prototype fluid tanks capacity (8000 -> 16000).
  • Fixed a bug where the GUI of the reinforced extractor couldn't be opened.
  • Fixed bug where you couldn't shift click into item inventories (like the backpack).
  • Fixed a couple crashes.
  • Added new greenhouse multiblock.

Files

signalindustries-0.23.0-7.3_04.jar(2.65 MiB) Primary Download

External resources


Project members

sunsetsatellite

Author


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID