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🎮 Added Morph Games (BETA) — ⚔️ Mob Brawl, 🎲 Morph Roulette, and 🧠 Morph Trivia
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⚠️ Known issue: Distant Horizons incompatible with Mob Brawl arena maps — use "None" arena if DH is installed
✨ New Features
- Morph persistence — morph and variant (color, skin, type) are now saved per-world and restored automatically on rejoin
- Enderman water teleport — morphed enderman takes damage upon touching water, then teleports to nearby land within 64 blocks, mimicking vanilla behavior; if no land is found, continues taking damage instead
- Iron Golem hunger — iron golem no longer loses hunger, can't eat food, and pressing B heals 1 heart with a 10 sec cooldown
🔌 Compatibility
- ScrollWalk — morph speed now scales correctly with ScrollWalk
🐛 Fixes
- Spectator mode — morphing is fully disabled in spectator mode; no longer causes hitbox issues or collision bugs
- Headhide — bee, horse, villager, and spider heads now hidden in First-Person Model
- Flight fix — parrot and bee flight no longer randomly breaks into high-speed mode
- Various fixes and improvements
⚗️ Morphling Expansion
🔧 Core Changes
- Added multiplayer support (LAN and dedicated servers)
- Improved morph health system
- Redesigned debug screen (accessible in the morph menu)
- Added chicken and pig color variants
- Bug fixes & improvements
🐾 New Morphs
- Horse
- Villager
- Spider
- Slime
- Bee
New Features
- Chicken can now lay eggs (
R, 30s cooldown). Baby chickens follow you. - Two Hands Mode — toggle in the morph menu to show both wings/fins/arms in first person (parrot, chicken, dolphin, zombie).
- Wings now visible in first person for chicken and parrot, fins for dolphin.
- Iron Golem's poppy and Enderman's carried block are now visible in first person, with a Held Item Tuner in the debug screen.
Bug Fixes and Improvements
- Added scrollbar in the morph menu.
- Various fixes and small UI improvements.
Initial Public Release
New
- Mob variants
- Hand Placement Tuner (Debug Menu)
- Per-morph health bar
- Dolphin morph (Aquatic category)
- Minor fixes and some compatibility improvements

