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More RPG Library

More RPG Library

Mod

Library for the More RPG Classes & More RPG Content Series.

Client and server AdventureGame MechanicsLibraryMagic

1.59M downloads
145 followers
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2.5.30 - 1.21.1

  • PR #22 - Fix Armor Piercing Crash - Thx rexlManu
  • Changed the Dragon Claw healing spell description from hearts to health to match rpg series descriptions

1.2.19 - 1.20.1

  • Backport Features from the 1.21.1 Mod-Version:
  • All functional attributes from 1.21.1 and they're now handled via LivingEntityMixin
  • Music Note- & Rage Particle's
  • some Helper Methods
  • Mob Spell Caster & Flee Goals (Entity Spell Casting)
  • Damage- & Healing-Taken Attribute from Spell Engine 1.21.1

2.5.29 - 1.21.1

  • Fix Duelists Focus Renderer on Neoforge

2.5.28 - 1.21.1

  • Add Visual Renderer for the Duelists Focus Effect
  • Add Particle Spawner for Sirens Tear Effect

2.5.27 - 1.21.1

  • fix music note particles causing lags on neoforge

2.5.26 - 1.21.1

  • fix Duelists Focus not applying the effect to the caster
  • New Weapon Passive: Dragonslayer's Fury
  • When applying heals or buffs on an ally under 20% max health, they gain increased crit damage
  • SpellBuilderHelper Additions (Mostly RBG Color Codes)

2.5.25 - 1.21.1

  • Fixed the Range Passives applying cooldown on Range Weapons
  • Fixed the Puncture Charge Animation
  • The Spellthief Custom Impact can now also perform Beam Spells
  • Added a new Status Effect for the Sirens Tear's passive, that regenerates health every second, the heal scales with missing health
  • Added a new Melee Weapon Passive -> Duelist's Focus: You mark your actual target, all other targets expect the marked target deal 25% reduced damage to you, and only you deal 25% increased damage to the target

2.5.24 - 1.21.1

  • Add Puncture Weapon Skills for the Bard Rapier's
  • Fixed crash happening after Launch on Neoforge
  • Added the Armory Upgrade Gem for the Bard's T5 Armor Set

2.5.23 - 1.21.1

  • Add custom heart-renderer #19 - Rulft44
  • added a new particle type - star
  • added a new PopupParticle, that can render spell icon & mob effect textures
  • added BackAway & Flee Goals for Entities (Mainly for LNE-Entities)
  • Fixed Bleeding Effect Damage bypassing the Resistance Effect
  • Improved Mob Spellcasting with optional Intelligence Settings
  • Added a new Lightning Strike Passive Spell for Ranged Weapons
  • Added all Weapon Passive Spells from Loot&Explore +Add On's to this project because they might be used by multiple projects
  • Weapon Skills from Berserker and Forcemaster got added to this project, so they could be used by other mods as well without having these mods installed
  • Added some SpellBuilder Helper methods

2.5.22 - 1.21.1

  • Fixed a crash due to LivingEntityMixin with the Ender Dragon attacking
  • Added Safeguards and Null checks to check if the entity even has the attribute that the custom function could run

External resources


Project members

Fichte

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID