Changelog
2.5.21 - 1.21.1
- improved the isEntityProtectedCheck logic because Spell Impacts caused by spell spawned entities did sometimes not work on players that are on another team if pvp was enabled
- Rage, Spell Power Fuse, Lifesteal and all other attributes that have some technical function. can now all be used by all LivingEntities
- Heavily Improved MobSpellCastGoal, especially channeled spells like fire breath
- If you try to run away from a fire breath casting mob it'll follow you while still casting the spell
- When you come to close while a Mob is casting/channeling a Spell, the entity will walk slowly backwards
Dependencies
Files
more_rpg_library-neoforge-2.5.21+1.21.1.jar(1.67 MiB) Primary Download
External resources
Project members

Fichte
Owner
Technical information
License
MIT
Client side
required
Server side
required
Project ID


