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Fusion (Connected Textures)

Fusion (Connected Textures)

Mod

Fusion allows resource packs to use additional texture and model types such as connected textures!

Client DecorationLibrary

1.46M downloads
421 followers
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Fusion 1.1.1a

  • Fixed 'Model loader not found' errors

Fusion 1.1.1

  • Initial release of Fusion for Minecraft 1.20.5 & 1.20.6

Fusion 1.1.1

  • Initial release of Fusion for Minecraft 1.20.5 & 1.20.6

Fusion 1.1.1

  • Initial release of Fusion for Minecraft 1.21 & 1.21.1

Fusion 1.1.1

  • Initial release of Fusion for Minecraft 1.20.5 & 1.20.6

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate

Fusion 1.1.0a

  • Fix Forge's render_type property not working for connecting models

Fusion 1.1.0

  • Initial release of Fusion for NeoForge

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate

Fusion 1.1.0d

  • Add workaround for crash with Sodium 0.5.8

Fusion 1.1.0c

  • Fixed Fusion's appearance API checks, so it works properly with mods like FramedBlocks

Fusion 1.1.0b

  • Added workaround for weird Fabric API quirks when caching quads in connecting models

Fusion 1.1.0a

  • Added ModMenu library badge
  • Fixed concurrency issue when checking connections for connecting models
  • Fixed crash with Indium

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts
  • Added support for Fabric's appearance API
  • Improved the performance of connecting models

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5

  • Initial release of Fusion for Minecraft 1.20.2

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate

Fusion 1.1.0c

  • Fixed Fusion's appearance API checks, so it works properly with mods like FramedBlocks

Fusion 1.1.0b

  • Added workaround for weird Fabric API quirks when caching quads in connecting models

Fusion 1.1.0a

  • Added ModMenu library badge
  • Fixed concurrency issue when checking connections for connecting models
  • Fixed crash with Indium

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts
  • Added support for Fabric's appearance API
  • Improved the performance of connecting models

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5a

  • Make sure parent models get resolved properly when combined with mods like DashLoader

Fusion 1.0.5

  • Fixed VanillaModelDataBuilder setting ambient occlusion to false by default

Fusion 1.0.4

  • Fixed concurrency issue where some texture are sometimes not loaded correctly

Fusion 1.0.3

  • Added ModelBakingContext#getModel
  • Fixed parents for connecting models not always being resolved

Fusion 1.0.2

  • Fixed simple connected texture sprite coordinates for the left,up,down connection

Fusion 1.0.1

  • Fixed SpriteCreationContext sometimes returning the wrong atlas size

Fusion 1.0.0a

  • Fusion is no longer marked as client-side only
  • Fixed versioning

Fusion 1.0.0

  • Initial release of Fusion

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate
  • Fixed log spam for resource packs which don't have a pack.mcmeta file

Fusion 1.1.0c

  • Fixed Fusion's appearance API checks, so it works properly with mods like FramedBlocks

Fusion 1.1.0b

  • Added workaround for weird Fabric API quirks when caching quads in connecting models

Fusion 1.1.0a

  • Added ModMenu library badge
  • Fixed concurrency issue when checking connections for connecting models
  • Fixed crash with Indium

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts
  • Added support for Fabric's appearance API
  • Improved the performance of connecting models

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5

  • Fixed VanillaModelDataBuilder setting ambient occlusion to false by default

Fusion 1.0.4

  • Fixed concurrency issue where some texture are sometimes not loaded correctly

Fusion 1.0.3

  • Added ModelBakingContext#getModel
  • Fixed parents for connecting models not always being resolved

Fusion 1.0.2

  • Fixed simple connected texture sprite coordinates for the left,up,down connection

Fusion 1.0.1

  • Fixed textures not loading correctly when ModernFix is installed
  • Fixed SpriteCreationContext sometimes returning the wrong atlas size

Fusion 1.0.0b

  • Fusion is no longer marked as client-side only
  • Fixed versioning

Fusion 1.0.0a

  • Fixed crash with Iris

Fusion 1.0.0

  • Initial release of Fusion

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate

Fusion 1.1.0c

  • Fix Forge's render_type property not working for connecting models

Fusion 1.1.0b

  • Fixed Fusion's appearance API checks, so it works properly with mods like FramedBlocks

Fusion 1.1.0a

  • Fixed crash when rendering the breaking overlay for connecting models
  • Fixed concurrency issue when checking connections for connecting models

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts
  • Added support for Forge's appearance API
  • Fixed connecting models not respecting Forge's render_type property

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5

  • Initial release of Fusion for Minecraft 1.20.2

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate

Fusion 1.1.0c

  • Fix Forge's render_type property not working for connecting models

Fusion 1.1.0b

  • Fixed Fusion's appearance API checks, so it works properly with mods like FramedBlocks

Fusion 1.1.0a

  • Fixed crash when rendering the breaking overlay for connecting models
  • Fixed concurrency issue when checking connections for connecting models

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts
  • Added support for Forge's appearance API
  • Fixed connecting models not respecting Forge's render_type property

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5a

  • Make sure parent models get resolved properly when combined with mods like DashLoader

Fusion 1.0.5

  • Fixed VanillaModelDataBuilder setting ambient occlusion to false by default

Fusion 1.0.4

  • Fixed concurrency issue where some texture are sometimes not loaded correctly

Fusion 1.0.3

  • Added ModelBakingContext#getModel
  • Fixed parents for connecting models not always being resolved
  • Added bypass to load child model data for multipart models

Fusion 1.0.2

  • Fixed simple connected texture sprite coordinates for the left,up,down connection

Fusion 1.0.1

  • Fixed SpriteCreationContext sometimes returning the wrong atlas size

Fusion 1.0.0

  • Initial release of Fusion

Fusion 1.1.1

  • Added match_state connection predicate
  • Added is_face_visible connection predicate
  • Fixed log spam for resource packs which don't have a pack.mcmeta file

Fusion 1.1.0c

  • Fix Forge's render_type property not working for connecting models

Fusion 1.1.0b

  • Fixed Fusion's appearance API checks, so it works properly with mods like FramedBlocks

Fusion 1.1.0a

  • Fixed crash when rendering the breaking overlay for connecting models
  • Fixed concurrency issue when checking connections for connecting models

Fusion 1.1.0

  • Added an option for resource packs to have optional Fusion integration
  • Added the option for connecting textures to override their render type
  • Added the option to specify connections per texture in connecting models
  • Added horizontal, vertical, and compact connecting texture layouts
  • Added support for Forge's appearance API
  • Fixed connecting models not respecting Forge's render_type property
  • Fixed crash with OptiFine

Fusion 1.0.6

  • Fixed concurrency issue when rendering connecting models

Fusion 1.0.5

  • Fixed VanillaModelDataBuilder setting ambient occlusion to false by default

Fusion 1.0.4

  • Fixed concurrency issue where some texture are sometimes not loaded correctly

Fusion 1.0.3

  • Added ModelBakingContext#getModel
  • Fixed parents for connecting models not always being resolved
  • Added bypass to load child model data for multipart models

Fusion 1.0.2

  • Fixed simple connected texture sprite coordinates for the left,up,down connection

Fusion 1.0.1

  • Fixed textures not loading correctly when ModernFix is installed
  • Fixed SpriteCreationContext sometimes returning the wrong atlas size

Fusion 1.0.0a

  • Fixed crash with Iris

Fusion 1.0.0

  • Initial release of Fusion

External resources


Project members

SuperMartijn642

Owner


Technical information

License
ARR
Client side
required
Server side
unsupported
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