Changelog
Fusion 1.1.1
- Added
match_state
connection predicate - Added
is_face_visible
connection predicate
Fusion 1.1.0c
- Fixed Fusion's appearance API checks, so it works properly with mods like FramedBlocks
Fusion 1.1.0b
- Added workaround for weird Fabric API quirks when caching quads in connecting models
Fusion 1.1.0a
- Added ModMenu library badge
- Fixed concurrency issue when checking connections for connecting models
- Fixed crash with Indium
Fusion 1.1.0
- Added an option for resource packs to have optional Fusion integration
- Added the option for connecting textures to override their render type
- Added the option to specify connections per texture in connecting models
- Added
horizontal
,vertical
, andcompact
connecting texture layouts - Added support for Fabric's appearance API
- Improved the performance of connecting models
Fusion 1.0.6
- Fixed concurrency issue when rendering connecting models
Fusion 1.0.5a
- Make sure parent models get resolved properly when combined with mods like DashLoader
Fusion 1.0.5
- Fixed
VanillaModelDataBuilder
setting ambient occlusion to false by default
Fusion 1.0.4
- Fixed concurrency issue where some texture are sometimes not loaded correctly
Fusion 1.0.3
- Added
ModelBakingContext#getModel
- Fixed parents for connecting models not always being resolved
Fusion 1.0.2
- Fixed simple connected texture sprite coordinates for the left,up,down connection
Fusion 1.0.1
- Fixed
SpriteCreationContext
sometimes returning the wrong atlas size
Fusion 1.0.0a
- Fusion is no longer marked as client-side only
- Fixed versioning
Fusion 1.0.0
- Initial release of Fusion
Dependencies
External resources
Project members
SuperMartijn642
Owner
Technical information
License
ARR
Client side
required
Server side
unsupported
Project ID