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  • Fix CopperAgeBackport causing Framed Lightning Rods to oxidize
  • Make fluid camos orientable
  • Improve Framed Iron Door item texture
  • Add Framed Axe, retains all camos on framed blocks broken with it
  • Fix Inner (Sloped) Prism incorrectly occluding on certain connected textures blocks
  • Hopefully fix crash with Croptopia crops checking survivability on framed blocks during worldgen
  • Add Framed Axe (retains all camos on framed blocks broken with it)
  • Add Camo Applicator
  • Fix occlusion issues with Inner Prism and Inner Sloped Prism
  • Improve handling of attempted removal of non-existent modifiers (glowing, intangibility, reinforcement, emissivity)
  • Fix crash when applying a connected textures block to Lanterns
  • Add Framed Banner
  • Fix Trapdoor bottom face getting occluded incorrectly
  • Fix occlusion on vertical faces of Walls
  • Fix placement with certain copy-paste tools causing x-ray effect on framed blocks
  • Improve wrench rotation handling on various framed blocks
  • Fix insert/extract guards on Powered Framing Saw
  • Improve Framed Iron Door item texture
  • Improve handling of randomized models on bookshelfs
  • Add Paint Roller for applying block overlays
  • Prevent unnecessary cache cleanup while joining SP/MP or closing the game from main menu
  • Reduce Searchables version requirement to 1.0.1
  • Update to NeoForge 26.1.1.1-beta
  • Re-activate Jade compat
  • Improve lantern item model
  • Add Framed Shelf
  • Add Framed Half Board
  • Add Framed Divided Board
  • Add Framed (Inner) Corner Board
  • Add Framed Double Corner Board
  • Switch Podzol block overlay item to Leaf Litter
  • Initial 26.1 release

API may still receive breaking changes until the first non-beta release!

  • Fix crash with horizontally rotated Compound Slope Panels
  • Add Brazilian Portuguese translation
  • Add Russian translation
  • Fix camo application recipe duping when camo consumption is disabled
  • Fix connected textures handling on Framed Stairs
  • Fix crash when thick lattice is placed on top of or below certain wall-tagged blocks
  • Fix Double Slabs and Panels only consuming one slab/panel when placed by Create schematics
  • Add rotation support to Collapsible Block and Collapsible Copycat Block
  • Fix multi-line details in interact overlays overlapping the icon at high GUI scales
  • Fix phantom paste not dropping when breaking an intangible framed block via automation
  • Fix Layered Cube consuming multiple camos when from item with pre-applied camo
  • Fix Compound Slope Panel missing slope faces when yslope=true
  • Fix certain edge cases with connected textures handling on double blocks
  • Fix shape rotation recipe duplicating stackable wrenches
  • Fix crash with incorrectly tagged blocks from Macaw's Windows
  • Fix Framed Chest reappearing when broken by Ars Nouveau Touch>Break>Extract spell while crouching
  • Fix crash when applying certain fluids as camos
  • Add Framed Lightning Rod
  • Add global overlay display mode config
  • Add solution hint to oversized result error tooltip in Framing Saw
  • Add Framed Pillar Socket
  • Add Framed Split Pillar Socket
  • Add Framed Path
  • Add Framed Hopper
  • Make Pyramids connect to Posts, (Half) Pillars, Walls and Fences
  • Fix crash with Additional Placements
  • Add Framed Elevated Pyramid Slab
  • Add Framed Stacked Pyramid Slab
  • Add Framed (Vertical) Sloped Double Stairs
  • Add Framed (Vertical) Sliced Sloped Stairs
  • Allow placing the mini cube on the underside of blocks
  • Add Framed Layered Cube
  • Add option to rotate camo texture when opening a Framed Trapdoor
  • Try protecting against possible deadlock when getting light emission
  • Validate camos read from network packets to prevent further errors with certain invalid camos
  • Re-enable Ammendments hanging pot support
  • Allow toggling redstone lamps when applied as a camo
  • Support wrenches from other mods in shape rotation recipes without consuming them
  • Fix occlusion issues with fluid camos next to the respective fluid
  • Add missing optional dependency on Flywheel
  • Fix rare crash when blocks with connected textures are used as a camo
  • Fix Create dependency version range
  • Fix crash when a plant is placed on a framed block during worldgen
  • Make double blocks only destructible by entities if both camos are destructible
  • Fix minor issue in blueprint material handling
  • Update and re-activate Create integration

Requires Create 6.0.2!

  • Update Create integration to Create 6.0.0

Requires Create 6.0.2!

  • Fix crash in certain scenarios when interacting with Framed Hanging Signs
  • Fix Mud Bricks rendering incorrectly on certain faces
  • Fix Wall Hanging Sign incorrectly playing placement sound or getting placed in certain cases when clicking on another Hanging Sign
  • Add items and respective recipes for Double Slabs and Double Panels
  • Fix z-fighting between certain replaceable blocks and the placement preview
  • Make Framed Item Frames waterloggable to match vanilla behaviour
  • Fix chest renderer ignoring pre-baked quad tints
  • Use Searchables for recipe filtering in Framing Saw if available
  • Fix typo in Collapsible Block split line overlay message
  • Add note about upside-down placement to Slope Slab tooltip
  • Allow the Framed Tube to be rotated
  • Add Framed Corner Tube
  • Fix potential incompatibility with mods passing custom buffer sources to the block highlight event
  • Fix Slope Panel not mirroring properly
  • Fix Mud Bricks rendering incorrectly on certain faces
  • Fix z-fighting between certain replaceable blocks and the placement preview
  • Fix typo in Collapsible Block split line overlay message
  • Add note about upside-down placement to Slope Slab tooltip
  • Allow the Framed Tube to be rotated

External resources


Project members

XFactHD

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID