- Fix CopperAgeBackport causing Framed Lightning Rods to oxidize
- Make fluid camos orientable
- Improve Framed Iron Door item texture
- Add Framed Axe, retains all camos on framed blocks broken with it
- Fix Inner (Sloped) Prism incorrectly occluding on certain connected textures blocks
- Hopefully fix crash with Croptopia crops checking survivability on framed blocks during worldgen
- Add Framed Axe (retains all camos on framed blocks broken with it)
- Add Camo Applicator
- Fix occlusion issues with Inner Prism and Inner Sloped Prism
- Improve handling of attempted removal of non-existent modifiers (glowing, intangibility, reinforcement, emissivity)
- Fix crash when applying a connected textures block to Lanterns
- Add Framed Banner
- Fix Trapdoor bottom face getting occluded incorrectly
- Fix occlusion on vertical faces of Walls
- Fix placement with certain copy-paste tools causing x-ray effect on framed blocks
- Improve wrench rotation handling on various framed blocks
- Fix insert/extract guards on Powered Framing Saw
- Improve Framed Iron Door item texture
- Improve handling of randomized models on bookshelfs
- Add Paint Roller for applying block overlays
- Prevent unnecessary cache cleanup while joining SP/MP or closing the game from main menu
- Reduce Searchables version requirement to 1.0.1
- Update to NeoForge 26.1.1.1-beta
- Re-activate Jade compat
- Improve lantern item model
- Add Framed Shelf
- Add Framed Half Board
- Add Framed Divided Board
- Add Framed (Inner) Corner Board
- Add Framed Double Corner Board
- Switch Podzol block overlay item to Leaf Litter
- Initial 26.1 release
API may still receive breaking changes until the first non-beta release!
- Fix crash with horizontally rotated Compound Slope Panels
- Add Brazilian Portuguese translation
- Add Russian translation
- Fix camo application recipe duping when camo consumption is disabled
- Fix connected textures handling on Framed Stairs
- Fix crash when thick lattice is placed on top of or below certain wall-tagged blocks
- Fix Double Slabs and Panels only consuming one slab/panel when placed by Create schematics
- Add rotation support to Collapsible Block and Collapsible Copycat Block
- Fix multi-line details in interact overlays overlapping the icon at high GUI scales
- Fix phantom paste not dropping when breaking an intangible framed block via automation
- Fix Layered Cube consuming multiple camos when from item with pre-applied camo
- Fix Compound Slope Panel missing slope faces when yslope=true
- Fix certain edge cases with connected textures handling on double blocks
- Fix shape rotation recipe duplicating stackable wrenches
- Fix crash with incorrectly tagged blocks from Macaw's Windows
- Fix Framed Chest reappearing when broken by Ars Nouveau Touch>Break>Extract spell while crouching
- Fix crash when applying certain fluids as camos
- Add Framed Lightning Rod
- Add global overlay display mode config
- Add solution hint to oversized result error tooltip in Framing Saw
- Add Framed Pillar Socket
- Add Framed Split Pillar Socket
- Add Framed Path
- Add Framed Hopper
- Make Pyramids connect to Posts, (Half) Pillars, Walls and Fences
- Fix crash with Additional Placements
- Add Framed Elevated Pyramid Slab
- Add Framed Stacked Pyramid Slab
- Add Framed (Vertical) Sloped Double Stairs
- Add Framed (Vertical) Sliced Sloped Stairs
- Allow placing the mini cube on the underside of blocks
- Add Framed Layered Cube
- Add option to rotate camo texture when opening a Framed Trapdoor
- Try protecting against possible deadlock when getting light emission
- Validate camos read from network packets to prevent further errors with certain invalid camos
- Re-enable Ammendments hanging pot support
- Allow toggling redstone lamps when applied as a camo
- Support wrenches from other mods in shape rotation recipes without consuming them
- Fix occlusion issues with fluid camos next to the respective fluid
- Add missing optional dependency on Flywheel
- Fix rare crash when blocks with connected textures are used as a camo
- Fix Create dependency version range
- Fix crash when a plant is placed on a framed block during worldgen
- Make double blocks only destructible by entities if both camos are destructible
- Fix minor issue in blueprint material handling
- Update and re-activate Create integration
Requires Create 6.0.2!
- Update Create integration to Create 6.0.0
Requires Create 6.0.2!
- Fix crash in certain scenarios when interacting with Framed Hanging Signs
- Fix Mud Bricks rendering incorrectly on certain faces
- Fix Wall Hanging Sign incorrectly playing placement sound or getting placed in certain cases when clicking on another Hanging Sign
- Add items and respective recipes for Double Slabs and Double Panels
- Fix z-fighting between certain replaceable blocks and the placement preview
- Make Framed Item Frames waterloggable to match vanilla behaviour
- Fix chest renderer ignoring pre-baked quad tints
- Use Searchables for recipe filtering in Framing Saw if available
- Fix typo in Collapsible Block split line overlay message
- Add note about upside-down placement to Slope Slab tooltip
- Allow the Framed Tube to be rotated
- Add Framed Corner Tube
- Fix potential incompatibility with mods passing custom buffer sources to the block highlight event
- Fix Slope Panel not mirroring properly
- Fix Mud Bricks rendering incorrectly on certain faces
- Fix z-fighting between certain replaceable blocks and the placement preview
- Fix typo in Collapsible Block split line overlay message
- Add note about upside-down placement to Slope Slab tooltip
- Allow the Framed Tube to be rotated


