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1.0.5 Hotfix

Ahhhhh

Fixes a crash related to the Coffee Cod.
Huge thanks to Hama for doing this for me while I'm very busy.

1.0.4 Hotfix

Surprise! Haha. Well, this is awkward.

Fixed a bug where setting the spawn proximity to 0 would cause the world to crash.

1.0.3 Changelog

The Frogmobile Tag Update

Added a couple of new tags for specifically the Frogmobile. They are the following.

  • CanFly: A boolean tag which enables/disables the Frogmobile's flight.
  • DropSpawnItem: A boolean tag which enables/disables the Frogmoible from dropping its spawn item upon death.

1.0.2 Changelog

Gamerules & Bug Fixes Update

Added 3 new gamerules to help with server mangement.

  • flounderFestInvolvePlayerRadius <int> - Changes the radius which a player is considered to be involved in a FlounderFest.
  • flounderFestMobSpawnRadius <int> - Changes the spawn radius from a FlounderFest starting point a mob can spawn in.
  • flounderFestSpawnMobProximity <int> - Changes the additional spawn blocks from the radius a mob can spawn in.

Made it so that most boss fish will now float in water.

Fixed various issues with the HUD not being updated correctly. Notably, exiting a FlounderFest radius then re-entering will now show the correct remaining seconds right away instead of taking a few ticks to update.

1.0.1 Changelog

Compatibility Update & Frogmobile Fixes

Added compatibility with Wizcraft's HUD and Flutter & Flounder's HUD.
Fixed some issues with the Frogmobile, including it stealing your food, drowning, and taking fall damage.
The rider of a Frogmobile will also no longer take fall damage.

Initial release!

External resources


Project members

Superkat32

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID