nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)

Flutter & Flounder

Fight for your life against waves of powerful fish!

Defeat a FlounderFest, a multi-wave event containing multiple powerful fish, and earn just as powerful rewards, including the exclusive Frogmobile!

Showcase

A little video I made to showcase the chaos of Flutter & Flounder.

Also check out the gallery for screenshots!

FlounderFests

Start a FlounderFest using a Prismarine Diamond, a special diamond encased with prismarine. Once a FlounderFests starts, you and nearby players will have 100 seconds to kill as many boss fish as possible. Be careful, however, as you have a quota to meet. You must kill a minimum amount of boss fish for the event to continue, otherwise things won't turn out well for you... You must win 3 waves before you are considered victorious.

Quota

The quota is the minimum amount of boss fish you need to defeat before the time is up. Once the timer is up, should you and fellow players have met quota, the next wave with a higher quota begins. The quota will scale depending on the amount of players nearby.

Frogmobile

The Frogmobile is the ultimate reward. It is crafted using Prismarine Pearls, which are gathered by playing FlounderFests. Obtaining Prismarine Pearls is very strict, requiring you to do very well in a FlounderFest. For the best chances of getting some, making it to wave 3 is pretty much required.

The Frogmobile moves very fast, and even has a jetpack! You can enable the jetpack by jumping like you would on a horse. The strength of the jump doesn't do anything.

Other Rewards

Beyond the Frogmobile, there are other rewards which aren't nearly as strict. They are the following.

Other Rewards
  • FlounderFest Coffee (2 min of speed and haste)
  • Golden Apple
  • Enchanted Golden Apple
  • Golden Carrot
  • Diamond
  • Netherite Scrap
  • Enchanted Books of any tier
    • Mending
    • Sharpness
    • Unbreaking
    • Protection
    • Silk Touch
    • Fortune
    • Efficiency

Recipes

There are a couple recipes found in Flutter & Flounder that you will want to know.

The Prismarine Diamond is used for starting a FlounderFest. It is crafted using a diamond in the center, with prismarine crystals to the left and right, as well in the top corners, and a prismarine shard above the diamond. prismarine_diamond

The Frogmobile is a car crafted using Prismarine Pearls, gathered by doing well in a FlounderFest. You can make a Frogmobile by placing a diamond in the center, and placing Prismarine Pearls in the rest of the crafting slots. frogmobile_recipe

Bosses

There are many bosses in a FlounderFest.

All Bosses
  • Cod Automobile, a cod who is in a car and doesn't take knockback.
  • Clown Cod, a cod who summons in goons, who will target random players and deal insane amounts of damage.
  • Hammer Cod, a cod who has a giant hammer and will deal lots of damage.
  • Coffee Cod, a cod who will give all nearby boss fish a speed boost.
  • Chill Cod, a cod who will freeze nearby players.
  • Salmon Ship, a salmon on a ship who will wait for a player to run beneath its ship before dropping, dealing lots of damage.
  • Salmon Sniper, a salmon who holds a salmon who shoots a LOT of arrows.
  • Whacker Salmon, a salmon with a punching glove who will deal a good chunk of damage and a lot of knockback.

Additional Info

This mod was made for ModFest 1.20! The theme was "Sky And Sea"
ModFest 1.20

Commands & Gamerules

There are some commands and gamerules to help with server management and testing.

Flounderfest Command

The /flounderfest command allows you to start and stop a FlounderFest, and a few other testing options. Notable usage of the FlounderFest commands include:

  • /flounderfest start [<quota>] [<maxEnemies>] - Start a FlounderFest with an optional quota and enemy count. Set the max enemies to "-1" for infinite enemies to spawn during the timer.
  • /flounderfest stop - Stops a nearby FlounderFest if one is found.

Gamerules

  • endFlounderFestWhenAllPlayersAreDead <true/false> - If true, a FlounderFest will end when all involved players are dead at the same time. Enabling this makes FlounderFests very difficult, but also way more fun. Defaulted to true.
  • flounderFestMaxEnemies <int> - Allows you to set the amount of enemies(e.g. Flying Cod and Flying Salmon) at once. Defaulted to 30.
  • flounderFestMaxBosses <int> - Allows you to set the amount of bosses(e.g. Hammer Cod, Salmon Sniper, Clown Cod, etc.) at once. Defaulted to 15.
  • flounderFestInvolvePlayerRadius <int> - Changes the radius which a player is considered to be involved in a FlounderFest.
  • flounderFestMobSpawnRadius <int> - Changes the spawn radius from a FlounderFest starting point a mob can spawn in.
  • flounderFestSpawnMobProximity <int> - Changes the additional spawn blocks from the radius a mob can spawn in.

External resources


Project members

Superkat32

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID