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Extra Damage Enchantments

Extra Damage Enchantments

Mod

Lets you control Damage Enchants with datapack tags. Also adds 5 extra enchantments with their own groups. Part of the Combat+ collection.

Client and server EquipmentGame Mechanics Mobs

7,486 downloads
16 followers
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2.0.0+1.21

by Provismet on Jul 15, 2024
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Major update that rewrites the mod with 1.21 in mind.

Frankly with all these changes by Mojang, we're slowly reaching the point where this mod is almost a datapack.

Changes

  • All enchantments have been reworked into data-driven versions.

Removals

  • The convenient mixin injection point for the enchantments has been removed due to obvious reasons.

Minor update to update to Minecraft 1.20.6.

Additions

  • For vanilla parity, added new tags for sensitivity to enchantments, these are separate from the pre-existing entity tags.

Changes

  • All enchantments now make use of the Combat+ enchantable tags.
  • Entity Tags use the new Provi's Health Bars API with a starting priority of -990.

Removals

  • Removed Neat compatibility.
    • Neat has been stuck on 1.20.1, for a long time now. I can't pre-emptively predict how the Neat dev will adjust to the new Entity Group system (if at all), nor can I delay my own updates for it.
    • Neat support is dropped indefinitely for this reason.

Extra Damage Enchantments is now part of the Combat+ collection. The internals of the mod have been rewritten to make use of Combat+.

Changes

  • The internal modid now matches the actual modid.
    • The data and asset namespace is now extra-damage-enchantments.
  • The gamerule has been renamed to damageEnchantAgainstPlayerEffectiveness, placed in the Combat+ gamerule category, and the default value raised to 0.5 to match Extended Enchanting.

New Features

  • Added entrypoint to connect to Provi's Health Bars. Several custom portraits have been added.
  • ExtraDE Neat Compat is now built into this mod. Playing with Neat will automatically add the new icons.

Notes

As of this release the addon mod, ExtraDE Neat Compat has been deprecated. It has been merged into this mod and is no longer needed.

1.1.1

by Provismet on Aug 7, 2023
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General

  • Changed mod icon.
  • Added 1.20 mobs to tags.

1.1.0

by Provismet on Jun 27, 2023
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New Features

  • Added a new gamerule specialEnchantAgainstPlayersPercentEffectiveness that modifies the damage that special (not Sharpness) damage enchantments deal to players.
    • Read more about it here.

1.0.4

by Provismet on Jun 12, 2023
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General

  • Updated to 1.20
  • Changed modmenu homepage to GitHub repo.

1.0.3

by Provismet on Jan 31, 2023
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General

Updated to 1.19.3

Tweaks

Glow from Unravel and Voidrender now lasts longer depending on enchantment level.

1.0.2

by Provismet on Dec 17, 2022
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Initial release. Should be compatible with all versions 1.18.2 and above.

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Provismet

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