Changelog
Minor update to update to Minecraft 1.20.6.
Additions
- For vanilla parity, added new tags for sensitivity to enchantments, these are separate from the pre-existing entity tags.
Changes
- All enchantments now make use of the Combat+ enchantable tags.
- Entity Tags use the new Provi's Health Bars API with a starting priority of -990.
Removals
- Removed Neat compatibility.
- Neat has been stuck on 1.20.1, for a long time now. I can't pre-emptively predict how the Neat dev will adjust to the new Entity Group system (if at all), nor can I delay my own updates for it.
- Neat support is dropped indefinitely for this reason.