Added
- ExCap (an Epic Fight addon for dynamic attack moveset) is now built-in
- Added MacOS support to access Patreon capes
Tested against:
- Minecraft: 1.21.1
- NeoForge: 21.1.219
- Added MacOS support to access Patreon capes
Tested against:
- Forge: 47.4.4
- Minecraft: 1.20.1
Fixed
- Fixed the players can't interact with non attackable entities in TPS mode #2504
- Fixed a crash when datapack item capability has no combo animation #2496
- Fixed the Netherite weapons not enchantable #2501
Changed
- Changed the default key of Lock-on Free Shift to mouse middle button
Tested against:
- Minecraft: 1.21.1
- NeoForge: 21.1.219
Fixed
- Fixed a crash caused by incompatible hit result type. #2474
- Fixed downed players attacking or casting skills (player revive) #2464
- Fixed the Stun Armor and Weight attributes from armors not applied for players #2479
- Fixed the damage modifiers not working #2488
Tested against:
- Minecraft: 1.21.1
- NeoForge: 21.1.219
Fixed
- Fixed a crash caused by incompatible hit result type. #2474
- Fixed downed players attacking or casting skills (player revive) #2464
- Fixed the Stun Armor and Weight attributes from armors not applied for players #2479
- Fixed Mixin injection failure when spawning Piglin #2491
Tested against:
- Forge: 47.4.4
- Minecraft: 1.20.1
Added
- Added a config option to disable ground slam effects
Fixed
- Fixed a crash when a nearby player casts Demolition Leap and Meteor Slam in a dedicated server
- Fixed modded HUDs not rendering
Tested against:
- Minecraft: 1.21.1
- NeoForge: 21.1.219
Added
- Added a config option to disable ground slam effects
Fixed
- Fixed a crash when a nearby player casts Demolition Leap and Meteor Slam in a dedicated server
- Fixed modded HUDs not rendering
Tested against:
- Forge: 47.4.4
- Minecraft: 1.20.1
Fixed
- Fixed a crash when changing hand items from entities by commands #2437
- Fixed a crash when removing an empty row in weapon attribute screen #2439
- Fixed the overlapped tab buttons are created in the datapack editor when resizing the screen #2443
- Fixed the player still moves forward even when the 'stiffComboAttack' gamerule is set to false #2444
- Fixed an error due to Ender Dragon spawning #2445
- Fixed a crash when killing Ender Dragon #2446
- Fixed an issue where you can't type namespace separator ":" for weapon type entries in datapack editor
- Fixed a crash from wrong animation formatting #2441
Added
- Made the Datapack Editor detect the classname change from 1.20.1 packs
- BasicAttackAnimation(1.20.1) -> ComboAttackAnimation(1.21.1)
Tested against:
- Minecraft: 1.21.1
- NeoForge: 21.1.219
Fixed
- Fixed Phantom Ascent being disabled if a player lands without taking damage #2421
- Fixed casting Meteor slam immediately crashes remote players and kicks them from a dedicated server #2422
- Fixed a wither animation crash #2428
- Fixed a crash by null sound object #2432
- Fixed a crash when initializing item renderers. #2430
- Fixed the 'stiffComboAttack' game rule breaking player motions and trail effects #2369
- Fixed a crash when loading non-existent animations in datapack editor #2317
- Relieved the crosshair hit entity detection #2431
- Fixed an infinite combo attacks looping for some attack movesets #2429
Tested against:
- Minecraft: 1.21.1
- NeoForge: 21.1.219
Fixed
- Fixed Phantom Ascent being disabled if a player lands without taking damage #2421
- Fixed casting Meteor slam immediately crashes remote players and kicks them from a dedicated server #2422
- Fixed a wither animation crash #2428
- Fixed a crash by null sound object #2432
- Fixed a crash when initializing item renderers #2430
- Fixed the 'stiffComboAttack' game rule breaking player motions and trail effects #2369
- Fixed a crash when loading non-existent animations in datapack editor #2317
- Relieved the crosshair hit entity detection #2431
- Fixed an infinite combo attacks looping for some attack movesets #2429
Tested against:
- Forge: 47.4.4
- Minecraft: 1.20.1
Fixed
- Fixed players can't switch from vanilla to Epic Fight mode
- Fixed a crash when Geckolib installed
Tested against:
- Minecraft: 1.21.1
- NeoForge: 21.1.217
Added
- Emote System added
- Holding emote wheel key (default 'Y') will open Emote screen, where you can select a emote to play
- Emote system is data-driven. Meaning that users can add custom emotes
- Similar to other datapack systems, it requires each client to load emote animation provided as resource pack
- Persistent Mapped Buffer (by @dfdyz)
- Boosts frame rate by removing the uploading process of buffers to shader
- Requires OpenGL version over 4.6
- Added "swing_sound", "hit_sound", and "hit_particle" that is configurable in ItemCapability
- This is not supported by data pack editor, as we're going to refactor the data pack screen
Changed
- Configuration screen reboot
- The design of configuration screen is clean and modernized
- Splitted configurations with more specific categories, Ui, Graphics, Model, Controls, and Camera
- Some configurations' names have been changed to more standard and in common use terminologies
- Added a side bar to switch Settings, Data Pack Editor, Cosemtics screen
Fixed
- Fixed the player can't play the same attack animation, until it fully ends in the server side
Tested against:
- Minecraft: 1.21.1
- NeoForge: 21.1.217
Fixed
- Fixed Forbidden Strength triggered via basic attacks
- Fixed an issue where you can cast skills with holding TaCZ firearms #2413
- Fixed skills not casting with exact same amount of stamina required (reported by @Reascer)
- Fixed a crash: https://mclo.gs/nehnpG3
- Fixed a crash when hover items to show its tooltips #2406
- Fixed a crash when Fabric Networking API is installed through multi-platform mods #2399
Added
- A game rule that blocked vanilla melee attacks is now rolled back with a new name, "allowVanillaMelee"
- A maximum damage limitation is applied to Eviscerate(dagger skill, default is 20) #2364
Changed
- Now Epic Fight's action animations have higher priority than Player Animator's animations
Tested against:
- Forge: 47.4.4
- Minecraft: 1.20.1
Fixed
- Fixed the player can't play the same attack animation, until it fully ends in the server side
Tested against:
- Forge: 47.4.4
- Minecraft: 1.20.1
Fixed
- Fixed broken Epic Fight entity patches due to
Vindicatorbeing cast toSpider.
Tested against:
- NeoForge: 21.1.215
- Minecraft: 1.21.1
Minecraft version: 1.20.1 Forge version: 47.4.4
Changed
- Internal changes for better code quality





