26.0.1
- Merge pull request #53 from SettingDust/26.1-neoforge
- feat: re add indypets
- chore: register the listener
- fix: rename wrong name
- fix: register gamerules with NeoForge event
- feat: port datagen to neoforge
- refactor: sync files from 26.1 fabric
- build: bump neoforge, gradle and minecraft
- chore: bump neoforge
- feat: don't teleport to owner front
- fix: make default blacklist entries optional
- feat: add blacklist tag for immortal pets
- build: use
me.modmuss50.mod-publish-pluginto publish - fix: mob restriction not being respected
6.1.1
- fix: wolfs still keep attacking even if they are at 20% (close #41)
6.1.0
- feat: immortal pets game rule (close #34)
- fix: no longer depending on FFAPI
6.0.0
- build: avoid forge reporting fabric mod (#38)
- feat: port to 1.21 neoforge (#37)
- feat: readd IndyPets compat
- feat: adapt the neoforge
- refactor: use moddevgradle, neoforge dependencies, update gradle 8.13
6.0.0
- all: 1.21 port
5.2.2
- fix: entity may suffocate after changing dimension
- fix: cannot use structure void on horse
- improve: logIfTeleportingFailed
6.2.0
- fix: rename wrong entity_type folder
- fix: rename wrong entity_types folder
- feat: don't teleport to owner front
- fix: make default blacklist entries optional
- feat: add blacklist tag for immortal pets
- build: use
me.modmuss50.mod-publish-pluginto publish - fix: mob restriction not being respected
6.1.1
- fix: wolfs still keep attacking even if they are at 20% (close #41)
- feat: immortal pets game rule (close #34)
- fix: no longer depending on FFAPI
6.0.0
- all: 1.21 port
5.2.2
- fix: entity may suffocate after changing dimension
- fix: cannot use structure void on horse
- improve: logIfTeleportingFailed
5.2.1
- improve: pet will not teleport to you when you are building a pillar
5.2.0
6.2.0
- Merge pull request #52 from Snownee/feature/fabric-1.21-sync
- fix: rename wrong entity_type folder
- fix: rename wrong entity_types folder
- chore: bump neoforge
- feat: don't teleport to owner front
- fix: make default blacklist entries optional
- feat: add blacklist tag for immortal pets
- build: use
me.modmuss50.mod-publish-pluginto publish - fix: mob restriction not being respected
6.1.1
- fix: wolfs still keep attacking even if they are at 20% (close #41)
6.1.0
- feat: immortal pets game rule (close #34)
- fix: no longer depending on FFAPI
6.0.0
- build: avoid forge reporting fabric mod (#38)
- feat: port to 1.21 neoforge (#37)
- feat: readd IndyPets compat
- feat: adapt the neoforge
- refactor: use moddevgradle, neoforge dependencies, update gradle 8.13
6.0.0
- all: 1.21 port
5.2.2
- fix: entity may suffocate after changing dimension
- fix: cannot use structure void on horse
- improve: logIfTeleportingFailed
26.0.1
- port
- port
- feat: don't teleport to owner front
- fix: make default blacklist entries optional
- feat: add blacklist tag for immortal pets
- build: use
me.modmuss50.mod-publish-pluginto publish - fix: mob restriction not being respected
6.1.1
- fix: wolfs still keep attacking even if they are at 20% (close #41)
- feat: immortal pets game rule (close #34)
- fix: no longer depending on FFAPI
6.0.0
- all: 1.21 port
5.2.2
- fix: entity may suffocate after changing dimension
- fix: cannot use structure void on horse
- improve: logIfTeleportingFailed
5.2.1
- improve: pet will not teleport to you when you are building a pillar
5.2.0
5.3.1
- fix: mob restriction not being respected
5.3.0
- Merge pull request #43 from SettingDust/1.20-forge
- revert: add the remap back
- fix: wolfs still keep attacking even if they are at 20% (close #41)
- feat: immortal pets game rule (close #34)
5.2.2
- fix: entity may suffocate after changing dimension
- fix: cannot use structure void on horse
- improve: logIfTeleportingFailed
5.2.1
- improve: pet will not teleport to you when you are building a pillar
5.3.1
- fix: mob restriction not being respected
5.3.0
- fix: using the correct from world
- feat(fabric): port 1.21 changes to 1.20 (#42)
- fix: adapt the 1.20.1 for f663e50e24377cdc0533e727af40e877c5c9297f
- build: bump gradle version to use fabric loom
- fix: wolfs still keep attacking even if they are at 20% (close #41)
- feat: immortal pets game rule (close #34)
5.2.2
- fix: entity may suffocate after changing dimension
- fix: cannot use structure void on horse
- improve: logIfTeleportingFailed
5.2.1
- improve: pet will not teleport to you when you are building a pillar
5.2.0
5.3.0
- Merge pull request #43 from SettingDust/1.20-forge
- revert: add the remap back
- fix: wolfs still keep attacking even if they are at 20% (close #41)
- feat: immortal pets game rule (close #34)
5.2.2
- fix: entity may suffocate after changing dimension
- fix: cannot use structure void on horse
- improve: logIfTeleportingFailed
5.2.1
- improve: pet will not teleport to you when you are building a pillar
5.3.0
- fix: using the correct from world
- feat(fabric): port 1.21 changes to 1.20 (#42)
- fix: adapt the 1.20.1 for f663e50e24377cdc0533e727af40e877c5c9297f
- build: bump gradle version to use fabric loom
- fix: wolfs still keep attacking even if they are at 20% (close #41)
- feat: immortal pets game rule (close #34)
5.2.2
- fix: entity may suffocate after changing dimension
- fix: cannot use structure void on horse
- improve: logIfTeleportingFailed
5.2.1
- improve: pet will not teleport to you when you are building a pillar
5.2.0
6.1.1
- fix: wolfs still keep attacking even if they are at 20% (close #41)
- feat: immortal pets game rule (close #34)
- fix: no longer depending on FFAPI
6.0.0
- all: 1.21 port
5.2.2
- fix: entity may suffocate after changing dimension
- fix: cannot use structure void on horse
- improve: logIfTeleportingFailed
5.2.1
- improve: pet will not teleport to you when you are building a pillar
5.2.0
6.1.1
- fix: wolfs still keep attacking even if they are at 20% (close #41)
6.1.0
- feat: immortal pets game rule (close #34)
- fix: no longer depending on FFAPI
6.0.0
- build: avoid forge reporting fabric mod (#38)
- feat: port to 1.21 neoforge (#37)
- feat: readd IndyPets compat
- feat: adapt the neoforge
- refactor: use moddevgradle, neoforge dependencies, update gradle 8.13
6.0.0
- all: 1.21 port
5.2.2
- fix: entity may suffocate after changing dimension
- fix: cannot use structure void on horse
- improve: logIfTeleportingFailed
5.2.1
- improve: pet will not teleport to you when you are building a pillar
6.1.0
- feat: immortal pets game rule (close #34)
- fix: no longer depending on FFAPI
6.0.0
- build: avoid forge reporting fabric mod (#38)
- feat: port to 1.21 neoforge (#37)
- feat: readd IndyPets compat
- feat: adapt the neoforge
- refactor: use moddevgradle, neoforge dependencies, update gradle 8.13
6.0.0
- all: 1.21 port
5.2.2
- fix: entity may suffocate after changing dimension
- fix: cannot use structure void on horse
- improve: logIfTeleportingFailed
5.2.1
- improve: pet will not teleport to you when you are building a pillar
5.2.0
6.0.0
- build: avoid forge reporting fabric mod (#38)
- feat: port to 1.21 neoforge (#37)
- feat: readd IndyPets compat
- feat: adapt the neoforge
- refactor: use moddevgradle, neoforge dependencies, update gradle 8.13
6.0.0
- all: 1.21 port
5.2.2
- fix: entity may suffocate after changing dimension
- fix: cannot use structure void on horse
- improve: logIfTeleportingFailed
5.2.1
- improve: pet will not teleport to you when you are building a pillar
5.2.0
6.0.0
- all: 1.21 port
5.2.2
- fix: entity may suffocate after changing dimension
- fix: cannot use structure void on horse
- improve: logIfTeleportingFailed
5.2.1
- improve: pet will not teleport to you when you are building a pillar
5.2.0
5.2.2
- fix: entity may suffocate after changing dimension
- fix: cannot use structure void on horse
- improve: logIfTeleportingFailed
5.2.1
- improve: pet will not teleport to you when you are building a pillar
5.2.0
5.2.2
- fix: entity may suffocate after changing dimension
- fix: cannot use structure void on horse
- improve: logIfTeleportingFailed
5.2.1
- improve: pet will not teleport to you when you are building a pillar
5.2.1
- improve: pet will not teleport to you when you are building a pillar
