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Companion 🐕

Companion 🐕

Mod

Mechanics to avoid losing your pets, but do not break the vanilla feel

Server Game Mechanics MobsUtility

1.39M downloads
694 followers

[NeoForge 1.21.1] 6.2.0

Changelog

6.2.0

  • Merge pull request #52 from Snownee/feature/fabric-1.21-sync
  • fix: rename wrong entity_type folder
  • fix: rename wrong entity_types folder
  • chore: bump neoforge
  • feat: don't teleport to owner front
  • fix: make default blacklist entries optional
  • feat: add blacklist tag for immortal pets
  • build: use me.modmuss50.mod-publish-plugin to publish
  • fix: mob restriction not being respected

6.1.1

  • fix: wolfs still keep attacking even if they are at 20% (close #41)

6.1.0

  • feat: immortal pets game rule (close #34)
  • fix: no longer depending on FFAPI

6.0.0

  • build: avoid forge reporting fabric mod (#38)
  • feat: port to 1.21 neoforge (#37)
  • feat: readd IndyPets compat
  • feat: adapt the neoforge
  • refactor: use moddevgradle, neoforge dependencies, update gradle 8.13

6.0.0

  • all: 1.21 port

5.2.2

  • fix: entity may suffocate after changing dimension
  • fix: cannot use structure void on horse
  • improve: logIfTeleportingFailed

Files

Companion-1.21.1-NeoForge-6.2.0.jar(41.63 KiB) Primary Download

External resources


Project members

Snownee

Owner

settingdust

Member


Technical information

License
ARR
Client side
unsupported
Server side
required
Project ID