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Catalyst

Catalyst

Mod

Advanced modding library for special and legacy versions of Minecraft.

Client and server Game MechanicsLibrary

5,381 downloads
6 followers
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  • Fixed a crash that occurred if you pressed U on a fluid in TMB.
  • Added fluid inventory handling classes.
  • Changed and extended the way effects are rendered.
  • Paused effects no longer contribute to attribute value calculation.
  • It is now possible to add to or subtract from a paused effect stack.
  • Add entity effect immunities.
  • Fixed a bug that caused effects to be incompatible with multiplayer.
  • Fixed a visual bug with effect UI rendering.
  • Fixed a bug where effect stacks would not be taken into account when calculating the final value of an attribute.
  • Added the ability to define custom stacking behavior for modifiers.
  • You can now specify an IconCoordinate for the icon of an effect instead of a path.
  • Added the StructureBuilder, allows defining multiblock structures in code.
  • Added loading of structure patterns from JSON files.
  • Added a bounded random method.
  • Added a separate amount field to recipe symbols.
  • Added a helper method to turn item stacks of fluid blocks into fluid stacks.
  • Permanent effects are actually permanent now.
  • Added a new ADD time type, where effect duration will be increased by a set amount each time a stack is applied.
  • Fixed a bug when calculating final attribute values.
  • Modifier and attribute type for numerical types does not need to match now.
  • Fixed crash with items dropped on the ground.
  • Add rotatable block with entity template.
  • Add better recipe system.

Initial version for StationAPI!

  • Added the StructureBuilder, allows defining multiblock structures in code.
  • Fixed the compoundOf method.
  • Fixed a bug with buckets that do not have a fluid associated with them.
  • This release doesn't actually add anything, but it should hopefully fix an issue with publishing and implementation for mod devs.
  • Added removeUntil method to InventoryWrapper that will try to extract a specified amount of items from any number of slots.
  • Fix improper serialization of ItemStackList.
  • Fixed bug where stacked buckets could be filled all at once from a single buckets worth of fluid.
  • Moved IExtendedScreenDraw from RetroStorage to Catalyst.
  • Fixed oversight in item IO saving.
  • Readded the Effects module and updated it to BTA 7.3_04!
  • Fixed an oversight where item I/O was not saved.
  • Updated to BTA 7.3_04.
  • Fixed bug that would delete or visually duplicate an item if it was dropped from a block.
  • Fixed crash when trying to place multiparts on servers.
  • Remove unnecessary code from dropContents method.
  • Fix a weird edge case that would cause the game to crash.
  • Fixed multipart item names being incorrect.
  • Updated to BTA 7.3_03.

External resources


Project members

sunsetsatellite

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID