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Bronze 2.1.6

by June on Feb 16, 2026
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Bronze 2.1.6

by June on Feb 16, 2026
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🔧 Fixes

  • Sickle's behaviour with multiblock crops is improved (e.g. immersive engineering hemp)

⚙️ Changes

  • Crop harvesting with sickle delegated to modded crops with special interactions's implementations (e.g. farmer's delight's tomatoes are harvested normally, without the sickle's aoe harvest interference).
    • NOTE: This change should prevent unintended behaviour with some modded crops. Tomatoes are used as an example because the sickle would harvest the rope, break the tomato plant etc., when that isn't the intended interaction by the mod author.

Bronze 2.0.5

by June on Feb 16, 2026
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Bronze 2.0.5

by June on Feb 16, 2026
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🔧 Fixes

  • Sickle's behaviour with multiblock crops is improved (e.g. immersive engineering hemp)

Bronze 2.1.5

by June on Jan 4, 2026
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Bronze 2.1.5

by June on Jan 4, 2026
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🔧 Fixes

  • Tin & Bronze spears were missing from an item tag

Bronze 2.1.4

by June on Dec 30, 2025
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Bronze 2.1.4

by June on Dec 30, 2025
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🌞 New

  • Added Tin & Bronze Nautilus armor, which can be found in the same loot chests as vanilla
  • Added Tin & Bronze Spear

🔧 Fixes

  • Fix lighten_up and wax_off achievement, which is hardcoded to vanilla axes by default

Bronze 2.1.3

by June on Dec 10, 2025
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Bronze 2.1.3

by June on Dec 10, 2025
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🛠️ Fixes

  • replaced Minecraft's wax_off achievement with a reference to the minecraft:axes tag instead of a hardcoded list of vanilla axes (now tin & bronze axes will trigger this achievement)

Bronze 2.1.2

by June on Nov 20, 2025
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Bronze 2.1.2

by June on Nov 20, 2025
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🛠️ Fixes

  • fixed malformed json that my cat got to Replace this with a description

Bronze 2.1.1

by June on Nov 18, 2025
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Bronze 2.1.1

by June on Nov 18, 2025
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🌞 New

Create mod crushing recipes added:

  • tin_horse_armor
  • bronze_horse_armor
  • bronze_blend
  • bronze_blend_block

Tags added for tin ore items:

  • c/tags/item/ores_in_ground/stone.json
  • c/tags/item/ores_in_ground/deepslate.json

Farmer's delight smelting and blasting recipes added:

  • tin_nugget_from_knife
  • bronze_nugget_from_knife

Sickle mowing now includes:

  • nether_sprouts
  • small_dripleaf
  • short_dry_grass
  • tall_dry_grass
  • bush
  • farmersdelight:sandy_shrub
  • enderscape:veiled_leaf_pile
  • enderscape:dry_end_growth
  • enderscape:chorus_sprouts
  • enderscape:wisp_sprouts
  • enderscape:wisp_growth

Sickle plucking now includes:

  • warped_roots
  • crimson_roots
  • pink_petals
  • wildflowers
  • cactus_flower

🛠️ Fixes

  • Added 2 missing knife data components

🌏 Languages

  • Added zh_tw.json

Bronze 2.0.4

by June on Nov 18, 2025
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Bronze 2.0.4

by June on Nov 18, 2025
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🌞 New

Create mod crushing recipes added:

  • bronze_horse_armor
  • bronze_blend
  • bronze_blend_block

Tags added for tin ore items:

  • c/tags/item/ores_in_ground/stone.json
  • c/tags/item/ores_in_ground/deepslate.json

Farmer's delight smelting and blasting recipes added:

  • bronze_nugget_from_knife

Sickle aoe now includes:

  • nether_sprouts
  • small_dripleaf
  • farmersdelight:sandy_shrub
  • enderscape:veiled_leaf_pile
  • enderscape:dry_end_growth
  • enderscape:chorus_sprouts
  • enderscape:wisp_sprouts
  • enderscape:wisp_growth

🌏 Languages

  • Added zh_tw.json

🌞 New

  • Minecraft's Copper update has elevated tin to a material used in armour, weapons and tools (it finally gets its own nugget!)
  • Tin and bronze items have been added to various different loot tables across the game, closely matching vanilla's conventions
  • Sickle can now pluck flowers in an area with Right Click
  • The sickle's effective area can be tweaked from 1 to 10 blocks in the config file

⚙️ Changes

  • The mod's approach to balance has shifted with the copper update. Instead of bronze being an upgrade over iron, it's now more of a sidegrade. It still has better durability and enchantability, but has been nerfed overall. (Tin is a sidegrade to copper, but has more extreme differences than bronze does to iron)
  • Tin is now more plentiful and appears in slightly larger veins. This balances it better as a material you can use for gear in the early game
  • Existing tin textures have been updated to match the colour scheme of tin weapons/tools/armour
  • Sickle
    • changed enchanting to be anvil only, and can only be enchanted with the same enchantments as shears can
    • changed classification, no longer a tool for mining blocks faster (was overlapping hoe). It's now in the same class as shears, rather than a tiered tool.
    • renamed sickle_aoe to sickle_mow (update datapacks that include this file to the new name!)
    • added sickle_pluck, which includes blocktags for flowers, which are now harvestable with right click.

🛠️ Fixes

  • Aligned bronze (and tin) axes with vanilla's convention. This is technically a damage buff for the items, but should always have been this way.

🌞 New

  • Create Mod compatibility recipes for crushed raw tin
  • Create Mod recipe for heated bronze mixing (similar to creating brass)
  • Added Tin Nugget this is mainly for compatibility/parity with create's recipes so everything makes sense, but will have an expanded role in 1.21.10+ with tin gear
  • Added simple text file config for disabling tin generation this will have more options in 1.21.10+

⚙️ Changes

  • Updated bronze nugget texture it was previously a flipped iron nugget with colour changes, and even had shadows and highlights in the wrong place

External resources


Project members

June

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License
GPL-3.0-only
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required
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