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Bronze 2.1.0+1.21.10

Changelog

🌞 New

  • Minecraft's Copper update has elevated tin to a material used in armour, weapons and tools (it finally gets its own nugget!)
  • Tin and bronze items have been added to various different loot tables across the game, closely matching vanilla's conventions
  • Sickle can now pluck flowers in an area with Right Click
  • The sickle's effective area can be tweaked from 1 to 10 blocks in the config file

⚙️ Changes

  • The mod's approach to balance has shifted with the copper update. Instead of bronze being an upgrade over iron, it's now more of a sidegrade. It still has better durability and enchantability, but has been nerfed overall. (Tin is a sidegrade to copper, but has more extreme differences than bronze does to iron)
  • Tin is now more plentiful and appears in slightly larger veins. This balances it better as a material you can use for gear in the early game
  • Existing tin textures have been updated to match the colour scheme of tin weapons/tools/armour
  • Sickle
    • changed enchanting to be anvil only, and can only be enchanted with the same enchantments as shears can
    • changed classification, no longer a tool for mining blocks faster (was overlapping hoe). It's now in the same class as shears, rather than a tiered tool.
    • renamed sickle_aoe to sickle_mow (update datapacks that include this file to the new name!)
    • added sickle_pluck, which includes blocktags for flowers, which are now harvestable with right click.

🛠️ Fixes

  • Aligned bronze (and tin) axes with vanilla's convention. This is technically a damage buff for the items, but should always have been this way.

Files

bronze-fabric-1.21.10-2.1.0+1.21.10.jar(272.5 KiB) Primary Download

External resources


Project members

June

Owner


Technical information

License
GPL-3.0-only
Client side
required
Server side
required
Project ID