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Bountiful Fares Version 2.0.5

Fixes

  • Made Pumpkin Pie items inedible when the placeable pumpkin pies config is enabled
  • Pumpkin Pie can now be properly pick-blocked in Creative Mode
  • Fixed incorrect Spongekin block loot table
  • Fixed several issues when the player uses items on BF blocks after using an item in the offhand
  • Fixed artisan cookies being infinitely edible when holding an artisan cookie
  • Fixed the player eating the bottle when drinking mead
  • Coconut Candles will no longer attempt to be lit again when already lit
  • Placing dyed Ceramic Doors now properly applies the color to both halves
  • Double Ceramic Slabs now properly drop 2 slabs
  • Fermentation Vessels no longer fail to set their bubble color from an ingredient when it is the last in a stack
  • Fixed critical desync issues with all paintable ceramic blocks
  • Ceramic slabs of different colors now cannot be placed in the same block

Compatibility

  • Several fixes and tweaks to Farmer's Delight compat:
    • Hoary Logs can be stripped with an axe
    • Straw can once again be collected from Grass and Ferns with the new Grass loot tables
      • This fix is intended for this compat only; if other mod compats break, you can still disable grassLootTableOverride in the config.
    • Spongekins can now be cut on a cutting board with Farmer's Delight installed
    • Rice Panicles can now be put through a Gristmill for extra Rice
  • Amendments compat: Double Sponge Cake no longer has a missing model

Tweaks

  • Added Maize and Leeks to the pig food item tag
  • Added all seeds, Walnut, Artisan Cookies, and Walnut Cookies to the parrot food item tag
  • Added Pitcher Pods, Hoary Seeds, and Lapisberry Seeds to the sniffer food item tag
  • Added Elderberries and Lapisberries to the fox food item tag
  • Added Maize to the cow, sheep, and goat food item tags
  • Added Oranges, Lemons, Plums, Hoary Apples, and Maize to the horse food item tag
    • Removed mixins relating to animal foods
  • Ceramic blocks can now have their color removed with a Wet Sponge
  • Ceramic Dishes can now be dyed while holding an item
  • Added composting values to several items, such as pies, artisan bread, sweet berry pips, wild crops, etc.
  • Added new splash texts
  • Ceramic Dishes now play sounds when placing/taking items from them
  • Removed bananacat

Bountiful Fares Version 2.0.4

Fixes

  • Fixed Steel Drum Note Block being audible from any distance
  • Added missing undying recipes for Ceramic Mosaics and levers
  • Fixed ceramic blocks an items potentially rendering incorrectly with shaders
  • Fixed growing maize crops crashing the game when using Sinytra

Compatibility

  • Farmer's Delight compat now fully works again
    • Re-added the Walnut and Hoary cabinets
    • Cooking and cutting recipes now function properly
    • New cooking recipes for 2.0.0 have been added - cutting recipes will be added at a later date
  • Added a config option to disable compat items from appearing in recipe viewers
  • Added the following items to common item tags, and changed their recipes to use common tags:
    • Oranges
    • Lemons
    • Plums
    • Passion Fruit
    • Elderberries
    • Maize (corn tag)
  • Added recipe compatibility with:
    • No Man's Land Walnuts
    • Atmospheric Oranges
    • Atmospheric Passion Fruit
    • Environmental Plums
    • Haunted Harvest Corn
  • Added compatibility with EMI
    • Fermenting, Milling, Prismarine Propagation, and Bulk ceramic dying recipes can be viewed
    • Added translations for all tags

Tweaks

  • Tweaked the effects for cooking Popped Maize on a Campfire
    • Updated maize popping sound
    • Cooking Popped Maize on a Campfire now emits particles when complete
  • Added ru_ru translations (thanks to @Diemond_Player)
  • Removed Bananacat

New Features

  • Ceramic blocks can now be mass-dyed (thanks to @Diemond_Player)
    • Any number of dye items and a specific ceramic block can be inputted into the crafting grid at any time
    • This allows you to, say, dye 6 Ceramic Mosaic Stairs with a green, blue, and white dye at the same time
  • Crafting variants of ceramic blocks in a Stonecutter will retain it's dyed color (thanks to @Diemond_Player)

Fixes

  • Fixed a typo in a title splash
  • Added missing smoking and campfire cooking recipes for Dried Tea Leaves

Tweaks

  • Updated zh_cn translations
  • Changed how the Restoration effect's hearts are rendered to not conflict with other mods
  • Retextured Feldspar, Feldspar blocks, Feldspar Lanterns, and Tinged Glass
  • Retextured Walnut items
  • DIDNT add limes
  • Removed Bananacat

New Features

  • Added Popped Maize (per the request of Artyrian)
    • Made by cooking Maize Seeds
    • Cooking Maize Seeds on a Campfire will make popping sounds when it's done

Bountiful Fares Version 2.0.2

Fixes

  • Fixed Twigs compat blocks not disabling correctly
  • Fixed Farmer's Delight compat breaking axe_mineable tag
  • Fixed broken loot tables for Grass and Ferns, which caused their drops to ignore Shears
  • Fixed a crash when eating off a Ceramic Dish in Survival
  • Fixed Guardians & Elder Guardians not dropping Spongekin Seeds regardless of config settings
  • Oak Signs and Oak Hanging Signs no longer drop Walnut variants
  • Fixed a crash when unlocking a Fermenting recipe
  • Removed leftover test loggers
  • Fixed incorrect dimension for "Unpleasant Tiles" painting

Tweaks

  • Retextured Ceramic Clay Blocks
  • Added config option to disable the Grass & Fern loot table changes
  • Tea Shrubs will now drop 3-4 Tea Leaves on the final stage instead of 2-4
  • Golden Apple Tree blocks have rarities
  • Updated zh_cn translations (thanks to Jun_naturefox)
  • Honey Bottle tooltips show that it removes poison
  • Removed bananacat

New Features

  • Some blocks now have unique Note Block instruments (thanks to Artyrian)
    • Ceramic blocks will play "Ocarina" sound
    • Hoary Apple Blocks will play "Old Piano" sound
    • Spongekins will play "Steel Drum" sound
  • Added new title splash texts (thanks to Artyrian again)
  • Added placeable Pumpkin and Melon Pies
    • Crafted like other pies
    • Placeable Pumpkin Pies can be disabled in the config
    • Retextured Pumpkin Pie item texture, can be disabled by disabling the "Vanilla Item Texture Override" resource pack
      • If the resource pack is disabled, Melon Pie textures will change to match the vanilla Pumpkin Pie
  • Added Sponge Cake
    • Crafted from Spongekins
    • Sea Pickles can be placed on top similarly to Candles
  • Added eating sounds to Cake blocks
    • Can be disabled in the config

Bountiful Fares Version 2.0.1

Fixes

  • Fixed a crash that would occur when placing any Bountiful Fares sign or hanging sign
  • Fixed topmost log on Palm Trees generating weirdly
  • Fixed falling Coconuts replacing when landing in certain scenarios
  • Removed candle cake transmutation
  • Added Grassy Dirt to the shovel_mineable tag
  • Fixed incorrect palette used for stage 1 tea shrub model
  • Fixed broken loot tables for Oak and Dark Oak Leaves
  • Fixed some compat blocks not being disabled correctly
  • Fixed using a Ceramic Lever crashing the game

Tweaks

  • Sun Hats now have right-click equip and swap functionality
  • Palm Fronds can be supported by a center post
  • Moved Hoary Apple and Walnut Saplings in the creative tab to be consistent
  • Compote Jars now give more Enrichment and use the Honey Bottle drink sound
  • The Roy G Biv advancement is now obtainable by holding any dyeable ceramic block
  • Removed bananacat

Bountiful Fares Version 2.0.0 - The Big One

Fixes

  • Added missing Ebullience effect description
  • Fixed Restoration effect not working as intended
  • Artisan Brushes now use the handheld item model
  • Fixed Fermentation Vessels not being able to be opened after reloading a world
  • Fixed Fermenting progress being reset after reloading a world
  • Added missing loot tables for potted plants
  • Fixed Spongekins growing from Spongekin Stems way too quickly
  • Fixed “obtain_spongekin” advancement requirements
  • Fixed some drink items playing eat sounds
  • Fixed Grassy Dirt bottom texture
  • Added undying recipes for Ceramic Doors and Trapdoors
  • Fixed Sun Hat model changing in the gui when in the head slot
  • Added missing loot table for Spongekin Stems
  • Fixed Grassy Dirt particles being tinted
  • Made blocks that should be flammable actually flammable
  • Fixed bowl not stacking with others on eating the final stew item in a stack
  • Added missing recipes for Walnut Wood
  • Updated how Acidic and Stupor effects are coded, which should make them less buggy
  • Fixed Ceramic Lever sounds being reversed
  • Fixed loot modifiers for sniffers

Compatibility

  • Revamped the compatibility system
    • Compat features will no longer disappear when the other mod is uninstalled
    • Builtin resource packs are no longer used for compat
  • Added compatibility with Arts and Crafts - if installed:
    • Added Cork Trellises and Pickets
    • Paintbrushes can dye Ceramic Tile blocks
  • Added compatibility with Excessive Building - if installed:
    • Added Ancient Trellis variant
    • Added Ancient Picket variant
    • Added Walnut and Palm Mulch Brick sets
  • Added compatibility with JEI - if installed:
    • Added a new recipe category for milling (using a Gristmill)
    • Added a new recipe category for fermenting (using a Fermentation Vessel)
      • Shows the process of using the block, the time taken to ferment, and what item is needed to obtain the result
    • Added a new recipe category for Prismarine propagation (growing Prismarine Blossoms from Spongekins)
  • Temporarily removed Walnut and Hoary cabinets from Farmer's Delight compat
  • Updated compatibility with Nature's Spirit - if installed:
    • Bountiful Fares features can now generate in Nature's Spirit biomes
    • Nature's Spirit Coconuts can be used in Bountiful Fares recipes
  • Added compatibility with appledog - if installed:
    • Added Appledog Block
      • Crafted from 9 Dogapples
      • Becomes joyous when interacted with!

Tweaks

  • Changed the recipe of Gristmills to be less expensive
  • Added “Client” config category
  • Added an option in the config to change the radius where effects are given from Infused Candles
  • Added a Restoration heart overlay
    • Can be disabled in the config
  • Added mulch blocks to the dirt block and item tags
  • Mulch blocks are now flammable
  • Walnuts on trees can now be sheared to prevent them from falling
  • Walnut Mulch Blocks can now also be fed to Wolves
  • Increased press time of Ceramic Pressure Plates slightly
  • Updated fr_ca translations
  • Added pl_pl (Polish) translations
  • Added config option to disable flour throwing
  • Added effect tooltips to foods that give effects (adds status effects, removes status effects, or other effects)
    • Can be disabled in the config
  • Added effect tooltips to infused candles
  • Added effect tooltips to foods that increase underwater air time (Spongekin Slice, Coastal Medley)
  • Added Amethyst Shard from Amethyst Block milling recipe
  • Added Sugar from Sugarcane milling recipe
  • Added recipes for Diorite and Granite using Feldspar in place of Quartz
  • Mulch blocks now slightly decrease fall damage when landed on
  • Retextured most ceramic block textures
  • Piglins now are distracted by Golden Apple Blocks
  • Blocks that allow Spongekins to propagate Prismarine are now datadriven
    • Added #prismarine_propagation_substrate block tag
  • Fruit leaves are now biome tinted
  • Decreased the rate of growth of fruit on trees
  • Fruit trees generate less often
  • Retextured Stripped Fruit Logs
  • Reworked Fruit Logs
    • Fruit Logs can now connect to each other similarly to Chorus Plants
    • Any leaf type can now be used to “leaflog” a log, instead of just the matching type
    • Other leaflogged fruit logs can leaflog other logs
    • leaves model used for leaflogged state is taken directly from the respective leaves model, making it compatible with resource packs
  • Removed “Bountiful” painting
  • Removed config options for disabling paintings
    • Due to paintings being datadriven since 1.21, there isn't an easy way to individually enable/disable paintings without a lot of datapacks.
  • Added an option in the config to add a cooldown to throwing flour
  • Short Grass can now be made by using Grass Seeds on Grass Blocks
  • Wild Passion Fruit and Elderberries now generate as features instead of tree decorators
  • Added config options to disable generation of Passion Fruit, Elderberries, Leeks, and Maize
  • Tweaked some recipes
  • Retextured Acidic effect icon
  • The following effects now cannot be modified by Acidic:
    • Instant Health
    • Instant Damage
    • Invisibility
    • Night Vision
    • Blindness
    • Conduit Power
    • Darkness
    • Fire Resistance
    • Water Breathing
    • Glowing
    • Raid Omen
    • Trial Omen
    • Oozing
    • Wind Charging
    • Infested
    • Weaving
    • Ebullience
    • (effects without amplifiers or effects relating to bad omen cannot be affected by Acidic)
  • The following effects now cannot be removed by Stupor:
    • Conduit Power
    • Hero of the Village
    • Bad Omen
    • Raid Omen
    • Trial Omen
  • Effect blacklists of Acidic and Stupor are defined by status effect tags "acidic_blacklist" and "stupor_blacklist"
  • Effects that were modified by Acidic will have a different effect icon background
    • Can be disabled in the config
  • Fermentation recipes are now datadriven
    • Item containers (bottles, jars, buckets, bowls) are automatically utilized when needed
  • Fermentation Vessels will now emit bubble particles while fermenting
    • The color of the particles depends on the contents
    • Fermentation recipes can specify this color
    • Can be disabled in the config
  • Updated Gristmill GUI
  • Updated Ceramic Dish functionality
    • Foods will now automatically be eatable on a dish if it contains a food component and doesn't have a container (bowls, bottles, etc)
      • Added a config option to allow food with containers to be eaten on dishes
    • All custom functionality that would normally happen when eating a food will occur
    • Removed "eatable_on_dish" item tag
  • Rebalanced pretty much every food - too many changes to list them all
  • Retextured many items such as Jars, Ceramic Tiles (item), Citrus Essence, etc.
  • Added some items to common item tags
    • Recipes that use Flour have been changed to use the flour common tag
    • Recipes that use Milk Buckets have been changed to use the milks common tag
  • Removed Bananacat

New Content

  • Added Iron Railings
    • A variant of Iron Bars, similar to pickets
  • Added Sweet Berry Pips
    • Crafted from Sweet Berries
    • Can plant new Sweet Berry Bushes
    • Sweet Berries can no longer plant Sweet Berry Bushes
    • Added a config option to disable Sweet Berry Pips
  • Patches of Grassy and Coarse Dirt can be found in forest biomes
    • Can be disabled in the config
  • Added Palm Trees
    • A new type of fruit tree
    • Generates on Beaches and near water in Deserts
    • Made up of Palm Logs, Palm Crowns, and Palm Fronds
      • Like other fruit logs, Palm Logs cannot be made into planks
      • Palm Fronds can be placed on top or on the side of blocks, and up to 3 can be placed in a block to increase its size
      • Palm Fronds can be potted in a Flower Pot
      • Palm Fronds can be crafted into Paper
      • Milling Palm Fronds creates Palm Mulch
        • Acts similarly to Walnut Mulch
        • Can be placed in layers or crafted into a block
        • Can be fed to Wolves for an advancement
    • Coconuts can grow on the side of Palm Crown blocks
      • Has 6 stages of growth
      • When broken on the last stage by hand, removing the supporting block, or hitting it with a projectile, the coconut will fall
      • Will damage entities it lands on
      • If a falling coconut lands on Pointed Dripstone, it will drop 2 Coconut Halves instead of itself.
        • Blocks that can split coconuts are determined by a block tag
  • Added Coconuts
    • Can be crafted into halves, which can be eaten or used in recipes
      • Added Coconut Stew, Coconut Crusted Cod, and Coconut Cake food items
      • Added Coconut Candles, a decorative block
        • Up to 3 can be stacked in the same block
    • Added Coconut Milk
      • Crafted by fermenting a Coconut Half
      • Acts like normal milk, and can be used in place of Milk Buckets in recipes
    • Coconuts can be milled in a Gristmill to create Coconut Coir items
      • Can be used in place of wheat to create Mud Bricks
      • Can be packed into coir blocks and bricks
      • Can be made into carpets
      • Packed Coconut Coir and Coir Carpet blocks can occlude vibrations
  • Added Golden Apple Trees
    • Can be found naturally in a secret room inside Woodland Mansions
    • Saplings can be found in another secret room inside Woodland Mansions
    • Golden Apple Saplings can be grown into Golden Apple Trees
      • Golden Apple Trees are made up of flowering and normal Golden Apple Leaves and Golden Apple Logs
        • Golden Apple Leaves will not drop saplings when broken
      • Below the leaves, a Golden Apple fruit can spawn
        • Has 6 stages of growth, and grows much slower compared to other fruit
        • If not in an environment with a light level of 8 or lower, Golden Apples will not grow
        • If exposed for a while, they will become withered and cannot be restored. They will also not drop anything when broken
        • Unlike other fruit trees, leaves cannot be bonemealed to produce more fruit
  • Added new food items:
    • Pickled Spongekin
      • Crafted by fermenting a Spongekin Slice
      • Gives slightly more oxygen when eaten
    • Mire Medley
      • Crafted from Elderberries, Maize, Chamomile Flowers, and Carrots
    • Tropical Medley
      • Crafted from Orange, Cocoa Beans, Passion fruit, and Coconut Halves
    • Sea Salad
      • Crafted from Kelp, Leeks, and Citrus Essence
    • Stuffed Hoary Apple
      • Crafted from Hoary Apples and Lapisberries
    • Strange Candy
      • Crafted from Lapisberries and Sugar
  • Fixed farmersdelight compat messing with axe mineables
  • Added missing recipes and loot tables for Walnut and Hoary Cabinets (farmersdelight)
  • Added red dye from Tea Berries recipe
  • Increased the amount of air ticks Spongekin Slices replenish
  • Changed Coastal Medleys to increase air ticks
  • Added missing loot tables for Infused Candles
  • Fixed Crop Trellises resetting their growth stage to 0 instead of 1 when harvested
  • Changed grass seeds to be added to grass loot tables through a modifier
  • Updated zh_cn translations for 1.2.0 items
  • Tweaked the textures of Artisan Cookies
  • Added translations for effect descriptions
  • Fixed Gristmill background darkening twice in 1.20.2/3/4
  • Tweaked the texture of Stripped Walnut Logs
  • Fixed block breaking particles showing on the leaves of Spongekins
  • Fixed Spongekin Stems being able to be fertilized on it’s last growth stage
  • Fixed the top texture of a horizontal Ceramic Tile Pillar being flipped
  • Reorganized and renamed many class names
  • Fixed Stupor effect not working
  • Fixed Acidic effect not ignoring Hero of the Village or Bad Omen
  • Removed Glowing Custard
  • Added missing has_wild_elderberries biome tag
  • Fixed a crash when a fruit tree attempts to generate while Twigs/Etcetera is present
  • Fixed a crash when Flour is thrown on a multiplayer server
  • Fixed Maize Seeds not being able to be placed on modded farmland blocks
  • Fixed all double slabs only dropping one slab item
  • Fixed Ceramic Doors not dropping
  • Fixed Ceramic Doors only breaking bottom block when support block is destroyed
  • Added missing loot table for Grassy Dirt
  • Added 12+ new wood variants of Trellises
    • Retextured existing Trellises to match the oak pallete
    • Renamed existing Trellises to Oak Trellises
    • Trellis items now use front gui light for more clarity
    • Added new variants for birch, spruce, jungle, acacia, dark oak, mangrove, cherry, bamboo, crimson, warped, walnut, and hoary wood
    • Updated the crafting recipe of Trellises to include planks in order to differentiate between wood types
    • Added a simple way to add custom Trellis variants for your own mod - click here to see a tutorial
  • Added compatibility with Nature’s Spirit (1.20.1) - if installed:
    • Added 17 more variants of Trellises for each wood set
    • Added 17 more variants of Pickets for each wood set
    • Lavender, Bleeding Heart, Blue Bulb, Carnation, Gardenia, Marygold, and Foxglove flowers can be planted on Trellises
    • Desert Turnips, Green Olives, and Black Olives can be eaten from Ceramic Dishes
  • Added compatibility with Spawn (1.20.1) - if installed:
    • Added Rotten Trellis variant
    • Added Rotten Pickets variant
    • Spawn’s Sunflowers can be farmed on Trellises
  • Added compatibility with Excessive Building (1.20.1) - if installed:
    • Added Ancient Trellis variant
    • Added Ancient Pickets variant
    • Added chiseled and mosaic variants of Walnut and Hoary planks
    • Added Walnut and Hoary Ladders
    • Added Vertical stair variants for many blocks
    • Ancient fruit can be eaten from Ceramic Dishes
  • Added compatibility with Farmer’s Delight (1.20.1) - if installed:
    • Added Walnut and Hoary variants of Cabinets
    • Added cooking pot and cutting board recipes for BF resources and foods
    • Many FD foods can be eaten from Ceramic Dishes
  • Added compatibility with Twigs (1.20.1) - if installed:
    • Added Walnut and Hoary Tables
    • Added Feldspar Lamp Updated compatibility with El’s and L’s Dye Mod - if installed:
    • Added Wintergreen Trellis variant
    • All food items from the mod can be eaten on a Ceramic Dish
  • Ported trellis planting bug fix to 1.20.2 and 1.20.4
  • Updated zh_cn translations
  • Fixed a crash with Supplementaries’ Ash
  • Added missing recipes for Dye Depot Maroon and Mint Jack O’ Straws
  • Added several config options (changed either through the config file or with ModMenu):
    • Change the time taken for a Fermentation Vessel to ferment an item
    • Change the time taken for a Gristmill to mill an item
    • Toggle if fruit on trees replant after being picked
    • Toggle the generation of Wild Crops
    • Toggle the generation of Fruit Trees
    • Toggle the generation of Fruit Trees in Flower Forests (off by default)
    • Toggle the generation of Tea Shrubs in Forests (off by default)
    • Toggle the generation of Walnut Trees in Forests (off by default)
    • PLEASE NOTE that someone with a config file that is different to the server’s cannot join (With serverside changes)!
  • Moved vanilla item texture overrides into an optional resourcepack (on by default)
  • Fixed Checkered Ceramic TIle Slabs losing color when pick-blocked
  • Added Potions of Acidity and Stupor to the mod item tab
  • Amendments compatibility now uses built in resourcepacks and datapacks
  • Fixed vine crops not placing on Trellises with one item in the stack (for real this time)
  • Added missing loot tables for Weeping, Twisting, and Vine Trellises
  • Added Grass Seeds
    • Dropped occasionally by Grass, Tall Grass, Ferns, and Large Ferns
    • Can be used on any type of dirt to grow a new Grass Block
  • Added Grassy Dirt
    • Is tinted by the biome it is in, similarly to Grass
    • Cannot survive with a block on top, similarly to Grass Blocks
    • When bonemealed, it will grow into a Grass Block
  • Added Swedish translations (by Oli)
  • Added Canadian French translations
  • Added stonecutting recipes for Ceramic Tile variants
  • Added Ceramic Doors and Trapdoors
    • Can be dyed
    • Has unique open and close sounds
    • When opened and powered with redstone, players cannot interact with them
  • Added several new Ceramic Tile Blocks
    • Added Cracked Ceramic Tiles
    • Added Ceramic Tile Pillar
    • Added Ceramic Mosaic and Checkered Ceramic Mosaic
  • Added new functionality to Artisan Brushes:
    • When the brush’s color matches the block’s, shift-clicking will create the checkered variant, instead of using a sponge. This works the same in reverse
    • When the brush’s color is different to the block’s, shift-clicking will copy the block’s color onto the brush
    • Using a brush normally has not been changed
  • Updated Fermentation Vessel break particles to match the current texture
  • Added several new custom sound effects for Fermentation Vessels
  • Updated Fermentation Vessels to be easier to understand what is going on
    • Fermentation Vessels now use an enum block state for the fermentation process
    • Added a custom sound for when Fermentation Vessels have stopped fermenting
    • When it has finished fermenting, the texture of the vessel will become slightly stained
    • EXISTING FERMENTATION VESSELS MAY BE BROKEN BECAUSE OF THESE CHANGES! This can be fixed by breaking and placing any you already have in your world.
  • Added “pickets” item tag
  • Made all Fruit Logs, Pickets, Jack O’ Straws, and more fuels for furnaces
  • Removed unused “up” and “down” states from Wild Vine Crops
  • Added a custom sound effect for picking a fruit from a tree
  • Changed Fruit Logs to use a full block hitbox when leafy
  • Added 10 new paintings that feature content from the mod:
    • “Bountiful” 1x1
    • “Citrus Dish” 1x1
    • “Hazel Floret” 1x1
    • “Violet Floret” 1x1
    • “Why Blue” 1x1
    • “Ruminer” 1x2
    • “Phylogenesis” 3x1
    • “Escalade” 1x3
    • “Aquaculture” 2x2
    • “Unpleasant Tiles” 2x3
    • Like with Potions of Acidity, these can be found in the mod’s creative tab
    • Each can be enabled/disabled individually in the config
  • Added several config options (changed either through the config file or with ModMenu):
    • Change the time taken for a Fermentation Vessel to ferment an item
    • Change the time taken for a Gristmill to mill an item
    • Toggle if fruit on trees replant after being picked
    • Toggle the generation of Wild Crops
    • Toggle the generation of Fruit Trees
    • Toggle the generation of Fruit Trees in Flower Forests (off by default)
    • Toggle the generation of Tea Shrubs in Forests (off by default)
    • Toggle the generation of Walnut Trees in Forests (off by default)
    • PLEASE NOTE that someone with a config file that is different to the server’s cannot join (With serverside changes)!
  • Moved vanilla item texture overrides into an optional resourcepack (on by default)
  • Fixed Checkered Ceramic TIle Slabs losing color when pick-blocked
  • Added Potions of Acidity and Stupor to the mod item tab
  • Added compatibility with El’s and L’s Dye Mod - If installed:
    • Added 20 more variants of Jack O’ Straws
    • Added Wintergreen Pickets
    • Honeysuckles now craft into Banana Dye instead of Yellow Dye (enabled by default, can be disabled in the config)
  • Added compatibility with Dye Depot - If installed:
    • Added 16 more variants of Jack O’ Straws
    • Honeysuckles now craft into Amber Dye instead of Yellow Dye (enabled by default, can be disabled in the config)
    • Chamomile Flowers now craft into Beige Dye instead of Light Gray Dye (enabled by default, can be disabled in the config)
    • Renamed Light Gray and Light Blue Jack O’ Straws to Ash and Sky respectively (enabled by default, can be disabled in the config)
  • Amendments compatibility now uses built in resourcepacks and datapacks
  • Fixed vine crops not placing on Trellises with one item in the stack (for real this time)
  • Added missing loot tables for Weeping, Twisting, and Vine Trellises
  • Added Grass Seeds
    • Dropped occasionally by Grass, Tall Grass, Ferns, and Large Ferns
    • Can be used on any type of dirt to grow a new Grass Block
  • Added Grassy Dirt
    • Is tinted by the biome it is in, similarly to Grass
    • Cannot survive with a block on top, similarly to Grass Blocks
    • When bonemealed, it will grow into a Grass Block
  • Added Swedish translations (by Oli)
  • Added Canadian French translations
  • Added stonecutting recipes for Ceramic Tile variants
  • Added Ceramic Doors and Trapdoors
    • Can be dyed
    • Has unique open and close sounds
    • When opened and powered with redstone, players cannot interact with them
  • Added several new Ceramic Tile Blocks
    • Added Cracked Ceramic Tiles
    • Added Ceramic Tile Pillar
    • Added Ceramic Mosaic and Checkered Ceramic Mosaic
  • Added new functionality to Artisan Brushes:
    • When the brush’s color matches the block’s, shift-clicking will create the checkered variant, instead of using a sponge. This works the same in reverse
    • When the brush’s color is different to the block’s, shift-clicking will copy the block’s color onto the brush
    • Using a brush normally has not been changed
  • Updated Fermentation Vessel break particles to match the current texture
  • Added several new custom sound effects for Fermentation Vessels
  • Updated Fermentation Vessels to be easier to understand what is going on
    • Fermentation Vessels now use an enum block state for the fermentation process
    • Added a custom sound for when Fermentation Vessels have stopped fermenting
    • When it has finished fermenting, the texture of the vessel will become slightly stained
    • EXISTING FERMENTATION VESSELS MAY BE BROKEN BECAUSE OF THESE CHANGES! This can be fixed by breaking and placing any you already have in your world.
  • Added “pickets” item tag
  • Made all Fruit Logs, Pickets, Jack O’ Straws, and more fuels for furnaces
  • Removed unused “up” and “down” states from Wild Vine Crops
  • Added a custom sound effect for picking a fruit from a tree
  • Changed Fruit Logs to use a full block hitbox when leafy
  • Added 10 new paintings that feature content from the mod:
    • “Bountiful” 1x1
    • “Citrus Dish” 1x1
    • “Hazel Floret” 1x1
    • “Violet Floret” 1x1
    • “Why Blue” 1x1
    • “Ruminer” 1x2
    • “Phylogenesis” 3x1
    • “Escalade” 1x3
    • “Aquaculture” 2x2
    • “Unpleasant Tiles” 2x3
    • Like with Potions of Acidity, these can be found in the mod’s creative tab
    • Each can be enabled/disabled individually in the config
  • Fixed(?) a crash when planting a plant on a Trellis
  • Fixed a crash when falling Walnuts land on Pickets
  • Fixed Ceramic Buttons and Pressure Plates losing color when broken
  • Glow Berry Trellises will now glow when fully grown
  • Weeping and Twisting Vines can now be planted on Trellises
  • Several generation features now use biome tags for generation instead of keys

External resources


Project members

Heccology

Heccology

Organization

Hecco

Dev, Artist, Creator


Technical information

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