nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)
Filter loader...
Filter versions...
Filter channels...

Mechanic

  • Added: Female Titan
  • Added: Titan Marks for Armor, Attack, Beast, Cart, Colossal, Female, Founder, Jaw and Warhammer
  • Added: 9 Syringe variants that allow to transfer shifter's passives without consuming a titan shifter
  • Added Titan Power: Adaptation (Female)
  • Reworked Titan Power: Efficiency (Cart)
  • Reworked Titan Power: Extinction (Colossal)
  • Added Titan Power: Berserk (Attack)
  • Reworked Titan Power: Hardening (Armor)
  • Reworked Titan Power: Destruction (Jaw)
  • Integrated: Jaw Titan passive with "Adaptation"
  • Integrated: Colossal Titan passive with "Adaptation"
  • Integrated: Cart Titan passive with "Adaptation"
  • Cart Titan can now climb walls by using hardening
  • Added: Titan Mastery. Get Hardening Over Time, Transformation Cost, Chance of transforming when bitting hand
  • Added: Human profile
  • Added: Scream in human form using the profile
  • Added: Titan profile
  • Added: Titan shifter toggle regeneration in human form on the Titan profile
  • Added: Toggle for enable/disable hardening on the Titan profile
  • Added: Syringe can now be used on humans
  • Added: Player can trigger transformation by biting hand (ToDo: Update to /swing on 26.1)
  • Added: Better feedback for Beast Titan
  • Added: Inheritance Addon! Villagers remember who they were before turning into titans. Thanks Allawie!
  • Added: Genes and mutations based on parents!
  • Enhanced: Lineages. Now children inherit 50/50 genes for each parent.
  • Added: Male villagers have a higher chance to become soldiers when grow up
  • Added: ODM can now attach to Titans
  • Added: Slight movement to titan corpses
  • Added: Attack Titan Berserk Advancement
  • Added: Berserk Mode greatly increases Titan Regeneration
  • Added: Injured State when exit Berserk Mode
  • Added: Titan Shifters get damaged when hitting solid blocks
  • Added: Hammer Grenades
  • Added: Big Hammer Grenades
  • Added: Voice filter when using Titan's Mask
  • Added: New vision to Attack Titan Passive
  • Added: Female Titan Mask
  • Added: Female grab wire integration with Hope's ODM
  • Added new painting: Who lays here? - by Mikka
  • Updated: Minecraft 1.21.9 - 1.21.10
  • Updated: Minecraft 1.21.11

Art

  • Added: Hardening textures for Attack Titan
  • Added: Hardening textures for Beast Titan
  • Added: Hardening textures for Jaw Titan
  • Added: Hardening textures for Colossal Titan
  • Added: Hardening textures for Cart Titan
  • Added: Hardening textures for Female Titan
  • Added: Female Titan Jaw-Passive
  • Added: Berserk Textures for Armor Titan
  • Added: Berserk Textures for Attack Titan
  • Added: Berserk Textures for Jaw Titan
  • Added: Berserk Textures for Female Titan
  • Added: Berserk Textures for Beast Titan
  • Enhanced: Beast Titan Jaw-Passive
  • Enhanced: Armor Titan Jaw-Passive
  • Enhanced: Attack Titan Jaw-Passive
  • Enhanced: Colossal Titan Jaw-Passive
  • Enhanced: Cart Titan Jaw-Passive
  • Added NEW Music Disc: No Sudden Moves
  • Added: New Panorama showcasing SnC's server (Thanks Kudaki!)
  • Added: Male Scream
  • Added: Female Scream
  • Enhanced: Attack Titan hair. Model and textures
  • Added: Empty Syringe description
  • Enhanced: Villager's dialogues
  • Added: Female Titan head model to composite!
  • Moved: Armor Titan head model to composite!
  • Moved: Attack Titan head model to composite!
  • Moved: Beast Titan head model to composite!
  • Moved: Jaw Titan head model to composite!
  • Updated: Hook Model
  • Added: Military Sand Uniform Textures
  • Added: Wire texture to cobwebs
  • Added: New pages to "Firearms" and "Titan War" guide
  • Increased: Scout Uniform resolution
  • Added: Emissive Textures to Sand Vehicle
  • Added: Emissive Textures to Creepy's eyes
  • Added: Emissive Textures to Armor, Attack, Beast, Cart, Colossal and Jaw
  • Added: Female Titan hurt sounds
  • Added: Attack Titan hurt sounds
  • NEW Animation: Armor Titan Berserk Idle
  • NEW Animation: Armor Titan Berserk Run
  • NEW Animation: Armor Titan Berserk Spawn
  • NEW Animation: Attack Titan Berserk Idle
  • NEW Animation: Attack Titan Berserk Run
  • NEW Animation: Armor Titan Berserk Spawn
  • NEW Animation: Beast Titan Berserk Idle
  • NEW Animation: Beast Titan Berserk Run
  • NEW Animation: Beast Titan Berserk Spawn
  • NEW Animation: Jaw Titan Berserk Spawn
  • NEW Animation: Female Titan Berserk Spawn
  • NEW Animation: Female Titan Berserk Run
  • NEW Animation: Female Titan Berserk Idle
  • NEW Animation: Female Titan Bite
  • NEW Animation: Female Titan Spawn
  • NEW Animation: Female Titan Consume
  • NEW Animation: Female Titan Counter Kick
  • NEW Animation: Female Titan Counter Ready
  • NEW Animation: Female Titan Death
  • NEW Animation: Female Titan Ghost Step Backwards
  • NEW Animation: Female Titan Ghost Step Side
  • NEW Animation: Female Titan Ghost Step Kick
  • NEW Animation: Female Titan Ghost Step Smash
  • NEW Animation: Female Titan Idle
  • NEW Animation: Female Titan Idle Fight
  • NEW Animation: Female Titan Jump
  • NEW Animation: Female Titan Roar
  • NEW Animation: Female Titan Run
  • NEW Animation: Female Titan Sneak
  • NEW Animation: Female Walk
  • NEW Animation: Female Walk Fight
  • NEW Animation: Female Titan Swing
  • NEW Animation: Female Titan Strike
  • Updated Animation: Armor Run
  • NEW Animation: Armor Titan Berserk Leap
  • NEW Animation: Attack Titan Berserk Leap
  • NEW Animation: Beast Titan Berserk Leap
  • NEW Animation: Female Titan Berserk Leap
  • Updated: Visuals on the floor highlight (Attack, Armor, Female, Beast)
  • Updated: Humble painting

Balance

  • Rework: Titan Powers (Passives) have been generalized in two types. Sealed and Awaken.
  • Change: Shifter Passives have been moved to "Titan Profile"
  • Added: Threshold to play the falling animation for all titans (Improved mobility!)
  • Added: Trigger transformation now grants resistance to player
  • Adjusted: Armored Titan Power now regenerates for all titans over time
  • Rework: Colossal Titan Explosion shape is now a sphere (Before: circle)
  • Increased: Beast Titan Slap Hitbox 10 > 12 (blocks). The rotation is fixed now
  • Reduced: Dialogue rate on villagers
  • Improved: Titan Shifter destruction
  • Increased: House density inside the walls
  • Increased: Wall radius from 45 to 54 blocks
  • Increased: Spinal Fluid damage when extracting from a human (Lethal)
  • Peformance: Reduced lag significally when using Titanic Rush (Armor)
  • Increased: Attack Titan Kick hitboxes by 2 blocks
  • Adjusted: Titanic Rush energy consumption 0 to 8 (per tick)
  • Adjusted: Jaw Titan Smash hitbox
  • Improved: Visibility on Jaw Titan
  • Buff: Beast Titan Slap damage 16 > 32
  • Buff: Beast Titan Perfect Game damage 40 to 50
  • Buff: Beast Titan Perfect Game hitbox 8 blocks to 10 blocks
  • Nerf: Beast Titan Regeneration 130 ticks to 150 ticks
  • Increased: Cart turret's damage 0.5 to 2.0
  • Buff: Cart Titan bite range 2.5 to 3 blocks
  • Perfomance: Reduced particles in Signal Flares (Lag)

Logic

  • Added: API function to Infect Humans
  • Added: Config to prevent unlocking guides
  • Added: API function to handle Titan's Energy
  • Added: Config for founding villages
  • Added: Config to disable Walls around villages
  • Upgraded: Shifter's heads from "model" to "composite" (Illegal rotations!)
  • Added: Config to prevent firearms griefing
  • Added: Config to prevent extract shifter passives from Spinal Fluid
  • Added: Config to change ODM range
  • Moved: Gender Selector to "Dialogues"
  • Added: Config to change Titan Marks duration (Default: 60s)
  • Moved: Explosion to Titan Profile
  • Added: Config to manage explosion rate (Adjust lag)
  • Added: Aditional check to prevent reapply variants
  • Added: Config to modify Titan Explosion size (Adjust lag)
  • Refactor: Motion system, from hardcoded to generic
  • Added: LabPBR emissive textures compatibility
  • Added: Config for trigger village events
  • Added: Config for toggle berserk abilities
  • Added: Vanilla Shader emissive textures support
  • Merged: Beast Titan teeth and head textures
  • Merged: Armor Titan teeth and head textures
  • Merged: Attack Titan teeth and head textures
  • Merged: Jaw Titan teeth and head textures
  • Added: API function to control your titan mastery
  • Added: Config to Enable Titan Mastery

Bugfix

  • Fixed: Assault Scout Cape using "model" instead of "asset_id
  • Fixed: Armored Titan Charge Hitbox
  • Fixed: Replaced water_breathing for detecting titan kill for unluck
  • Fixed: Flares displaying bubble particles
  • Fixed: Colossal Titan explosion sound, from "stereo" to "mono".
  • Fixed: Carbine shot sound, from "stereo" to "mono"
  • Fixed: Vladen attack trigger animations
  • Fixed: Some edges of the village aren’t getting covered
  • Fixed: Sudden cuts when generating the village walls.
  • Fixed: Pure Titans not applying damage cause correctly
  • Fixed: Pure Titans not resetting "on target" (Global tp)
  • Fixed: ODM not detecting blade replacement on regular hits
  • Fixed: Titan Footseps sound, from "stereo" to "mono"
  • Fixed: Player can't escape titan shifter grab on decay
  • Fixed: Handcuffs particles remained when inherit a titan
  • Removed: Warning logs in console related to item_model (Thanks to Allawie!)
  • Fixed: NPC Shifters were not regenerating HP
  • Fixed: ODM sounds, from "stereo" to "mono"
  • Fixed: Villages generation sometimes provoking houses being one block underground
  • Fixed: Villager Soldiers not properly following their target
  • Fixed: Multiple villages spawning at the same location
  • Fixed: Pillagers were dropping spectral arrows
  • Fixed: Villager Scouts uniform
  • Fixed: Attack Titan's corpse not being removed
  • Fixed: Lightning sound, from "stereo" to "mono"
  • Fixed: Titans not spawning when config intro is disabled
  • Fixed: Handcuffs interacting when looking at villager
  • Improved: Jaw Titan Performance
  • Fixed: Jaw Titan abilities direction on air
  • Fixed: Beast Titan Rock Drop ability doesn't work
  • Fixed: Cart Titan hold was doing damage
  • Added: Cooldown to Cart's holding
  • Fixed Titan Knockback: Moved to "saddle"
  • Fixed: Beast Rock Explosion on death
  • Fixed: Player can't escape titan shifter grab on decay
  • Fixed: Visual bug with Colossal Titan death particles
  • Fixed: Colossal Body Earthquake being applied too early
  • Fixed: Colossal Body was falling backwards
  • Fixed: Attack Titan parry animation could be cancelled

Mechanic

  • Added Jaw Titan!
  • Added new ability for Jaw Titan: Feral Leap!
  • Added new shifter passive (Jaw Titan): Unyielding Jaws!
  • Added new ability for Jaw Titan: Jaws of the Beast!
  • Added new ability for Jaw Titan: Mauling Blitz!
  • Added: NEW Cooldown system for Titan Shifters!
  • Added NEW Wandering trader: Ellie, the discs seller!
  • Added: Bullets now break glass
  • Added NEW Abnormal Titan: Groover
  • Added: More effects when an infected player gets transformed such as darkness, slowness and a message in chat
  • Added: Cart's Titan turrets recoil effect
  • Added: Slam shockwave when falling to Attack, Armor and Jaw Titans
  • Added: More effects on bullet land
  • Added NEW Intro!
  • Reworked Attack Titan Iron Fists combo

Art

  • Added NEW Soundtrack: One Last Hope
  • Added NEW Background music: Shingeki no Craft Theme
  • Added: Beast titan bite animation
  • Added: Attack Titan bite animation
  • Added: Armor Titan bite animation
  • Added: Jaw Titan bite animation
  • Added: Beast Titan roar animation
  • Added: Attack Titan roar animation
  • Added: Armor Titan roar animation
  • Added: Beast titan run animation
  • Added: Jaw Titan roar animation
  • Updated: Attack titan run animation
  • Updated: Armor titan run animation
  • Added: Jaw titan run animation
  • Updated: Armor titan charge animation
  • Updated: Armor titan jabs animations
  • Added: Attack titan jump animation
  • Added: Armor titan jump animation
  • Added: Jaw titan jump animation
  • Added: Armor titan rocket punch animation
  • Added: Jaw titan Mauling Blitz animation
  • Added: Attack titan punch_1 animation
  • Added: Attack titan punch_2 animation
  • Added: Attack titan punch_3 animation
  • Added: Attack titan kick_1 animation
  • Added: Attack titan kick_2 animation
  • Added: Attack titan kick_3 animation
  • Added: Cart Titan Jaw's passive
  • Added: Colossal Titan Jaw's passive
  • Added: Attack Titan Jaw's passive
  • Added: Armor Titan Jaw's passive
  • Added: Beast Titan Jaw's passive
  • Updated: Short and Tall grass textures

Balance

  • Lowered energy required to farm with Cart's Titan
  • Added: Flag to prevent spam killing to force born as a shifter, resets every 15 minutes
  • Added: Flag to prevent spam killing to force born with royal blood, resets every 15 minutes
  • Decreased: Area to transform infected players from Infinite to 24 chunks around the titan
  • Increased time to inject a human from 3 to 5 seconds
  • Increased: Shifter lightning volume from 5 chunks to 24 chunks
  • Increased: Shifter roars volume from 5 chunks to 24 chunks
  • Increased time to chain a human from 3 to 5 seconds
  • Rework: Cart's Jumping Queen, to a backwards dash in order to escape.
  • Increased: Overall dashes and mobility for all shifters
  • Cart's Frenzied Maul: dmg 30 → 20 - cooldown 0s → 4s
  • Attack Titan Run Speed: 0.36 → 0.40d
  • Reworked Attack Titan Child of the Devil combo
  • Reworked Attack Titan Low Kick combo
  • Attack's Declaration of War: dmg 18 → 12
  • Beast Titan Run Speed: 0.20d → 0.32d
  • Beast's Perfect Game: dmg 50 → 80 - cooldown 0s → 25s
  • Beast's Game Set: cooldown 0s → 15s
  • Beast's Roar of Ruin: dmg 10 → 12 - cooldown 0s → 4s
  • Armor Titan Run Speed: 0.31d → 0.315d
  • Armor's Fortified Restoration: dmg 25 → 30 - cooldown 0s → 20s
  • Armor's Titanic Rush: dmg 25 → 35 - cooldown 0s → 20s

Logic

  • Added: config to enable fire spread
  • Improved Cart's Titan performance on Barrels and Turrets, moving from @e to direct UUID Notation
  • Increased: Curse of the shifter's config from 2 days → 3 days
  • Generalized Shifter's Regeneration system, Max HP from 72 to 1024!
  • Reworked: Cart's Titan shipload, Removed clipping and now is made from iron! (Reflective with some shaders)
  • Added new attribute to Motion System: Unstopabble!
  • Added: Config to disable survival mode
  • Added: Config to disable death message
  • Removed: Combo System from Shifter's main. Now it triggers when the ability is used
  • Performance: Changed the titan movement detection from using 2 scoreboards + operation to keybinding predicate
  • Added: Config to disable broadcast
  • Moved shifters abilities from tick detection to advancements
  • Performance: Reduced the number of checks in Titans despawning system from 20/s to 1/s
  • Added: Config to disable titan drops (xp, and pages)
  • Performance: "Titan Vars" such as scoreboards, now initialize when a shifter spawns

Bugfix

  • Hotfix: Attack Titan body wasn't properly being removed
  • Fixed: Shifter Lightning sfx set to "mono" channel
  • Fixed: Removed extra entity "pivot" from AJ shifters
  • Removed: Monster hunter toast
  • Fixed: Armor's Titan Mask offset
  • Fixed: Inject and Handcuff villagers were not being triggered when looking directly to the entity
  • Fixed: Thunder spears not dealing proper damage to shifter
  • Fixed: Cannons not reliably detecting large hitbox entities
  • Fixed: Thunder Spears not reliably detecting large hitbox entities
  • Fixed: Player infected tag was not being removed on death
  • Fixed: Trigger transform not working properly on titan shifters
  • Fixed: Infinite loop while trying to trim a non-trimmable item (Armored)
  • Fixed: Dismounting bug when sneak + move repeatedly
  • Fixed: Armored Titan draining energy when using "Titanic Rush"
  • Fixed: Cart Titan's jumping queen not working properly on some angles
  • Fixed: Colossal explosion dismounting nearby shifters
  • Fixed: Armor Walk/Run animation were "starting" instead of resuming the previous animation
  • Fixed: Beast Titan massive damage when dropping the rock
  • Fixed: Colossal grabs everything, even villagers!

Mechanic

  • Added Jaw Titan!
  • Added new ability for Jaw Titan: Feral Leap!
  • Added new shifter passive (Jaw Titan): Unyielding Jaws!
  • Added new ability for Jaw Titan: Jaws of the Beast!
  • Added new ability for Jaw Titan: Mauling Blitz!
  • Added: NEW Cooldown system for Titan Shifters!
  • Added NEW Wandering trader: Ellie, the discs seller!
  • Added: Bullets now break glass
  • Added NEW Abnormal Titan: Groover
  • Added: More effects when an infected player gets transformed such as darkness, slowness and a message in chat
  • Added: Cart's Titan turrets recoil effect
  • Added: Slam shockwave when falling to Attack, Armor and Jaw Titans
  • Added: More effects on bullet land
  • Added NEW Intro!
  • Reworked Attack Titan Iron Fists combo

Art

  • Added NEW Soundtrack: One Last Hope
  • Added NEW Background music: Shingeki no Craft Theme
  • Added: Beast titan bite animation
  • Added: Attack Titan bite animation
  • Added: Armor Titan bite animation
  • Added: Jaw Titan bite animation
  • Added: Beast Titan roar animation
  • Added: Attack Titan roar animation
  • Added: Armor Titan roar animation
  • Added: Beast titan run animation
  • Added: Jaw Titan roar animation
  • Updated: Attack titan run animation
  • Updated: Armor titan run animation
  • Added: Jaw titan run animation
  • Updated: Armor titan charge animation
  • Updated: Armor titan jabs animations
  • Added: Attack titan jump animation
  • Added: Armor titan jump animation
  • Added: Jaw titan jump animation
  • Added: Armor titan rocket punch animation
  • Added: Jaw titan Mauling Blitz animation
  • Added: Attack titan punch_1 animation
  • Added: Attack titan punch_2 animation
  • Added: Attack titan punch_3 animation
  • Added: Attack titan kick_1 animation
  • Added: Attack titan kick_2 animation
  • Added: Attack titan kick_3 animation
  • Added: Cart Titan Jaw's passive
  • Added: Colossal Titan Jaw's passive
  • Added: Attack Titan Jaw's passive
  • Added: Armor Titan Jaw's passive
  • Added: Beast Titan Jaw's passive
  • Updated: Short and Tall grass textures

Balance

  • Lowered energy required to farm with Cart's Titan
  • Added: Flag to prevent spam killing to force born as a shifter, resets every 15 minutes
  • Added: Flag to prevent spam killing to force born with royal blood, resets every 15 minutes
  • Decreased: Area to transform infected players from Infinite to 24 chunks around the titan
  • Increased time to inject a human from 3 to 5 seconds
  • Increased: Shifter lightning volume from 5 chunks to 24 chunks
  • Increased: Shifter roars volume from 5 chunks to 24 chunks
  • Increased time to chain a human from 3 to 5 seconds
  • Rework: Cart's Jumping Queen, to a backwards dash in order to escape.
  • Increased: Overall dashes and mobility for all shifters
  • Cart's Frenzied Maul: dmg 30 → 20 - cooldown 0s → 4s
  • Attack Titan Run Speed: 0.36 → 0.40d
  • Reworked Attack Titan Child of the Devil combo
  • Reworked Attack Titan Low Kick combo
  • Attack's Declaration of War: dmg 18 → 12
  • Beast Titan Run Speed: 0.20d → 0.32d
  • Beast's Perfect Game: dmg 50 → 80 - cooldown 0s → 25s
  • Beast's Game Set: cooldown 0s → 15s
  • Beast's Roar of Ruin: dmg 10 → 12 - cooldown 0s → 4s
  • Armor Titan Run Speed: 0.31d → 0.315d
  • Armor's Fortified Restoration: dmg 25 → 30 - cooldown 0s → 20s
  • Armor's Titanic Rush: dmg 25 → 35 - cooldown 0s → 20s

Logic

  • Added: config to enable fire spread
  • Improved Cart's Titan performance on Barrels and Turrets, moving from @e to direct UUID Notation
  • Increased: Curse of the shifter's config from 2 days → 3 days
  • Generalized Shifter's Regeneration system, Max HP from 72 to 1024!
  • Reworked: Cart's Titan shipload, Removed clipping and now is made from iron! (Reflective with some shaders)
  • Added new attribute to Motion System: Unstopabble!
  • Added: Config to disable survival mode
  • Added: Config to disable death message
  • Removed: Combo System from Shifter's main. Now it triggers when the ability is used
  • Performance: Changed the titan movement detection from using 2 scoreboards + operation to keybinding predicate
  • Added: Config to disable broadcast
  • Moved shifters abilities from tick detection to advancements
  • Performance: Reduced the number of checks in Titans despawning system from 20/s to 1/s
  • Added: Config to disable titan drops (xp, and pages)
  • Performance: "Titan Vars" such as scoreboards, now initialize when a shifter spawns

Bugfix

  • Hotfix: Attack Titan body wasn't properly being removed
  • Fixed: Removed extra entity "pivot" from AJ shifters
  • Removed: Monster hunter toast
  • Fixed: Armor's Titan Mask offset
  • Fixed: Inject and Handcuff villagers were not being triggered when looking directly to the entity
  • Fixed: Thunder spears not dealing proper damage to shifter
  • Fixed: Cannons not reliably detecting large hitbox entities
  • Fixed: Thunder Spears not reliably detecting large hitbox entities
  • Fixed: Player infected tag was not being removed on death
  • Fixed: Trigger transform not working properly on titan shifters
  • Fixed: Infinite loop while trying to trim a non-trimmable item (Armored)
  • Fixed: Dismounting bug when sneak + move repeatedly
  • Fixed: Armored Titan draining energy when using "Titanic Rush"
  • Fixed: Cart Titan's jumping queen not working properly on some angles
  • Fixed: Colossal explosion dismounting nearby shifters
  • Fixed: Armor Walk/Run animation were "starting" instead of resuming the previous animation
  • Fixed: Beast Titan massive damage when dropping the rock
  • Fixed: Colossal grabs everything, even villagers!

Mechanic

  • Added Jaw Titan!
  • Added new ability for Jaw Titan: Feral Leap!
  • Added new shifter passive (Jaw Titan): Unyielding Jaws!
  • Added new ability for Jaw Titan: Jaws of the Beast!
  • Added new ability for Jaw Titan: Mauling Blitz!
  • Added: NEW Cooldown system for Titan Shifters!
  • Added NEW Wandering trader: Ellie, the discs seller!
  • Added: Bullets now break glass
  • Added NEW Abnormal Titan: Groover
  • Added: More effects when an infected player gets transformed such as darkness, slowness and a message in chat
  • Added: Cart's Titan turrets recoil effect
  • Added: Slam shockwave when falling to Attack, Armor and Jaw Titans
  • Added: More effects on bullet land
  • Added NEW Intro!
  • Reworked Attack Titan Iron Fists combo

Art

  • Added NEW Soundtrack: One Last Hope
  • Added NEW Background music: Shingeki no Craft Theme
  • Added: Beast titan bite animation
  • Added: Attack Titan bite animation
  • Added: Armor Titan bite animation
  • Added: Jaw Titan bite animation
  • Added: Beast Titan roar animation
  • Added: Attack Titan roar animation
  • Added: Armor Titan roar animation
  • Added: Beast titan run animation
  • Added: Jaw Titan roar animation
  • Updated: Attack titan run animation
  • Updated: Armor titan run animation
  • Added: Jaw titan run animation
  • Updated: Armor titan charge animation
  • Updated: Armor titan jabs animations
  • Added: Attack titan jump animation
  • Added: Armor titan jump animation
  • Added: Jaw titan jump animation
  • Added: Armor titan rocket punch animation
  • Added: Jaw titan Mauling Blitz animation
  • Added: Attack titan punch_1 animation
  • Added: Attack titan punch_2 animation
  • Added: Attack titan punch_3 animation
  • Added: Attack titan kick_1 animation
  • Added: Attack titan kick_2 animation
  • Added: Attack titan kick_3 animation
  • Added: Cart Titan Jaw's passive
  • Added: Colossal Titan Jaw's passive
  • Added: Attack Titan Jaw's passive
  • Added: Armor Titan Jaw's passive
  • Added: Beast Titan Jaw's passive
  • Updated: Short and Tall grass textures

Balance

  • Lowered energy required to farm with Cart's Titan
  • Added: Flag to prevent spam killing to force born as a shifter, resets every 15 minutes
  • Added: Flag to prevent spam killing to force born with royal blood, resets every 15 minutes
  • Decreased: Area to transform infected players from Infinite to 24 chunks around the titan
  • Increased time to inject a human from 3 to 5 seconds
  • Increased: Shifter lightning volume from 5 chunks to 24 chunks
  • Increased: Shifter roars volume from 5 chunks to 24 chunks
  • Increased time to chain a human from 3 to 5 seconds
  • Rework: Cart's Jumping Queen, to a backwards dash in order to escape.
  • Increased: Overall dashes and mobility for all shifters
  • Cart's Frenzied Maul: dmg 30 → 20 - cooldown 0s → 4s
  • Attack Titan Run Speed: 0.36 → 0.40d
  • Reworked Attack Titan Child of the Devil combo
  • Reworked Attack Titan Low Kick combo
  • Attack's Declaration of War: dmg 18 → 12
  • Beast Titan Run Speed: 0.20d → 0.32d
  • Beast's Perfect Game: dmg 50 → 80 - cooldown 0s → 25s
  • Beast's Game Set: cooldown 0s → 15s
  • Beast's Roar of Ruin: dmg 10 → 12 - cooldown 0s → 4s
  • Armor Titan Run Speed: 0.31d → 0.315d
  • Armor's Fortified Restoration: dmg 25 → 30 - cooldown 0s → 20s
  • Armor's Titanic Rush: dmg 25 → 35 - cooldown 0s → 20s

Logic

  • Added: config to enable fire spread
  • Improved Cart's Titan performance on Barrels and Turrets, moving from @e to direct UUID Notation
  • Increased: Curse of the shifter's config from 2 days → 3 days
  • Generalized Shifter's Regeneration system, Max HP from 72 to 1024!
  • Reworked: Cart's Titan shipload, Removed clipping and now is made from iron! (Reflective with some shaders)
  • Added new attribute to Motion System: Unstopabble!
  • Added: Config to disable survival mode
  • Added: Config to disable death message
  • Removed: Combo System from Shifter's main. Now it triggers when the ability is used
  • Performance: Changed the titan movement detection from using 2 scoreboards + operation to keybinding predicate
  • Added: Config to disable broadcast
  • Moved shifters abilities from tick detection to advancements
  • Performance: Reduced the number of checks in Titans despawning system from 20/s to 1/s
  • Added: Config to disable titan drops (xp, and pages)
  • Performance: "Titan Vars" such as scoreboards, now initialize when a shifter spawns

Bugfix

  • Hotfix: Attack Titan body wasn't properly being removed
  • Fixed: Shifter Lightning sfx set to "mono" channel
  • Fixed: Removed extra entity "pivot" from AJ shifters
  • Removed: Monster hunter toast
  • Fixed: Armor's Titan Mask offset
  • Fixed: Inject and Handcuff villagers were not being triggered when looking directly to the entity
  • Fixed: Thunder spears not dealing proper damage to shifter
  • Fixed: Cannons not reliably detecting large hitbox entities
  • Fixed: Thunder Spears not reliably detecting large hitbox entities
  • Fixed: Player infected tag was not being removed on death
  • Fixed: Trigger transform not working properly on titan shifters
  • Fixed: Infinite loop while trying to trim a non-trimmable item (Armored)
  • Fixed: Dismounting bug when sneak + move repeatedly
  • Fixed: Armored Titan draining energy when using "Titanic Rush"
  • Fixed: Cart Titan's jumping queen not working properly on some angles
  • Fixed: Colossal explosion dismounting nearby shifters
  • Fixed: Armor Walk/Run animation were "starting" instead of resuming the previous animation
  • Fixed: Beast Titan massive damage when dropping the rock
  • Fixed: Colossal grabs everything, even villagers!

Mechanic

  • Added Jaw Titan!
  • Added new ability for Jaw Titan: Feral Leap!
  • Added new shifter passive (Jaw Titan): Unyielding Jaws!
  • Added new ability for Jaw Titan: Jaws of the Beast!
  • Added new ability for Jaw Titan: Mauling Blitz!
  • Added: NEW Cooldown system for Titan Shifters!
  • Added NEW Wandering trader: Ellie, the discs seller!
  • Added: Bullets now break glass
  • Added NEW Abnormal Titan: Groover
  • Added: More effects when an infected player gets transformed such as darkness, slowness and a message in chat
  • Added: Cart's Titan turrets recoil effect
  • Added: Slam shockwave when falling to Attack, Armor and Jaw Titans
  • Added: More effects on bullet land
  • Added NEW Intro!
  • Reworked Attack Titan Iron Fists combo

Art

  • Added NEW Soundtrack: One Last Hope
  • Added NEW Background music: Shingeki no Craft Theme
  • Added: Beast titan bite animation
  • Added: Attack Titan bite animation
  • Added: Armor Titan bite animation
  • Added: Jaw Titan bite animation
  • Added: Beast Titan roar animation
  • Added: Attack Titan roar animation
  • Added: Armor Titan roar animation
  • Added: Beast titan run animation
  • Added: Jaw Titan roar animation
  • Updated: Attack titan run animation
  • Updated: Armor titan run animation
  • Added: Jaw titan run animation
  • Updated: Armor titan charge animation
  • Updated: Armor titan jabs animations
  • Added: Attack titan jump animation
  • Added: Armor titan jump animation
  • Added: Jaw titan jump animation
  • Added: Armor titan rocket punch animation
  • Added: Jaw titan Mauling Blitz animation
  • Added: Attack titan punch_1 animation
  • Added: Attack titan punch_2 animation
  • Added: Attack titan punch_3 animation
  • Added: Attack titan kick_1 animation
  • Added: Attack titan kick_2 animation
  • Added: Attack titan kick_3 animation
  • Added: Cart Titan Jaw's passive
  • Added: Colossal Titan Jaw's passive
  • Added: Attack Titan Jaw's passive
  • Added: Armor Titan Jaw's passive
  • Added: Beast Titan Jaw's passive
  • Updated: Short and Tall grass textures

Balance

  • Lowered energy required to farm with Cart's Titan
  • Added: Flag to prevent spam killing to force born as a shifter, resets every 15 minutes
  • Added: Flag to prevent spam killing to force born with royal blood, resets every 15 minutes
  • Decreased: Area to transform infected players from Infinite to 24 chunks around the titan
  • Increased time to inject a human from 3 to 5 seconds
  • Increased: Shifter lightning volume from 5 chunks to 24 chunks
  • Increased: Shifter roars volume from 5 chunks to 24 chunks
  • Increased time to chain a human from 3 to 5 seconds
  • Rework: Cart's Jumping Queen, to a backwards dash in order to escape.
  • Increased: Overall dashes and mobility for all shifters
  • Cart's Frenzied Maul: dmg 30 → 20 - cooldown 0s → 4s
  • Attack Titan Run Speed: 0.36 → 0.40d
  • Reworked Attack Titan Child of the Devil combo
  • Reworked Attack Titan Low Kick combo
  • Attack's Declaration of War: dmg 18 → 12
  • Beast Titan Run Speed: 0.20d → 0.32d
  • Beast's Perfect Game: dmg 50 → 80 - cooldown 0s → 25s
  • Beast's Game Set: cooldown 0s → 15s
  • Beast's Roar of Ruin: dmg 10 → 12 - cooldown 0s → 4s
  • Armor Titan Run Speed: 0.31d → 0.315d
  • Armor's Fortified Restoration: dmg 25 → 30 - cooldown 0s → 20s
  • Armor's Titanic Rush: dmg 25 → 35 - cooldown 0s → 20s

Logic

  • Added: config to enable fire spread
  • Improved Cart's Titan performance on Barrels and Turrets, moving from @e to direct UUID Notation
  • Increased: Curse of the shifter's config from 2 days → 3 days
  • Generalized Shifter's Regeneration system, Max HP from 72 to 1024!
  • Reworked: Cart's Titan shipload, Removed clipping and now is made from iron! (Reflective with some shaders)
  • Added new attribute to Motion System: Unstopabble!
  • Added: Config to disable survival mode
  • Added: Config to disable death message
  • Removed: Combo System from Shifter's main. Now it triggers when the ability is used
  • Performance: Changed the titan movement detection from using 2 scoreboards + operation to keybinding predicate
  • Added: Config to disable broadcast
  • Moved shifters abilities from tick detection to advancements
  • Performance: Reduced the number of checks in Titans despawning system from 20/s to 1/s
  • Added: Config to disable titan drops (xp, and pages)
  • Performance: "Titan Vars" such as scoreboards, now initialize when a shifter spawns

Bugfix

  • Hotfix: Attack Titan body wasn't properly being removed
  • Fixed: Removed extra entity "pivot" from AJ shifters
  • Removed: Monster hunter toast
  • Fixed: Armor's Titan Mask offset
  • Fixed: Inject and Handcuff villagers were not being triggered when looking directly to the entity
  • Fixed: Thunder spears not dealing proper damage to shifter
  • Fixed: Cannons not reliably detecting large hitbox entities
  • Fixed: Thunder Spears not reliably detecting large hitbox entities
  • Fixed: Player infected tag was not being removed on death
  • Fixed: Trigger transform not working properly on titan shifters
  • Fixed: Infinite loop while trying to trim a non-trimmable item (Armored)
  • Fixed: Dismounting bug when sneak + move repeatedly
  • Fixed: Armored Titan draining energy when using "Titanic Rush"
  • Fixed: Cart Titan's jumping queen not working properly on some angles
  • Fixed: Colossal explosion dismounting nearby shifters
  • Fixed: Armor Walk/Run animation were "starting" instead of resuming the previous animation
  • Fixed: Beast Titan massive damage when dropping the rock
  • Fixed: Colossal grabs everything, even villagers!

Mechanic

  • Added Jaw Titan!
  • Added new ability for Jaw Titan: Feral Leap!
  • Added new shifter passive (Jaw Titan): Unyielding Jaws!
  • Added new ability for Jaw Titan: Jaws of the Beast!
  • Added new ability for Jaw Titan: Mauling Blitz!
  • Added: NEW Cooldown system for Titan Shifters!
  • Added NEW Wandering trader: Ellie, the discs seller!
  • Added: Bullets now break glass
  • Added NEW Abnormal Titan: Groover
  • Added: More effects when an infected player gets transformed such as darkness, slowness and a message in chat
  • Added: Cart's Titan turrets recoil effect
  • Added: Slam shockwave when falling to Attack, Armor and Jaw Titans
  • Added: More effects on bullet land
  • Added NEW Intro!
  • Reworked Attack Titan Iron Fists combo

Art

  • Added NEW Soundtrack: One Last Hope
  • Added NEW Background music: Shingeki no Craft Theme
  • Added: Beast titan bite animation
  • Added: Attack Titan bite animation
  • Added: Armor Titan bite animation
  • Added: Jaw Titan bite animation
  • Added: Beast Titan roar animation
  • Added: Attack Titan roar animation
  • Added: Armor Titan roar animation
  • Added: Beast titan run animation
  • Added: Jaw Titan roar animation
  • Updated: Attack titan run animation
  • Updated: Armor titan run animation
  • Added: Jaw titan run animation
  • Updated: Armor titan charge animation
  • Updated: Armor titan jabs animations
  • Added: Attack titan jump animation
  • Added: Armor titan jump animation
  • Added: Jaw titan jump animation
  • Added: Armor titan rocket punch animation
  • Added: Jaw titan Mauling Blitz animation
  • Added: Attack titan punch_1 animation
  • Added: Attack titan punch_2 animation
  • Added: Attack titan punch_3 animation
  • Added: Attack titan kick_1 animation
  • Added: Attack titan kick_2 animation
  • Added: Attack titan kick_3 animation
  • Added: Cart Titan Jaw's passive
  • Added: Colossal Titan Jaw's passive
  • Added: Attack Titan Jaw's passive
  • Added: Armor Titan Jaw's passive
  • Added: Beast Titan Jaw's passive
  • Updated: Short and Tall grass textures

Balance

  • Lowered energy required to farm with Cart's Titan
  • Added: Flag to prevent spam killing to force born as a shifter, resets every 15 minutes
  • Added: Flag to prevent spam killing to force born with royal blood, resets every 15 minutes
  • Decreased: Area to transform infected players from Infinite to 24 chunks around the titan
  • Increased time to inject a human from 3 to 5 seconds
  • Increased: Shifter lightning volume from 5 chunks to 24 chunks
  • Increased: Shifter roars volume from 5 chunks to 24 chunks
  • Increased time to chain a human from 3 to 5 seconds
  • Rework: Cart's Jumping Queen, to a backwards dash in order to escape.
  • Increased: Overall dashes and mobility for all shifters
  • Cart's Frenzied Maul: dmg 30 → 20 - cooldown 0s → 4s
  • Attack Titan Run Speed: 0.36 → 0.40d
  • Reworked Attack Titan Child of the Devil combo
  • Reworked Attack Titan Low Kick combo
  • Attack's Declaration of War: dmg 18 → 12
  • Beast Titan Run Speed: 0.20d → 0.32d
  • Beast's Perfect Game: dmg 50 → 80 - cooldown 0s → 25s
  • Beast's Game Set: cooldown 0s → 15s
  • Beast's Roar of Ruin: dmg 10 → 12 - cooldown 0s → 4s
  • Armor Titan Run Speed: 0.31d → 0.315d
  • Armor's Fortified Restoration: dmg 25 → 30 - cooldown 0s → 20s
  • Armor's Titanic Rush: dmg 25 → 35 - cooldown 0s → 20s

Logic

  • Added: config to enable fire spread
  • Improved Cart's Titan performance on Barrels and Turrets, moving from @e to direct UUID Notation
  • Increased: Curse of the shifter's config from 2 days → 3 days
  • Generalized Shifter's Regeneration system, Max HP from 72 to 1024!
  • Reworked: Cart's Titan shipload, Removed clipping and now is made from iron! (Reflective with some shaders)
  • Added new attribute to Motion System: Unstopabble!
  • Added: Config to disable survival mode
  • Added: Config to disable death message
  • Removed: Combo System from Shifter's main. Now it triggers when the ability is used
  • Performance: Changed the titan movement detection from using 2 scoreboards + operation to keybinding predicate
  • Added: Config to disable broadcast
  • Moved shifters abilities from tick detection to advancements
  • Performance: Reduced the number of checks in Titans despawning system from 20/s to 1/s
  • Added: Config to disable titan drops (xp, and pages)
  • Performance: "Titan Vars" such as scoreboards, now initialize when a shifter spawns

Bugfix

  • Fixed: Removed extra entity "pivot" from AJ shifters
  • Removed: Monster hunter toast
  • Fixed: Armor's Titan Mask offset
  • Fixed: Inject and Handcuff villagers were not being triggered when looking directly to the entity
  • Fixed: Thunder spears not dealing proper damage to shifter
  • Fixed: Cannons not reliably detecting large hitbox entities
  • Fixed: Thunder Spears not reliably detecting large hitbox entities
  • Fixed: Player infected tag was not being removed on death
  • Fixed: Trigger transform not working properly on titan shifters
  • Fixed: Infinite loop while trying to trim a non-trimmable item (Armored)
  • Fixed: Dismounting bug when sneak + move repeatedly
  • Fixed: Armored Titan draining energy when using "Titanic Rush"
  • Fixed: Cart Titan's jumping queen not working properly on some angles
  • Fixed: Colossal explosion dismounting nearby shifters
  • Fixed: Armor Walk/Run animation were "starting" instead of resuming the previous animation
  • Fixed: Beast Titan massive damage when dropping the rock
  • Fixed: Colossal grabs everything, even villagers!

Sea of Poppies

by Fanfo on Oct 13, 2024
Download

Sea of Poppies

by Fanfo on Oct 13, 2024
Download

Mechanic

  • Performance: Reduced the number checks to the "titans despawn" system from 20/s to 1/s
  • Performance: Changed the titan movement detection from using 2 scoreboards + operation to a single predicate
  • Performance: "Titan Vars" such as scoreboards, now initialize when a titan spawn instead on every tick

External resources


Project members

Fanfo

Owner


Technical information

License
ARR
Project ID