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Sea of Poppies

by Fanfo on Oct 13, 2024
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Sea of Poppies

by Fanfo on Oct 13, 2024
Download

Mechanic

  • Performance: Reduced the number checks to the "titans despawn" system from 20/s to 1/s
  • Performance: Changed the titan movement detection from using 2 scoreboards + operation to a single predicate
  • Performance: "Titan Vars" such as scoreboards, now initialize when a titan spawn instead on every tick

Mechanic

  • Added: ODM Mode Selection. Right click + Sneak to toggle!
  • Added: You can only reload your ODM while standing on ground.
  • Added: Reinforced ODM. An upgrade to base ODM that can be obtained using a smithing table.
  • Added: Players can load up to 6 blades in the ODM
  • Added: Advancements for Iceburst Stone
  • Added: Advancement for "Firearms Guide"
  • Added: Gas System!
  • Added NEW Item: Iceburst Stone
  • Added: Dash when hitting with ODM
  • Added: Carbine an Automatic Rifle that can be loaded up to 30 bullets
  • Added: Mauser a handgun that can be loaded up to 10 bullets
  • Rework: Rifle -> Carcano, now it can load up to 6 bullets
  • Added NEW Guide: Firearms
  • Added NEW advancement: Gunslinger!
  • Added NEW advancement: Mankind!
  • Added NEW advancement: Bullet Hell
  • Added NEW advancement: Sharpshooter!
  • Added: Titans now Attack Villagers!
  • Added: Scouts Hood (Assault)
  • Added: Scouts Cape (Assault)
  • Added: Scouts Harness (Assault)
  • Added: Scouts Boots (Assault)

Art

  • Improved: Spin Attack Model
  • Improved: ODM Blades texture and model
  • Updated: Spin Dash animation doubled sp AikoLab APP — Today at 9:24 PM eed!
  • Added NEW Sprite: Mauser Ammo
  • Added NEW Sprite: Carcano Ammo
  • Added NEW Sprite: Carbine Ammo
  • Added NEW Model: Mauser
  • Added NEW Model: Carbine
  • Updated Model for Carcano
  • Updated: Descriptions for ODM
  • Added: New sounds and Particles for Ameer
  • Added: New sounds and Particles for Valentina
  • Added: New sounds and Particles for Zwei
  • Added: New sounds and Particles for Michelle
  • Added: New sounds and Particles for Zick

Balance

  • Increased Ranks debuffs when a player is carrying too many thunder spears. Slowness -> Slowness + Blindness + Darkness
  • Increased Thunder Spears crafted Amount: 1 -> 2
  • Updated: ODM blades can break with Titans -> Any entity
  • Increased ODM Attack Damage: 6 -> 9
  • Increased ODM Attack Speed Damage: -0.6 -> -3.2
  • Pillager chance to spawn with: Carcano: 25%, Mauser 75%.
  • Reduced Titan Spawning: from 5% to 3% (Per second)
  • Increased interaction range when holding the gas_trigger blade from 6 to 8
  • Scouts (Exploration) armor: Unbreakable -> Iron Durability. Can be repaired in an anvil with leather
  • Increased Scout's Armor's Protection: 0 -> 1
  • Increased Golden Mark Max Stack Size: 64 -> 99

Logic

  • Moved: Reloading Blades/Thunder Spears from Crafting to: Hold charge in Mainhand while having ODM in Offhand
  • Performance: Moved Titan Spread from being ran by player (@e) to the spawner itself (@s)
  • Performance: Reduced x5 the cost of summon a volt: 572 it/tick -> 120 it/tick
  • Performance: Moved Check to summon shifter's body from human/tick to human/trigger
  • so It's only read once
  • Performance: HP shifter_vars are updated every time HP changes instead of every tick
  • Performance: Shifter's skin now only updates when HP changes instead of every tick
  • Added: Crossbows are back!
  • Added: Bats are back!
  • Added: Leads are back!
  • Updated: Descriptions for ODM and Gas trigger
  • Updated: Introduction's Guide. Added Iceburst Stone
  • Added: Config to enable/disable ODM Gas
  • Added: Config to enable/disable Titan Global Tracking
  • Changed: Constantly checking Shifter's Armor (Helmet, Chestplate, Heggings, Boots)
  • Curse of the binding with invisible armor (Performance)
  • Changed Pure Titans attack detection: @e -> Direct reference using macros

Bugfix

  • Fixed: Titans not spawning in snow biomes
  • Fixed: Villagers won't sleep anymore after the first time
  • Fixed: Can't eat marly soldiers as armored titan
  • Fixed: Can't Respawn as shifter after dying
  • Fixed: Titans can spawn on top of villagers
  • Fixed: ODM (no blade) applying attribute damage to user
  • Fixed: Vladlen was not moving on xz axis while jumping
  • Fixed: Ameer was not dealing damage with Attack_2
  • Fixed: Particles position when a pure titan attacks a human

Balance

  • Increased ODM range: 42 > 45.5
  • Increased ODM hook speed a 1.4%

Bugfix

  • Fixed: ODM duping and breaking leads
  • Fixed: ODM Not dissapears when a player leaves the world

Mechanic

  • Added: Support with Hope's ODM Gear Addon!
  • Odm wires now return to the player

Art

  • Added: Sounds and Better Feedback to ODM
  • Added: Visual hooks to ODM wires

Logic

  • Ported SnC to 1.21!
  • Entity Arrow has been changed for Spectral Arrow (Performance)
  • ODM's main function moved to datadriven enchantments (Performance)
  • Rework ODM Structure: [old: Snowball+Bats+item_display & entity look_up using @e] > [new: Snowball+item_display & direct reference to owner using macros] (Performance)
  • Rework: Beast Titan is now on Animated Java 1.0 (Performance)
  • Rework: Armored Titan is now on Animated Java 1.0 (Performance)
  • Rework: Attack Titan is now on Animated Java 1.0 (Performance)

Balance

  • Decreased ODM hooks range: Infinite > 40 blocks aprox
  • Added levitation for 1 second each time player throw the hooks

Bugfix

  • Fixed: Thunder Spears wrong model
  • Fixed: Scale attribute not reset when death
  • Fixed: Thunder Spears not being released in some cases

Bugfix

  • Armor Titan wasn't spawning naturally

Mechanic

  • Added: Player is invulnerable in human form when transformation starts

Bugfix

  • Fixed: Project version
  • Fixed: Pure Titans can't use abilities
  • Fixed: When you turn in mindless, it starts attacking you.
  • Fixed: Colossal Titan can walk while using 'Wall Breaker'

Bugfix

  • Fixed: Shifters Finder doesn't have gold color on Armored's Titan section.
  • Fixed: Shifters not dropping inventory when using instant evaporation.
  • Fixed: Thunder Spears making "shoot" sound when a player only has one.
  • Fixed: Ranks name not being updated on the chat message.
  • Fixed: Fixed: Colossal Titan can move while using 'Heat Wave'.

Mechanic

  • Added: Lightning bolts when a titan spawns now shake the camera
  • Added: Armor Mask to the Wandering Trader table
  • Added: You can equip the turrets/barrels only by having them on the hotbar
  • Added: Ability to grab villagers/players to consume as the Beast Titan
  • Added: Slap ability to the Beast Titan to push titans away
  • Added: ODM doesn't release hooks if the player is injured
  • Added: Cannon shells shake the ground when they land
  • Armor Titan hardening starts to crumble when the armor gets damaged
  • Added: Combat and Utility mode for Armor Titan!
  • NEW Thunder Spears system, they break any hardening!
  • Added: Injured State now applies blindness
  • Added: Armored Titan Mask!
  • Added: Players trigger their shifters when entering the "injured state" if they have enough energy
  • Improved: Shifter's Knockback System!
  • Added: Inventory no longer gets dropped to the ground when unshifting
  • Added: Any player can be chained using handcuffs now!
  • Added: Unique keys to handcuffs
  • Added: Handcuff keys can be eaten
  • Added: Armor Titan Decay!
  • Added: Handcuffed players can try to escape by hurting themselves
  • Added: Hardened Armors! Chainmail, Iron, Gold, Diamond, and Netherite!
  • Added: Titan Shifters now rotate smoothly!
  • Added: Pure Titans now rotate smoothly!
  • Added: New transform animation for shifters

Art

  • NEW: Thunder spears model
  • NEW: Thunder Spears Particles and Sound Effects
  • Added: Sounds and better feedback when reloading the cannon
  • Added: Armor Titan Born
  • Updated: Scout's Uniform (Must be crafted again)
  • Added: Armor Titan Iron Fist!
  • Added: Armored Titan Charge Ability!

Balance

  • Increased: Energy required to instantly disappear a titan's body from 180 to 360
  • Removed Ability: The Slam of the Lefties (Cart Titan)
  • Decreased: Cart Titan's height from 6 blocks to 5
  • Villagers no longer die from old age
  • Removed: Shingeki no Craft "Bee" system (Villager x Villager)
  • Reduced: Particles when a player has Attack Titan and Royal Blood
  • Reduced: Damage when using parry
  • Added Ability: Jumping Queen! (Cart Titan)
  • Updated: Cannons can only be removed using a wrench. Reduced number of hits from 15 to 7
  • Added: Any player can be handcuffed!

Logic

  • Reworked: Earthquake moved from using coordinates to angle (Prevents clipping)
  • Added: Config to disable Titan Shifter griefing
  • Increased: Hitbox for the Beast Titan
  • Optimized: Lineage system
  • Added: Colossal Explosion (And passive) to shifter's griefing config
  • Added: Config to disable "Trigger Transform"
  • Moved: Beast Titan grab/hold/throw to match knockback system projectiles!
  • Reworked: Handcuffs System!
  • Performance: Moved "bullet" and "odm" tags to "projectile" (Reduce tag checks)

Bugfix

  • Fixed: ODM Hooks not being attached to the ground
  • Fixed: Player can take its model when using the spin attack
  • Fixed: Thunder Spears were only being shot from the right side
  • Fixed: Shifters can go through walls when spamming left shift
  • Fixed: You can't make babies with Julian
  • Fixed: If you shift while riding an entity, your body gets teleported to the sky
  • Fixed: Cannons don't kill titans or deal any damage
  • Fixed: Walls were not generating properly on flat worlds
  • Fixed: Players were losing all the syringes at once
  • Fixed: Unable to inject food or drinks
  • Fixed: Shifters' regeneration was not affecting main health
  • Fixed: When a shifter ran out of energy, items stayed in the inventory
  • Moved: Bite's Attack for all shifters to Hotbar[0]
  • Fixed: Thunder Spears were not applying damage
  • Changed: Vehicle Camel to Skeleton_horse for Cart Titan
  • Fixed: Cart Titan turrets were not rotating when not being used by a player
  • Fixed: When dropped, the invitation letter disappears
  • Fixed: Julian couldn't have children
  • Fixed: Invisible bats
  • Fixed: Cart Titan was making step sounds even in the air
  • Fixed: Cods were spawning with no limit on village biomes
  • Fixed: Cart gets damaged by turrets
  • Fixed: Colossal Titan passive explosion was not being triggered
  • Fixed: Colossal Titan walking animation loop
  • Fixed: Cannon was not dropping items when removed
  • Fixed: Shifters no longer duplicate inventories
  • Fixed: Player hurt sounds were silent
  • Fixed: Villagers were dying from old age and had the old reproduction system. No longer needed since Mob Griefing is enabled
  • Fixed: Spin attack was not dealing damage to pure titans
  • Fixed: Wandering traders were not removing the tent when leaving
  • Fixed: Flares were not displaying colors
  • Fixed: Beast Titan was duplicating items
  • Fixed: Cart Titan applied "shake" effect to turrets, dismounting them

Mechanic

  • Hotfix!
  • Added: Titan Shifters now rotate smoothly!
  • Added: Pure Titans now rotate smoothly!

Balance

  • Fixed: Beast Titan was duping items
  • Fixed: Cart Titan applied "shake" effect to Turrets. Dismounting them.

Mechanic

  • Added: 1.20.5!
  • Improved player progression through advancements!
  • Added: Cart Titan Barrels!
  • Rework: Cart Titan Turrets!
  • Shifters reduce 64% of the incoming damage
  • Shifters absorb 32% of the damage inflicted by projectiles.
  • Shifters knockback when hurt!
  • Using the ODM while riding a horse now dismounts the player
  • Nature-generated Villages are surrounded by a wall
  • Pure Titans break natural blocks when attacking (Wood, Leaves, etc).
  • Press F with "Remove Shifter" to instantly evaporate your titan!
  • Added new Items: Shifter Spawn Eggs!
  • Added: Shingeki no Craft Guide. Introduction.
  • Added: Red outline to "Roar" abilities.
  • Added: Cart's Shipload Guide.
  • Added: Village's Guide
  • Added: Penguelli's Field Diary
  • Added: Lineage's Guide
  • Added: Shifter's Guide
  • Added: Titan's Guide
  • Added: Nif the Guide Seller!
  • Removed Pehkui, moving to new Attribute: Scale!
  • Colossal Titan NEW Explosion! RIP low pc users
  • Added: Pure Titan Steam sounds.
  • Added: Explosion when transform for all the shifters!
  • Added: Cart Titan can grab and destroy blocks!
  • Added: Beast Titan can grab and destroy blocks!
  • Added: Shifters Steam sounds.
  • Added: Attack Titan can grab and destroy blocks!
  • Added: 3D Model for Colossal Nuke
  • Added: Pure Titans grunt sounds!

Art

  • Added: Sounds and Particles when hurting a shifter!
  • Updated: Release Titan name and Lore
  • Added Black texture to leash! (Only with no shaders)
  • Colossal Titan: NEW death animation
  • Beast Titan NEW animation: Death
  • Added: Energy System!
  • Armor Titan NEW animation: Run
  • Armor Titan NEW animation: Walk
  • Armor Titan NEW animation: Idle
  • Attack Titan REWORK animation: Walk
  • Attack Titan REWORK animation: Idle

Balance

  • Cart Titan Rework!
  • Reduced shifter's regeneration (human form). Regen each 2s -> 4s
  • Attack Titan: Kick Animation time 1.25s -> 1s
  • Attack Titan: Parry Animation time 1s -> 0.75s
  • Updated: Desert Villages Generation
  • Updated: Snowy Villages Generation
  • Updated: Plains Villages Generation
  • Updated: Savanna Villages Generation
  • Updated: Taiga Villages Generation
  • Increased: Pure Titans Slowness at night: 3 -> 4
  • Changed: Pure Titans no longer spawn inside villages.
  • Updated: Oak Trees generation, they are taller now.
  • Shifter Villagers are no longer invulnerable.
  • Injured players are no longer invulnerable.
  • Reworked: Hange's Puzzle -> Peng's Notes.
  • Updated: Now you can transform wherever you want, no more narrow terrain!
  • Updated: Colossal Heat Wave now increases the radius of explosion with a rain of fire!
  • Moved the ODM to Delta Library!
  • Moved Colossal to Macros!
  • Moved Cart to Macros!
  • Increased Colossal Radius Explosion
  • Creepy: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
  • Cart Titan: Jump Force: 1.2 -> 3 and now also sprints!
  • Zick: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
  • Attack Titan corpse: 6 min -> 1 min
  • Michelle: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6
  • Valentina: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
  • Ameer: Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6
  • Vladlen: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 3.6
  • Allan: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
  • Updated: Increased affection when giving gifts. When villager likes it: 5 -> 7. Normal 3 -> 5. Doesn't like it -3 -> -5

Logic

  • Updated: Intro. First time message
  • Added: Welcome back message!
  • Updated: Reload Message!
  • Added: New API function: All_Items!
  • Added new Item: Shingeki no Craft Config
  • CUSTOM NBT CRAFTING! YOU CAN SEE THE CRAFTING NOW!
  • Reworked Pure Titans spawn system. Pigs are back!
  • Added: Items on ground now are only read once (Prevent lag)
  • Added: Config to enable pure titans destruction
  • Removed: Old Manual (Crafted with 1 leather and 8 paper)
  • Shifters advancements won't get announced on chat
  • Updated: Colossal Titan to use Scale!
  • Updated: Cart Titan to use Scale!
  • Updated: Beast Titan to use Scale!
  • Updated: Attack Titan to use Scale!
  • Performance: Hostile mob spawning removed from config and datapack reading
  • Added: Script to modify hostile mob spawning (Biomes).

Bugfix

  • Fixed: Exiting from nape instead of belly
  • Fixed: Visible Kill Count showed offline players.
  • Fixed: Colossal Titan steam
  • Fixed: When a shifter left the world and another player gets that shifter the body remained without head.
  • Fixed: Deleting weapons when using the Dash (ODM)
  • Fixed: Attack Titan infinite grab range
  • Offline players Titan Kills were visible.
  • Fixed color for Leather Chestplate, Leggings, and Boots.
  • Bugfix: Restart shifter state when on human form.
  • Bugfix: Landing hooks wasn't making sound to the player.
  • Fixed: Shifters Lagback while walking up!
  • Fixed: Pure titans will never go through blocks again!
  • Fixed: Shifters will never go through blocks again!
  • Fixed: Soldiers were not charging against titans correctly

Mechanic

  • Added: 1.20.5!
  • Shifters reduce 64% of the incoming damage
  • Shifters absorb 32% of the damage inflicted by projectiles.
  • Shifters knockback when hurt!
  • Using the ODM while riding a horse now dismounts the player
  • Nature-generated Villages are surrounded by a wall
  • Pure Titans break natural blocks when attacking (Wood, Leaves, etc).
  • Press F with "Remove Shifter" to instantly evaporate your titan!
  • Added new Items: Shifter Spawn Eggs!
  • Added: Shingeki no Craft Guide. Introduction.
  • Added: Cart's Shipload Guide.
  • Added: Red outline to "Roar" abilities.
  • Added: Village's Guide
  • Added: Penguelli's Field Diary
  • Added: Lineage's Guide
  • Added: Shifter's Guide
  • Added: Titan's Guide
  • Added: Nif the Guide Seller!
  • Removed Pehkui, moving to new Attribute: Scale!
  • Colossal Titan NEW Explosion! RIP low pc users
  • Added: Pure Titan Steam sounds.
  • Added: Explosion when transform for all the shifters!
  • Added: Cart Titan can grab and destroy blocks!
  • Added: Beast Titan can grab and destroy blocks!
  • Added: Shifters Steam sounds.
  • Added: Attack Titan can grab and destroy blocks!
  • Added: 3D Model for Colossal Nuke
  • Added: Pure Titans grunt sounds!

Art

  • Added: Sounds and Particles when hurting a shifter!
  • Updated: Release Titan name and Lore
  • Added Black texture to leash! (Only with no shaders)
  • Colossal Titan: NEW death animation
  • Beast Titan NEW animation: Death
  • Added: Energy System!
  • Armor Titan NEW animation: Run
  • Armor Titan NEW animation: Walk
  • Armor Titan NEW animation: Idle
  • Attack Titan REWORK animation: Walk
  • Attack Titan REWORK animation: Idle

Balance

  • Reduced shifter's regeneration (human form). Regen each 2s -> 4s
  • Attack Titan: Kick Animation time 1.25s -> 1s
  • Attack Titan: Parry Animation time 1s -> 0.75s
  • Updated: Desert Villages Generation
  • Updated: Snowy Villages Generation
  • Updated: Plains Villages Generation
  • Updated: Savanna Villages Generation
  • Updated: Taiga Villages Generation
  • Increased: Pure Titans Slowness at night: 3 -> 4
  • Changed: Pure Titans no longer spawn inside villages.
  • Updated: Oak Trees generation, they are taller now.
  • Shifter Villagers are no longer invulnerable.
  • Injured players are no longer invulnerable.
  • Reworked: Hange's Puzzle -> Peng's Notes.
  • Updated: Now you can transform wherever you want, no more narrow terrain!
  • Updated: Colossal Heat Wave now increases the radius of explosion with a rain of fire!
  • Moved the ODM to Delta Library!
  • Moved Colossal to Macros!
  • Moved Cart to Macros!
  • Increased Colossal Radius Explosion
  • Creepy: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
  • Cart Titan: Jump Force: 1.2 -> 3 and now also sprints!
  • Zick: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
  • Attack Titan corpse: 6 min -> 1 min
  • Michelle: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6
  • Valentina: Nape Size 2 -> 1. Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
  • Ameer: Number of hitboxes 3 -> 1. Step height 0.6 -> 2.6
  • Vladlen: Nape Size 3 -> 2. Number of hitboxes 3 -> 1. Step height 0.6 -> 3.6
  • Allan: Number of hitboxes 3 -> 1. Step height 0.6 -> 1.6
  • Updated: Increased affection when giving gifts. When villager likes it: 5 -> 7. Normal 3 -> 5. Doesn't like it -3 -> -5

Logic

  • Updated: Intro. First time message
  • Added: Welcome back message!
  • Updated: Reload Message!
  • Added: New API function: All_Items!
  • Added new Item: Shingeki no Craft Config
  • CUSTOM NBT CRAFTING! YOU CAN SEE THE CRAFTING NOW!
  • Reworked Pure Titans spawn system. Pigs are back!
  • Added: Items on ground now are only read once (Prevent lag)
  • Added: Config to enable pure titans destruction
  • Removed: Old Manual (Crafted with 1 leather and 8 paper)
  • Shifters advancements won't get announced on chat
  • Updated: Colossal Titan to use Scale!
  • Updated: Cart Titan to use Scale!
  • Updated: Beast Titan to use Scale!
  • Updated: Attack Titan to use Scale!
  • Performance: Hostile mob spawning removed from config and datapack reading
  • Added: Script to modify hostile mob spawning (Biomes).

Bugfix

  • Fixed: Exiting from nape instead of belly
  • Fixed: Visible Kill Count showed offline players.
  • Fixed: Colossal Titan steam
  • Fixed: When a shifter left the world and another player gets that shifter the body remained without head.
  • Fixed: Deleting weapons when using the Dash (ODM)
  • Fixed: Attack Titan infinite grab range
  • Offline players Titan Kills were visible.
  • Fixed color for Leather Chestplate, Leggings, and Boots.
  • Bugfix: Restart shifter state when on human form.
  • Bugfix: Landing hooks wasn't making sound to the player.
  • Fixed: Shifters Lagback while walking up!
  • Fixed: Pure titans will never go through blocks again!
  • Fixed: Shifters will never go through blocks again!
  • Fixed: Soldiers were not charging against titans correctly
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