nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)
Snowimagined has been archived. Snowimagined will not receive any further updates unless the author decides to unarchive the project.
Snowimagined_logo

Snowimagined Shaders

A Complementary Reimagined edit

Update: You can get this feature with our add-on called Euphoria Patches!

Get it here: https://modrinth.com/mod/euphoria-patches

To enable the feature go to: Shader Setting > Euphoria Patches Setting > World > Seasons > Winter

(Other seasons will come in a future update)










What is Snowimagined Shaders?

  • Snowimagined Shaders, by SpacEagle17 and isuewo, is an edit of EminGT's Complementary Reimagined Shaders. It transforms your game into a beautiful winter wonderland. Click on "Gallery" at the top of the page to see screenshots.

Community

Features

Click to Expand

  • Snow works on all blocks including block entities like chests or player heads and translucent blocks like stained glass or ice
  • Emission of emissive blocks is reduced if snow is on top
  • Transparency of translucent blocks is reduced when snow is on top
  • Snow doesn't generate if near a light source or if under blocks (it still generates below blocks like glass, unfortunately not fixable)
  • The resolution or noise size can be configured. Options are 16x, 32x, 64x and 128x. Default is 16x
  • An option to change the snow noise intensity exists which makes the noise more or less apparent
  • Snow has Integrated PBR properties, light can reflect on it
  • On the sides of mycelium, path and grass blocks snow is also with a gradient generated
  • The user can change the transparency of the snow in the settings
  • The melting radius around light sources can be changed
  • Snow desaturates the colors of the environment by a configurable amount

External resources


Project members

SpacEagle17

Owner

isuewo

Also Owner


Technical information

License
Project ID