Big Update
Additions
- Color Palletizing
- Lead and Outline Selection customization
- Shadow Noising
- Beacon Animation (Not Enabled but implemented, enabling next update)
- Deferred rendering
- Enchantment Glint (Custom ones)
Fixes
- Fixed most if not all transparency issues
- Fixed shadow noising being on the whole map
- Fixed night time shadows
- Fixed ambient occlusion being weird at times
Changes
- Changed gamma correction
- Shadow noise is off by default now
- Deferred/Composition shading, you can also enable both but its weird as of now
- Color Manipulation going up to 2x
This is an experimental upload, not everything is fixed YET!
Feedback to the Developers are appriciated, creating a discord server soon!
Fixes
- Fixed Transparent Entities
- Fixed Shadow Blur
Changes
- Color Manipulations now goes up to 2x
Additions
- Added TAA, very experimental.
- Added Sharpening, still in development and causes scene to look fried
Know Bugs
- TAA making everything darker
- Dimensions looking vanilla
- Weird night time shadows