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r0.1-beta5

Changelog

  • update to complementary r5.2.2
  • vastly improve GI
    • thanks to GitHub user jwapobie for doing most of the improvements
  • improve ghost afterimage on moving objects
    • the issue is not fully fixed, but should be bearable now
  • fix sunlight shadows from ACL-based connected glass
  • reduce flickering and borders between LOD levels
    • this fixes the world-aligned squares following the player near light sources that illuminate surfaces at grazing angles
  • improve blocklight upscaling and filtering
  • add interactive water
  • improve light discovery
  • add specular blocklight highlights

Files

rethinking-voxels_r0.1-beta5.zip(543.87 KiB) Primary Download

External resources


Project members

gri573

Owner


Technical information

Project ID