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PSX Shader NB

This shader pack is a fork of ckosmic's Minecraft PSX Shader that mimics the look and feel of PlayStation 1 graphics.

Changes in this Fork

Modified

Changed vertex transformation to eliminate the bouncing effect when moving.

Technical Details

The following files were modified:

  • shaders/gbuffers_entities.vsh
  • shaders/gbuffers_hand.vsh
  • shaders/gbuffers_basic.vsh
  • shaders/gbuffers_armor_glint.vsh

Changed the vertex transformation from:

vec4 position4 = mat4(gl_ModelViewMatrix) * vec4(gl_Vertex) + gl_ModelViewMatrix[3].xyzw;

to standard transformation:

vec4 position4 = gl_ModelViewMatrix * vec4(gl_Vertex);

Installation

Place this shader pack in your Minecraft shaderpacks folder.

This shader pack works with both OptiFine and Iris.

Credits

  • Original shader by ckosmic
  • Iris compatibility by Karen/あけみ (akemin_dayo)

License

Licensed under the MIT License.

External resources


Project members

Thrasos

Member


Technical information

License
MIT
Project ID