PSX Shader NB
This shader pack is a fork of ckosmic's Minecraft PSX Shader that mimics the look and feel of PlayStation 1 graphics.
Changes in this Fork
Modified
Changed vertex transformation to eliminate the bouncing effect when moving.
Technical Details
The following files were modified:
shaders/gbuffers_entities.vsh
shaders/gbuffers_hand.vsh
shaders/gbuffers_basic.vsh
shaders/gbuffers_armor_glint.vsh
Changed the vertex transformation from:
vec4 position4 = mat4(gl_ModelViewMatrix) * vec4(gl_Vertex) + gl_ModelViewMatrix[3].xyzw;
to standard transformation:
vec4 position4 = gl_ModelViewMatrix * vec4(gl_Vertex);
Installation
Place this shader pack in your Minecraft shaderpacks
folder.
This shader pack works with both OptiFine and Iris.
Credits
- Original shader by ckosmic
- Iris compatibility by Karen/あけみ (akemin_dayo)
License
Licensed under the MIT License.