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PSX-Core Shader in a snowy forest

A Minecraft shader that recreates PS1 visuals. Features:

  • Ordered dithering
  • 5-bit per-channel color quantization
  • Gouraud shading with banded light levels
  • Vertex snapping
  • Affine texture mapping
  • Fog (scary)

Most of these are configurable via the shader settings! Only thoroughly tested with Iris on 1.21.11 (works on other versions too but there may be bugs, will be fixed!).

Preview

See more on the Gallery page!

With fog (default): PSX-Core Shader in a snowy forest with fog on

Without fog: PSX-Core Shader in a snowy forest with fog off

In a cave: PSX-Core Shader in a dark-ish cave

External resources


Project members

Dooji

Member


Technical information

License
ARR
Project ID