a basic edit of Daybreak shader with me adding stoopid content (most of that isnt working)
What does this Shader add?
-realtime shadows (configurable only in shadowfrag.glsl)
-pbr support (material/block reflections u.a)
-more features added soon
Planed content:
-Lens Flare
-interface
-shadow filtering and culling (in development)
-directional light (maybe path/ray tracing who knows)
-macosx support (maybe)
-POM support (in development)