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a basic edit of Daybreak shader with me adding stoopid content (most of that isnt working)

What does this Shader add?

-realtime shadows (configurable only in shadowfrag.glsl)

-pbr support (material/block reflections u.a)

-more features added soon

Planed content:

-Lens Flare

-interface

-shadow filtering and culling (in development)

-directional light (maybe path/ray tracing who knows)

-macosx support (maybe)

-POM support (in development)

External resources


Project members

JT42JT42_

Member


Technical information

License
ARR
Project ID