VoodooDoll
A resource pack that changes the totem of undying into a plush toy version of the player's model.
This is the CIT Resawn version of this resource pack. For use on vanilla game, download either the Wide or Slim version, depending on your skin's arms width.
Comparision between versions
Vanilla:
Pros:
- works with every version of Minecraft, from 1.11.2 and upwards
- no mods required
- easy to customize
Cons:
- every totem of undying will look the same (good enough on single-player)
- only supports either the slim or wide arms version of player's skin
CIT:
Pros:
- all totems can be made unique (perfect for multiplayer)
- supports both the slim and wide arms versions
Cons:
- only works on versions of Minecraft that CIT Resewn mod supports
- the customization is a bit more complicated
Both the CIT and one of the Vanilla versions can be used alongside each other, if so desired.
How to customize
By default, the resource pack only comes with textures of Steve and Alex, so if you want to use your own skin, or someone else's skin, you will have to follow these instructions.
- Extract the content of the resource pack from the ZIP.
- Go to
assets/minecraft/citresewn/cit
folder. - Copy your desired user's skin texture into the folder and rename it to
<name>.png
. (replace the<name>
part with whatever name you want, can be the person in-game username) - Make a copy of either the
alex.json
orsteve.json
depending on the width of the skin's arms, and rename it to<name>.json
. - Open the JSON file with a text editor and replace the mention of
"alex"
or"steve"
with"<name>"
. - Make a copy of any of the
.properties
files (doesn't matter which one), and rename it to<name>.properties
. - Open the
<name>.properties
file you've just created with a text editor. - Replace the
texture=
andmodel=
with the name of the PNG and JSON files. Thenbt.display.Name=
is what will trigger the totem of undying to be the voodoo doll when you rename it in the game, so you can change it to whatever you want, as long as it fits the 50 characters limit of anvils. - Repeat the entire process if making for more than one person.
- Package the content of the resource pack back into ZIP.
- Done.