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TaTe's Alternate Trims

TaTe's Alternate Trims

Resource Pack

Different Trims!

16xEquipmentItemsModelsSimplisticVanilla-like

1,987 downloads
8 followers

Different Trims!

IMPORTANT - I (AverageTaTeMan) only share my content on Planet Minecraft, Modrinth, and CurseForge - If you see this project on any other site, IT IS NOT ME AND SHOULD NOT BE TRUSTED!

This resource pack changes the existing armor trims and smithing templates to reflect structures/areas of the game that were left out.

List of Trim Changes: (Not all of them make sense)
  • Wayfinder (Trail Ruins) -> Fool (Full Trim)
  • Raiser (Trail Ruins) -> Wanderer (Wandering Trader)
  • Shaper (Trail Ruins) -> Freeze (Igloo)
  • Host (Trail Ruins) -> Bone (Fossil)
  • Wild (Jungle Temple) -> Wart (Witch Hut)
  • Dune (Desert Temple) -> Oasis (Desert Well)
  • Sentry (Pillager Output) -> Worker (Village)
  • Vex (Woodland Mansion) -> Champion (Hero of the Village)
  • Coast (Shipwreck) -> Flood (Ocean Ruins)
  • Tide (Ocean Monument) -> Plunder (Buried Treasure)
  • Bolt (Trial Chambers) -> Shell (Armadillo)
  • Flow (Trial Chambers) -> Creep (Creeper)
  • Ward (Ancient City) -> Cage (Dungeon)
  • Silence (Ancient City) -> Miner (Mineshaft)
  • Rib (Nether Fortress) -> Triumvirate (Wither)
  • Snout (Bastion Remnant) -> Gateway (Ruined Portal)
  • Eye (Stronghold) -> Crystal (Geode)
  • Spire (End City) -> Dragon (Ender Dragon)

To check out a pack that adds these Armor Trims without replacing the existing ones, check out TaTe's Extra Trims!

External resources


Project members

AverageTaTeMan

Member


Technical information

License
MIT
Project ID