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Version 1.9a

Updated some sounds etc idk

Version 1.9

  • Updated textures (boats, doors, netherrack, etc)
  • Updated and cleaned lang files

Version 1.8a

  • Changed models of redstone repeater and comparator
  • Changed rotation of crafting table in gui

Version 1.8

  • Updated cauldrons and hoppers (again)
  • Updated models of Zombie Pigman, Husk, Stray, Cow and Mooshroom
  • Removed a lot of sounds and subtitles

Version 1.7

  • Updated flower pots
  • Updated cauldrons and hoppers
  • Fixed shulker box particles

Doesn't perfectly work on 1.7.10 because of technical limitations

Version 1.6

  • Changed door and trapdoor models
  • Made all light blocks emissive
  • Updated lang files
  • Small tweaks
  • New icon

Version 1.5

  • Changed wall models
  • Updated lang files

Version 1.4a

Ghast is now always fullbright

Version 1.4

  • Updated block particles
  • Fullbright fire
  • Added ambient occlusion to some blocks
  • removed AO from block light sources

Version 1.3c

What's new?

  • Disabled shading for glass panes and iron bars
  • Moved some items 1 pixel to the right (like in beta, the more you know)
  • Made ice block solid in inventory
  • Removed grass block side overlay from model in inventory
  • Removed empty slot icons

Version 1.0

Changes textures and models of these mods:

With more to come

Version 1.0

Basically adds beta-like colors to vanilla worlds (useless for Modern Beta)

Version 1.3b

What is new?

  • New icon
  • Disabled custom fog and sky colormap because they conflict with Modern Beta's biomes (can still be found in mcpatcher folder)
  • Addons in a couple of days Cherry

Version 1.3a

¿What's new?

  • Removed bone meal and combat particles except for crit
  • Changed hoe till sound to dirt

Version 1.3

What's new?

  • Items and weapons in hand now have the same (almost) position and rotation as they did before release 1.8
  • Some other tweaks i forgot about

Version 1.2b

?

  • Fixed dyed leather armor items not showing correctly in gui
  • Changed dyed leather armor textures to look like ones in beta Preview

Version 1.2a

Removed custom swamp colors as they were not working in Swampland M biome (optifine's swampgrass.png and swampfoliage.png are broken in 1.12.2)

Version 1.2

What's new?

  • Leaves are no longer shadowed
  • Sound improvements
  • Preparing some add-ons for this pack Before 1.2 After (ignore swamp colors)

Version 1.1

Small tweaks

Project members

GOOSEWAREz

Member


Technical information

License
MIT
Project ID