nineMinecraft is a joke site.
nineMinecraft is in no way affiliated with Modrinth or 9minecraft. (And frankly, who wants to be affiliated with the latter?)
AL's Skeletons Revamped

AL's Skeletons Revamped

Resource Pack

A pack that revamps Skeletons and adds more variants!

16x EntitiesModelsVanilla-like

6,973 downloads
34 followers
Filter versions...
Filter channels...

FIXED FOR 1.21.5/6

*Overhauled almost everything again

*Added Villager Skeleton variants for Strays and Bogged

*Redesigned Stray and Wither Skeleton

*Changed/simplified the face design to a single cube

*fixed NBT for Enchantment Dependent Quivers for 1.21.5+

*Removed a lot of variants that I consider "unnecessary bloat"

*New pack.png

Update v1.7 (Modrinth Release)

IMPORTANT:

EMF is required for Bogged CEM to work, OptiFine currently doesn't have CEM support for the Bogged

Due to the CEM changes in Minecraft 1.21.2 and 1.21.3, Skeletons Revamped v1.7 is a beta release. Using this pack in Minecraft versions above 1.21.1 is NOT recommended.

BIG CHANGELOG:

*Overhauled and improved EVERY model

*Overhauled and improved EVERY texture

*added Bogged (requires EMF)

*added 4 Bogged variants

*added 5 new quiver variants depending on the Enchantment of the Skeleton's Bow

*added 2 more biome-dependent Skeleton Spider Jockey variants

*removed and replaced the old "skeleton armor system" in place of a cleaner biome-dependent "quiver system"

*removed a lot of variants that felt like unnecessary bloat

*removed "Calliope" Wither Skeleton rename

*fixed and optimized several features

*Strays spawned in in Dark Forests or above Y=100 will become Wraiths

*new pack.png

Project members

ALtheGatorMC

Member


Technical information

License
ARR
Project ID