NubladaTowns
Protect your land without any command, just using vanilla items and in-game actions!
Features
- Command-less town management without custom items or resource packs
- Protection against block breaking, placing, explosions and animal damage
- Role and permission system
- In-game maps integration
- Power system thorugh mob killing
- 100% translatable
- PlaceholderAPI integration
How to start
Creating a town
- Create a custom banner and make some copies, you will need them later.
- Rename the banner with the name you want to give to your town.
- Place the banner where you want to found it. It will create the town and claim the chunk the banner was placed in.
- Now you can manage your town through the lectern that just appeared.
Claiming land
- Rename one of the banners you copied earlier to the name of the town.
- Make sure you have enough power to claim (each server may require a different amount). Power is earned through killing mobs.
- Place the banner on the land you want to claim. Keep in mind it has to be adjacent to land you already own.
Creating a town role
- Rename a paper with the name of the role
- Right click the town lectern with it
- Use the lectern's role menu to edit its permissions
- Assign it to a resident through the lectern's resident menu
Moving the town's lectern
- Rename a lectern with the town's name
- Place it where you want it to be. The previous one will be removed.
Extra information
- You can see claimed land using maps
- If you have a compass on your inventory you will be notified when entering/exiting a town's territory, and you will be able to see nearby borders if you have it on your main hand
Commands & Permissions
Although players do not directly use commands, menus do. Also, there are some commands for administrators.
Command | Description | Permission | Default |
---|---|---|---|
/t | Internally used by town menus. | nubladatowns.user | true |
/nta | Used by administrators. | nubladatowns.admin | false |
Configuration
config.yml
max-roles-per-town: 8 # Maximum custom role a town can create
claim-land-power: 16 # Power needed to claim a new area
max-town-power-multiplier: 64 # How much the town's maximum power increments per resident
default-entity-power-amount: 1 # Power given when killing an entity not specified on the "power-by-entity" section
power-by-entity: # Power given by each entity when killing it
bee: 2
dolphin: 2
...
messages.yml
The plugin can be translated through the messages.yml file.