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LimboAuth

LimboAuth

Plugin

Minecraft Auth System for Velocity proxy built in virtual server (Limbo). Built with LimboAPI.

Server Utility

10.7k downloads
21 followers
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Do not send backend-api response to closed server connection\nImprove online-mode-need-auth-strict comment\nRename LimboAuth::setPremium to LimboAuth::setPremiumCacheLowercased and add helper function for CachedPremiumUser::setForcePremium\nDeny PreLoginEvent then AuthListener::onPreLoginEvent fails

Properly check for database entry in non-strict hybrid-auth mode\nAdd /forcelogin command to README.md\nIgnore PreLoginEvent if any other plugin was already disconnecting the player\nIsolate DatabaseLibrary::connectToORM\nDisable backend-api by default

Oops forgot to commit

Initial placeholders support for backend servers

Release 1.1.14

by hevav on Jun 19, 2024
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Release 1.1.14

Use non-strict hybrid-auth only if the player doesn't exists in the database

Hotfix some issues with online-mode-need-auth-strict

Implement non-strict online-mode-need-auth variant\nProperly invoke LimboAuth::unsetForcedPreviously

Fixed many grammatical errors in the config. (#162)

Fix rare online-mode/floodgate race condition then transferring between limbos

Check for updates asynchronously

Velocity b329+ support\nMerge remote-tracking branch 'origin/master'

Conflicts:

gradle.properties

Fix workflow

simpler mysql fix

possible fix for mysql [untested]

optimizations

  • Fix getLoginIp method returning UUID instead of last IP
  • Fix PostLogin task never removed
  • MariaDB database library support (fixes "transaction_isolation" error)
  • PLAINTEXT and CRC32C migration types support
  • Shutdown server if SQL error caught on proxy initialization
  • Add ChangePasswordEvent

Fix PostLogin task never removed (closes #97)\nRelease 1.1.13

Release 1.1.12

by hevav on Feb 24, 2023
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  • /forceregister command

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hevav

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