- Fixed issue with bedrock player being kicked out
- Fixed critical issue
- fixed velton triggering actions second time
v6.0.0 - Road to Modularity & Improvements
Starting from this version, Hand-Shaker will slowly start to become more modular and more customizable.
v6.0.0 ISN'T BACKWARDS COMPITIABLE WITH OLDER SERVER OR CLIENTS DUE BIG REWRITES AND SECURITY IMPROVEMENTS
New config system
Json file was big mistake but in 6.0.0 yml files are back (even for fabric). Instead of 1 config file, its splited into multiple yml files with comments. Added support for user created messages.
Actions
Actions is new way to custom actions for each mod, stored inside mods-actions.yml, and then adding then adding actions to the any mod to run if detected
Config migration (Beta)
New feature of converting v3 configs (v5.x+) to convert into new format of configs
New configs
New configs to disable database, enable/disable lists to disable them without deleting mods from lists More info here
Improved integrity
Commands
Reorganized commands under sub-commands manage, info, manage, mode.
More info here
Neoforge & Folia support
GeyserMC/Floodgate Support (Experimental)
Added config "allow_bedrock_players" for new generated configs (manually can be also added) to allow bedrock players to bypass "Hand Shaker" verification
NOTE: It Should work on Both Paper/Fabric, But Fabric server must be Vanilla friendly (Only server-side mods, No big mods). This mod wont with a magic allow bedrocks players to join heavy-moded server
Fixed Issues
- Fixed issue with crashes caused by missing "client" part
- Fixed fabric server for 1.21.11 missing permission for commands
- Fixed that even settings
BehaviortoVanillaplayers would been still checked for Integrity and blacklisted/required mods

